Divaythsarmour
Adventurer
I recently completed a game playing as Elizabeth, noble, normal speed, small continents. I had managed to turn Kubla and Charlemagne into vassals on my continent.
Then Fredrick (from another continent) declared war on me. But oddly enough, he wasn't attacking. Then I noticed that he was researching philosophy (or something). But he had 98 turns to complete it. So I thought "he's going for a cultural victory. Fredrick might be vulnerable right now."
I was in pretty good shape for war. I had a dozen cannons and I was creating infantry and machine guns from my 3 largest cities at the rate of 1 per turn. I also had combustion. I started building destroyers and troop carriers.
I launched my first invasion force, which included 6 cannons, 6 machine guns and 6 infantry. It took about 5 turns to get there. My cannons brought down the defenses of his coastal city with room to spare. I could see Fredrick only had trebuchets, longbowman and knights. I didn't waste time. I used the cannons that were left after the first barrage to hit his units in the city. Then I was able to take the city with my infantry (all in a single turn).
So on the next turn, I bring all my forces into the city. I moved over 4 airships and waited for the counter attack.
It came 3 turns later. I was using my air ships for recon and never saw the approaching stack. My new city felt like a single little "grain of sand" amidst "an ocean" of Fredrick's culture. That's probably how his stack managed to move 4 squares and attack all in a single turn.
This would appear to be further proof that even on Noble level, the AI has some pretty nice advantages.
So I just sit back and wait to see how it turns out? No way, I'm at the edge of my seat. He hits me with a bunch of trebs and catapults. Then it's one knight after another. I thought it was never going to end. It seemed to take 5 minutes. My double infantry turn to single. The same happens with the machine guns. Then one infantry goes down, then another. Then a machine gun dies. I''m starting to think, "wow, even with this sort of a technological edge, I still need to bring 2 dozen units in order to survive a counter attack."
Fredrick is losing one unit after another in his desperate move to retake his city. And then it finally stops.
I can't believe it, my troops held. The invading stack only has 3 units left (sigh of relief) I send one airship to recon and what's this I see to the north? Not only has Fredrick moved units 4 squares and attacked me in a single turn. But in the same turn a half dozen of those same units (including trebs) also managed to retreat about 3 squares (as evidenced by their low health). Hmmm.
There was a second counter attack, but it was about 6 turns away. By then, I had brought in fresh troops and started to break out. I suspect that Fredrick lost a fourth of his army in that first counter attack. My third wave included tanks. I had to take 3 other cities, before the culture of the first coastal city would pop out of a single square. Eventually, I made Fredrick a vassal and even gave him back one of his cities that was going to turn over to Portugal.
Then Fredrick (from another continent) declared war on me. But oddly enough, he wasn't attacking. Then I noticed that he was researching philosophy (or something). But he had 98 turns to complete it. So I thought "he's going for a cultural victory. Fredrick might be vulnerable right now."
I was in pretty good shape for war. I had a dozen cannons and I was creating infantry and machine guns from my 3 largest cities at the rate of 1 per turn. I also had combustion. I started building destroyers and troop carriers.
I launched my first invasion force, which included 6 cannons, 6 machine guns and 6 infantry. It took about 5 turns to get there. My cannons brought down the defenses of his coastal city with room to spare. I could see Fredrick only had trebuchets, longbowman and knights. I didn't waste time. I used the cannons that were left after the first barrage to hit his units in the city. Then I was able to take the city with my infantry (all in a single turn).
So on the next turn, I bring all my forces into the city. I moved over 4 airships and waited for the counter attack.
It came 3 turns later. I was using my air ships for recon and never saw the approaching stack. My new city felt like a single little "grain of sand" amidst "an ocean" of Fredrick's culture. That's probably how his stack managed to move 4 squares and attack all in a single turn.
This would appear to be further proof that even on Noble level, the AI has some pretty nice advantages.
So I just sit back and wait to see how it turns out? No way, I'm at the edge of my seat. He hits me with a bunch of trebs and catapults. Then it's one knight after another. I thought it was never going to end. It seemed to take 5 minutes. My double infantry turn to single. The same happens with the machine guns. Then one infantry goes down, then another. Then a machine gun dies. I''m starting to think, "wow, even with this sort of a technological edge, I still need to bring 2 dozen units in order to survive a counter attack."
Fredrick is losing one unit after another in his desperate move to retake his city. And then it finally stops.
I can't believe it, my troops held. The invading stack only has 3 units left (sigh of relief) I send one airship to recon and what's this I see to the north? Not only has Fredrick moved units 4 squares and attacked me in a single turn. But in the same turn a half dozen of those same units (including trebs) also managed to retreat about 3 squares (as evidenced by their low health). Hmmm.
There was a second counter attack, but it was about 6 turns away. By then, I had brought in fresh troops and started to break out. I suspect that Fredrick lost a fourth of his army in that first counter attack. My third wave included tanks. I had to take 3 other cities, before the culture of the first coastal city would pop out of a single square. Eventually, I made Fredrick a vassal and even gave him back one of his cities that was going to turn over to Portugal.