acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,470
Why can I sell votes centuries before WC is invented?
You either keep everything sane by removing earlier vote trading or you allow WC from the inception of the game.
To not have WC until medieval because that is historical but then allow vote selling from ancient is just
I’d never thought of that. Good point.
I don’t really equate DF to Votes. DF is just diplomatic influence. In my head, the game doesn’t really say how voting at the WC works (assuming the WC represents an actual UN style General Assembly ... I sort of assume the WC is an abstraction too). When you spend DF, you’re using your diplomatic influence to get people to vote your way or push the process where you want. But I get the way the game is set up, DF can be just equated with Votes, which then doesn’t make it weird getting them before the body you can vote is has been created.
I think the issue is just that the WC is the only thing you can spend DF on. If there was something else DF did then this wouldn’t be an issue.
Random resolutions is fine but that's why we said one resolution is chosen and one is random, it partially keeps the randomness while providing an extra reason to care about diplomatic favor, because you can get to choose the other resolution if you host.
The Devs said they didn’t do chosen resolutions because it created balancing issues - basically, having chosen resolutions means you have to make every resolution roughly equal or else people will just spam one resolution all the time (I guess a bit like how people used to always pick Magnus). I think choosing resolutions also creates challenges programming the AI. So, the upshot is having any chosen resolutions is a problem.
Personally, I think the game works better with no chosen resolutions (with emergencies etc being a small element of choice), but I do get some people don’t like that.
Voting on something isn't supposed to have a risk of voting on something that you aren't voting on, that's ridiculous.
I’m not sure what “isn’t supposed to” in that sentence means. Voting on something and not getting what you voted for is a thing that literally happens.
Parliamentary and Congressional Bills and Resolutions frequently have amendments and riders tagged onto them that radically change their effect; international resolutions and treaties end up having completely different outcomes to what they were originally envisaged to have. Once you start a political process, you often can’t control precisely where it ends up. I think the A/B Mechanic represents that well.
Brexit is probably going to be an example of this. A bunch of people voted for Brexit, and it looks like there really will be one. But now we’re into the specifics of what that will look like, and it may look very different to what they wanted when they voted for Brexit initially.
The key thing ends up that you should be careful voting for stuff where you don’t have enough DF to invest to really nail the outcome you want. If the culture bomb thing comes up, and you just spend one free DF on it, well all you’re doing is handing an easy victory to someone else. Either spend your free point the other way, or pile in enough points that you actually get what you want.