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[Furure addition] Criminal Organizations

Discussion in 'Civ4 - Total War Mod' started by jojoweb, Apr 21, 2008.

  1. jojoweb

    jojoweb Chimpa-Z

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    Ok, i am coding Criminal Organizations. It will be a long work, so it shouldn't be available in 0.94 version. During the coding work, you can tell me your ideas about terrorism/mafias/sects here.

    I will update this post soon, with some elements already done.
     
  2. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

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    Would there be state-sponsered Terroism or just terroism, or both?
     
  3. jojoweb

    jojoweb Chimpa-Z

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    Terrorist groups will be able to ask foreign financing from friendly States. But they will be independant.
     
  4. cromcrom

    cromcrom Cernu

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    You are a . .. .. .. .ing genius, dude ;-)))
     
  5. Blaze96

    Blaze96 Chieftain

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    How would the mafias work? Would they have their own cities or just be something like visible barbarian spies?
     
  6. jojoweb

    jojoweb Chimpa-Z

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    This concept is cancelled because:

    -My current target is to release a final version (1.0), totally playable, and well balanced.
    -I prefer to developp more useful concepts (like the new eletric system, etc...)
    -It would create many problems (like bugs and unbalances) which would hind me to release a final version soon

    I keep, nethertheless, what i have coded, but i don't think i will use it a day.
     
  7. darkedone02

    darkedone02 The Suggestor

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    After 1.0, I recommend that we resume this back on track so that we can add more on the game-play. I want to see what the criminals will do when you reached a certain percentage or a spawn rate depends on the criminal rate. Crime does got it's history around the world, and since this game is based on some realism, I recommend that we added it.
     

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