This modmod alters the buildings that you get for free in new cities.
It was built with the following philosophy:
- New buildings will give an initial boost to cities to get them productive/on track faster. The free buildings are mostly the cheap ones giving a
or
bonus that you'll usually want to build first anyway, saving some tedious always-identical initial building lists and probably helping a bit the AI that might not prioritize those buildings currently.
- I tried to avoid free buildings that have penalties associated (maintenance cost, unhappiness). There are some buildings that give :sick: though.
- The free buildings are granted roughly one to two eras after they are discovered, excepted a few from early Prehistorical that are enabled when you get Tribalism. One key change you'll probably notice is that you get a free Stone Tools Maker in your new cities.
I'm no so familiar with latest tech era, so the free buildings are mainly centered up to mid-game. You won't probably build many cities by then and will have all the free buildings from previous eras anyway.
A bug I've noticed is that sometimes some free buildings are not built properly in the city; I don't know why that is (it's already the case with the original free buildings).
To use it, just place the file in your Assets\Modules\My_Mods\NewCityFree in place of the old one.
You'll need SVN 7550 (or later) since it uses the new Classical Lifestyle tech.
Comments and suggestions welcome!
Here's the list of free buildings for reference:
| Free building | Required tech
<!-- Free buildings for cities built in Prehistoric era --> | BUILDING_ALPHAMALES | TECH_TRIBALISM
| BUILDING_ALPHAFEMALES | TECH_TRIBALISM
| BUILDING_DRIFTWOOD_GATHERER | TECH_TRIBALISM
| BUILDING_SEED_CAMP | TECH_TRIBALISM
| BUILDING_BERRY_BUSHES | TECH_TRIBALISM
| BUILDING_WILD_MUSHROOMS | TECH_TRIBALISM
| BUILDING_STICK_GATHERER | TECH_TRIBALISM
| BUILDING_WILD_HERBS | TECH_TRIBALISM
| BUILDING_FIREPIT | TECH_TRIBALISM
| BUILDING_STORAGE_PIT | TECH_TRIBALISM
| BUILDING_BUG_CATCHER | TECH_TRIBALISM
| BUILDING_LICHEN_GATHERER | TECH_TRIBALISM
| BUILDING_REED_GATHERER | TECH_TRIBALISM
| BUILDING_GRASS_GATHERER | TECH_TRIBALISM
| BUILDING_STRAW_GATHERER | TECH_TRIBALISM
| BUILDING_ROCK_GATHERER | TECH_TRIBALISM
| BUILDING_STONETOOL_MAKER | TECH_TRIBALISM
| BUILDING_BARK_GATHERER | TECH_TRIBALISM
| BUILDING_LUMBER_CAMP | TECH_TRIBALISM
<!-- Free buildings for cities built in Ancient era --> | BUILDING_VILLAGE_HALL | TECH_SEDENTARY_LIFESTYLE
| BUILDING_CARPENTERS_WORKSHOP | TECH_SEDENTARY_LIFESTYLE
| BUILDING_SLAUGHTERHOUSE | TECH_SEDENTARY_LIFESTYLE
| BUILDING_TRAVOIS_MAKER | TECH_SEDENTARY_LIFESTYLE
| BUILDING_DANCE_HUT | TECH_FOLK_DANCE
<!-- Free buildings for cities built in Classical era --> | BUILDING_MARKET_SCALES | TECH_CLASSICAL_LIFESTYLE
| BUILDING_TOWN_WELL | TECH_CLASSICAL_LIFESTYLE
| BUILDING_MINING_CAMP | TECH_CLASSICAL_LIFESTYLE
| BUILDING_QUERN | TECH_CONSTRUCTION
| BUILDING_HORSE_TRAINER | TECH_ROAD_BUILDING
| BUILDING_ELEPHANT_TRAINER | TECH_ROAD_BUILDING
| BUILDING_CAMEL_TRAINER | TECH_ROAD_BUILDING
| BUILDING_LLAMA_TRAINER | TECH_ROAD_BUILDING
| BUILDING_MULE_TRAINER | TECH_ROAD_BUILDING
| BUILDING_STABLE | TECH_ROAD_BUILDING
<!-- Free buildings for cities built in Medieval era --> | BUILDING_MUSIC_HUT | TECH_MUSIC
| BUILDING_WHEELWRIGHT | TECH_PAVED_ROADS
| BUILDING_BRICK_MASON | TECH_ENGINEERING
| BUILDING_PULLEY_WHEEL | TECH_ENGINEERING
| BUILDING_BAZAAR | TECH_GUILDS
| BUILDING_MARKET | TECH_GUILDS
| BUILDING_GROCER | TECH_GUILDS
| BUILDING_TAVERN | TECH_GUILDS
| BUILDING_FORGE | TECH_GUILDS
| BUILDING_GRANARY | TECH_AGRICULTURAL_TOOLS
<!-- Free buildings for cities built in Renaissance era --> | BUILDING_ROADS | TECH_PRINTING_PRESS
| BUILDING_WATERMILL | TECH_METALLURGY
| BUILDING_WINDMILL | TECH_METALLURGY
<!-- Free buildings for cities built in Industrial era --> | BUILDING_PUB | TECH_ASSEMBLY_LINE
| BUILDING_ENGINEERING_SCHOOL | TECH_MACHINE_TOOLS
<!-- Free buildings for cities built in Modern era --> | BUILDING_CEMENT_MILL | TECH_GLOBALIZATION
| BUILDING_COAL_PLANT | TECH_GLOBALIZATION
| BUILDING_FACTORY | TECH_GLOBALIZATION
| BUILDING_MODERN_MILL | TECH_GLOBALIZATION
It was built with the following philosophy:
- New buildings will give an initial boost to cities to get them productive/on track faster. The free buildings are mostly the cheap ones giving a


- I tried to avoid free buildings that have penalties associated (maintenance cost, unhappiness). There are some buildings that give :sick: though.
