G-Major 11

Dianthus

Small but hardy
Retired Moderator
Joined
Mar 26, 2003
Messages
5,814
Location
Woking, UK
Settings:
  • Victory Condition: Cultural (though all victory conditions must be enabled)
  • Difficulty: Monarch
  • Starting Era: Any
  • Map Size: Large
  • Map Type: Any
  • Speed: Epic
  • Civ: Any
  • Opponents: Any
  • Version: 1.61.011 or 2.08.004
  • Date: 25th April to 24th May 2007
The earliest finish date wins, with score as a tiebreaker.
 

ruff_hi

Live 4ever! Or die trying
Joined
Oct 24, 2005
Messages
9,123
Location
an Aussie in Boston
you beauty! A major where I don't have to play for 4 days solid to win!
 

ruff_hi

Live 4ever! Or die trying
Joined
Oct 24, 2005
Messages
9,123
Location
an Aussie in Boston
I'm certainly going to give it a go.
I suggest posting a heart felt request that NO ONE actually submit a culture game for the next month :D
 

Thrallia

Prodigal Staffer
GOTM Staff
Joined
Dec 16, 2005
Messages
2,836
Location
Maryland
I think I'll give this one a go as Gandhi...He'd make a great opponent, but I think he'd make a better candidate for a fast victory...Spiritual and Philosophical(Warlord) should be a good combo.
 

Harbourboy

Deity
Joined
Jun 27, 2003
Messages
2,998
Location
North Harbour
Back to epic. That will be nice. I get all confused when playing the other speeds. I think I'm doing really well to build a wonder in 25 turns but then realise it's just because the game speed is faster.

Epic is the One True Speed!
 

Harbourboy

Deity
Joined
Jun 27, 2003
Messages
2,998
Location
North Harbour
I wonder if I can do better than second-to-last on this one. Cultural is probably my favourite victory condition although I've never done it on Large Monarch before.

Is there any real difference between a Major and a Minor, other than the length of time it is open for?
 

WastinTime

Deity
Supporter
Joined
Jan 27, 2006
Messages
17,607
Location
California
I'm a little rusty on these larger maps. How many temples does it take for a cathedral? 3, right?...not 4.
 

kovacsflo

scientist
Joined
Feb 6, 2006
Messages
456
Location
Somerset
Yes, we need 3 temples for a cathedral, 4 is for huge.

Anyway I agree that Gandhi is the best choice, but in Vanilla (ind/spi), because industrial is important for cultural, especially if you don't have stone or marble at the beginning of the game.

Starting with mysticism is very useful, that's why Ramses (ind/spi as well) is not so good choice.

However creative ability can be useful as well, and not just because of +2 culture, but double library production. Unfortunatelly Luis (ind/cre) doesn't have mysticism either.
 

jesusin

Ant
GOTM Staff
Joined
Aug 26, 2005
Messages
4,135
Location
Madrid
Yeees, culture! :) :goodjob: :) Quick speed and Deity would have been even better, but I am not complaining.

I will shoot for #1, you are warned!:p Vanilla Eliz and Vanilla Saladin are my heroes. I could try a single Quechua rush too.
 

Jean d´Eath

Chieftain
Joined
Jan 18, 2007
Messages
44
Location
Germany
damn it... a major i think i can win but most probably no time to contribute...:cry:
 

Lexad

oldfart
Joined
Mar 26, 2006
Messages
2,365
Location
Russia
Warlords Huayna ftw. If I find some time to try.
 

Thrar

King
Joined
Nov 3, 2003
Messages
768
This sounds like an interesting major. Not as time consuming as the last one, while not as hard as the one before. Too bad this isn't emperor or immortal, where there's still a blank spot in the HoF table!
 

BLubmuz

HoF Quattromaster
Joined
Sep 14, 2004
Messages
6,160
Location
Vicenza, Italy
Interesting, so i can learn something on cultural, where i'm weak (as in diplo).
Someone can say i'm weak anywhere, OK i'm worst than in other conditions.

No infinite attempts to try to pop a settler from a GH.
Gandhi in warlords, or Saladin in vanilla.
Stone and marble needed (but to be honest i like to have them for any victory).
 
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