Anyone else like experimenting with the No Settlers game option? I just played a game on No Settlers, Raging Barbs, Barb Cities, double events/bonuses/AC changes/Monarch and it was pretty intense. Playing as the Grigori, I got by only by carefully managing my heroes. A few powerful adventurers-turned-warriors took some barb and AI cities.
By late game, I had about 8 cities and the next biggest had 4... I culture popped to a domination win before killing the dragon, AC got high enough to start spreading Hell in Infernal and unclaimed land and the first few horsemen died to my uber heroes, but the later Apocalypse events and such never happened as I won with a Domination victory in the 500s.
If you find settler rushing annoying but OCC/regular no settlers too limiting, I highly suggest adding barb cities, raging barbs and a few extra AI players. Cities aren't tightly packed by any means on most of the map, but there are a decent number and you expand with good old fashioned military might, not a bunch of vulnerable hammers in the form of a settler.
The constant miniwars against barb cities avoid war weariness while giving you plenty of early game exp. If you're lucky enough to have an early game world spell, UU, hero, etc., you might just steamroll over a few AIs along the way, but smart expansion and strong military will go a long way. Another interesting variant would be the same settings, but with TONS of empty space for the barbs and very few players... maybe Large with 4-6 total players? Pick races that can hold their own early game for the AI or your handful of opponents might die off to the hordes of barbarians.
By late game, I had about 8 cities and the next biggest had 4... I culture popped to a domination win before killing the dragon, AC got high enough to start spreading Hell in Infernal and unclaimed land and the first few horsemen died to my uber heroes, but the later Apocalypse events and such never happened as I won with a Domination victory in the 500s.
If you find settler rushing annoying but OCC/regular no settlers too limiting, I highly suggest adding barb cities, raging barbs and a few extra AI players. Cities aren't tightly packed by any means on most of the map, but there are a decent number and you expand with good old fashioned military might, not a bunch of vulnerable hammers in the form of a settler.
The constant miniwars against barb cities avoid war weariness while giving you plenty of early game exp. If you're lucky enough to have an early game world spell, UU, hero, etc., you might just steamroll over a few AIs along the way, but smart expansion and strong military will go a long way. Another interesting variant would be the same settings, but with TONS of empty space for the barbs and very few players... maybe Large with 4-6 total players? Pick races that can hold their own early game for the AI or your handful of opponents might die off to the hordes of barbarians.