- The free buildings are granted roughly one to two eras after they are discovered, excepted a few from early Prehistorical that are enabled when you get Tribalism. One key change you'll probably notice is that you get a free Stone Tools Maker in your new cities.
I'm no so familiar with latest tech era, so the free buildings are mainly centered up to mid-game. You won't probably build many cities by then and will have all the free buildings from previous eras anyway.
A bug I've noticed is that sometimes some free buildings are not built properly in the city; I don't know why that is (it's already the case with the original free buildings).
To use it, just place the file in your Assets\Modules\My_Mods\NewCityFree in place of the old one.
You'll need SVN 7550 (or later) since it uses the new Classical Lifestyle tech.
Comments and suggestions welcome!
Here's the list of free buildings for reference:
Spoiler :
<!-- Free buildings for cities built in Prehistoric era --> | BUILDING_ALPHAMALES | TECH_TRIBALISM
| BUILDING_ALPHAFEMALES | TECH_TRIBALISM
| BUILDING_DRIFTWOOD_GATHERER | TECH_TRIBALISM
| BUILDING_SEED_CAMP | TECH_TRIBALISM
| BUILDING_BERRY_BUSHES | TECH_TRIBALISM
| BUILDING_WILD_MUSHROOMS | TECH_TRIBALISM
| BUILDING_STICK_GATHERER | TECH_TRIBALISM
| BUILDING_WILD_HERBS | TECH_TRIBALISM
| BUILDING_FIREPIT | TECH_TRIBALISM
| BUILDING_STORAGE_PIT | TECH_TRIBALISM
| BUILDING_BUG_CATCHER | TECH_TRIBALISM
| BUILDING_LICHEN_GATHERER | TECH_TRIBALISM
| BUILDING_REED_GATHERER | TECH_TRIBALISM
| BUILDING_GRASS_GATHERER | TECH_TRIBALISM
| BUILDING_STRAW_GATHERER | TECH_TRIBALISM
| BUILDING_ROCK_GATHERER | TECH_TRIBALISM
| BUILDING_STONETOOL_MAKER | TECH_TRIBALISM
| BUILDING_BARK_GATHERER | TECH_TRIBALISM
| BUILDING_LUMBER_CAMP | TECH_TRIBALISM
<!-- Free buildings for cities built in Ancient era --> | BUILDING_VILLAGE_HALL | TECH_SEDENTARY_LIFESTYLE
| BUILDING_CARPENTERS_WORKSHOP | TECH_SEDENTARY_LIFESTYLE
| BUILDING_SLAUGHTERHOUSE | TECH_SEDENTARY_LIFESTYLE
| BUILDING_TRAVOIS_MAKER | TECH_SEDENTARY_LIFESTYLE
| BUILDING_DANCE_HUT | TECH_FOLK_DANCE
<!-- Free buildings for cities built in Classical era --> | BUILDING_MARKET_SCALES | TECH_CLASSICAL_LIFESTYLE
| BUILDING_TOWN_WELL | TECH_CLASSICAL_LIFESTYLE
| BUILDING_MINING_CAMP | TECH_CLASSICAL_LIFESTYLE
| BUILDING_QUERN | TECH_CONSTRUCTION
| BUILDING_HORSE_TRAINER | TECH_ROAD_BUILDING
| BUILDING_ELEPHANT_TRAINER | TECH_ROAD_BUILDING
| BUILDING_CAMEL_TRAINER | TECH_ROAD_BUILDING
| BUILDING_LLAMA_TRAINER | TECH_ROAD_BUILDING
| BUILDING_MULE_TRAINER | TECH_ROAD_BUILDING
| BUILDING_STABLE | TECH_ROAD_BUILDING
<!-- Free buildings for cities built in Medieval era --> | BUILDING_MUSIC_HUT | TECH_MUSIC
| BUILDING_WHEELWRIGHT | TECH_PAVED_ROADS
| BUILDING_BRICK_MASON | TECH_ENGINEERING
| BUILDING_PULLEY_WHEEL | TECH_ENGINEERING
| BUILDING_BAZAAR | TECH_GUILDS
| BUILDING_MARKET | TECH_GUILDS
| BUILDING_GROCER | TECH_GUILDS
| BUILDING_TAVERN | TECH_GUILDS
| BUILDING_FORGE | TECH_GUILDS
| BUILDING_GRANARY | TECH_AGRICULTURAL_TOOLS
<!-- Free buildings for cities built in Renaissance era --> | BUILDING_ROADS | TECH_PRINTING_PRESS
| BUILDING_WATERMILL | TECH_METALLURGY
| BUILDING_WINDMILL | TECH_METALLURGY
<!-- Free buildings for cities built in Industrial era --> | BUILDING_PUB | TECH_ASSEMBLY_LINE
| BUILDING_ENGINEERING_SCHOOL | TECH_MACHINE_TOOLS
<!-- Free buildings for cities built in Modern era --> | BUILDING_CEMENT_MILL | TECH_GLOBALIZATION
| BUILDING_COAL_PLANT | TECH_GLOBALIZATION
| BUILDING_FACTORY | TECH_GLOBALIZATION
| BUILDING_MODERN_MILL | TECH_GLOBALIZATION