Ahwaric
Shrubbery-hugger
As I have already informed, I am working on Orbis 2 for Civilization 5.
The mod is not even at an alpha stage, so I decided not to start a thread in mods subforum for Civ 5.
On the other hand, I want to inform you how it is going (as I am still ashamed for being silent this summer). Plus want to get your feedback and ideas. I think this place is best for such a thread, as we will discuss a new incarnation of Orbis.
I am expecting mostly ideas feedback, so it is ok if you know nothing about civ 5. I will explain everything that has to be done differently in Civ5 anyway.
So, general description.
Orbis 2 will no longer be based on FfH2 (especially as I do not think there will be FfH for Civ5
). Instead, it will expand the things that were unique to Orbis. I want the whole mod to reflect the real world history, but have a fantasy elements, too. Also, economy is of prime concern.
Just as it was in FfH2 I want the civs to be as unique as possible and you know that I tried to improve that even further in Orbis. Moreover, units should be diverse and complement each other.
The mythology will be different. Not sure how exactly it will end, especially as there are no religions in Civ5 as of now (but there are some tags that might be used for religions in the future).
I am not sure if I should reveal my plans, but I guess there are many things that will be surprise until the release day
The mod is not even at an alpha stage, so I decided not to start a thread in mods subforum for Civ 5.
On the other hand, I want to inform you how it is going (as I am still ashamed for being silent this summer). Plus want to get your feedback and ideas. I think this place is best for such a thread, as we will discuss a new incarnation of Orbis.
I am expecting mostly ideas feedback, so it is ok if you know nothing about civ 5. I will explain everything that has to be done differently in Civ5 anyway.
So, general description.
Orbis 2 will no longer be based on FfH2 (especially as I do not think there will be FfH for Civ5

Just as it was in FfH2 I want the civs to be as unique as possible and you know that I tried to improve that even further in Orbis. Moreover, units should be diverse and complement each other.
The mythology will be different. Not sure how exactly it will end, especially as there are no religions in Civ5 as of now (but there are some tags that might be used for religions in the future).
I am not sure if I should reveal my plans, but I guess there are many things that will be surprise until the release day
