I'm back! For those of you who haven't followed this before, I've enjoyed writing stories where I have to follow certain rules in order to make the game more challenging and force me to play differently than normal. My first game was one where I had to be building soldiers a third of the time. My second game was a succession game. And now, almost 2 years later, I'm back with a third! Ashurbanipal of Assyria was really good at a lot of leader things. Unfortunately, his settling crew was without a diplomat who could successfully talk to other leaders. He could have isolated himself, but realized that would make him a hinderance to human progress, so he decided upon a bolder plan. He drew a line in the sand around where he wanted his capital to be, and announced that because he had no diplomat, anyone, from anywhere, could enter his palace and declare an ultimatum the empire had to follow. Anyone who stepped in to that palace would be treated as the emperor, and no assyrians would ever venture outside of their lands to other palaces. The rules: 1) I may not enter the AI's diplomatic screens. This means no declaring war or offering trades unless another AI asks me to do so. 2) I must accept any and all offers from the AI, and can not say no to them. That means, I must declare war immediately if they ask, I must accept any and all peace treaties they offer (so I could basically just lose if I have no military), I must accept all declarations of friendships, and accept all trade requests. 3) I may not offer the AIs any diplomatic alternatives to their request. Difficulty is emperor! Lets do this!!! My first post will probably be this weekend.