Discussion in 'Civ6 - General Discussions' started by Aussie_Lurker, Sep 10, 2019.
thanx for the update Eagle Pursuit.
Except that the only consequence of overcrowding is slower population growth. There should be a more negative consequences, like negative amenities and/or decreased productivity. But if they do that, something other than simply more housing should be able to counteract these consequences (for example, having a variety of bonus resources).
Again, could this only be the fix that Aspyr has pending for the full screen bug that some Mac users are experiencing?
It's also Linux and the PC qa builds have been updating as well. I wouldn't be surprised if that bug fix is part of this patch, but it's not the only thing.
The Linux branches have been updating at the same time as the Mac branches, so there's certainly more going on than that.
Well, Linux is already back in internal qa. It must've had a pretty obvious bug.
...And the Linux approval build is back.
Which implies to me that they're trying to get something out the door. But only time will tell.
So more of a hot-fix-ish thing then
I think it’s anyone’s guess what’s going on at the moment. I mean, the last patch was nuts - lots of free content (map, scenario), all stuff that could have quite easily been dlc.
I think the next few months are going to be a roller coaster.
The whole game up to 'Gathering Storm' running on all 4 platforms in November?!
All four platforms? I count seven: PC, Mac, Linux, iPhone, Switch, Xbox, and PlayStation.
But, yes, could have something to do with the upcoming releases.
Pretty soon you’ll be able to play it on your Roku, Alexa, and classic NES.
Still waiting for my Amiga port
Please stop giving them ideas.
*begins rifling through the junk drawer for his gen 1 Barnes & Noble Nook*
"Alexa can you ask England if they would like a trade agreement?"
You sir, have won the internet today. Well done!
The Capture build just updated, for the first time since December. My speculation at the time was that it is a build specifically design for taking screenshots.
Two odd things I notice about this update:
1) It's an old build ID. I haven't tried to scroll back to find a date, but the number is lower than any of the build IDs for the recent updates to the other branches.
2) The Aztec DLC was removed from the branch.
No idea if any of this has any significance.
The Aztec DLC wasn't removed. Capture is using the manifest for it from the Public build.
They may be using older build for stability or to minimize the risk of showing more than they intend, if this is for screenshots or First Looks or some other marketing material.
Edit: That build number wasn't used before, but it falls in sequence from late May.
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