I actually think that a lot of thought went into the UAs and UUs and UBs to make the civs play the way they behaved in real life over time. Think about it, and we'll use the current subject as an example: Germany -In ancient times, are encouraged to run around subduing other small tribes, and possibly invade other nations with a swarm of barbarians. -In medieval times, are encouraged to maintain a large standing army of relatively low-quality troops, which especially facilitates defense, but can be used for some offense as well. You're probably pretty deep into honor at this point, too, and so your defense will be spread across your empire to get happiness and culture bonuses, only to come together during war, as the Holy Roman Empire behaved. -Once the Industrial and Modern eras are in swing, Blitzkrieg is encouraged with a superior mobile UU. This, I think, might be the one area Germany needs a boost. They don't feel as dominant in modern times as I think they should. They should definitely be at their strongest at the beginning and end of the game and weak in the middle.