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Denniz

Where's my breakfast?
Hall of Fame Staff
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[img=right]http://www.civfanatics.net/methos/hof/staff/gauntlet.gif[/img]While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the Gauntlet.

[size=+1](*) Please read the >> HOF rules << BEFORE playing!
[/size]​

Settings:
  • Victory Condition: Diplomatic (though all victory conditions must be enabled)
  • Difficulty: Deity
  • Starting Era: Ancient
  • Map Size: Standard
  • Speed: Quick
  • Map Type: Continents
  • Required: No Vassal States, No Tribal Villages
  • Must Not Be Checked: No Barbarians, Permanent Alliances
  • Civ: Any
  • Opponents: Any
  • Version: 3.19.003
  • Date: 27th April to 25th May 2013
Must not play as Inca.
The earliest finish date wins, with score as a tiebreaker.
 
I am never shy about sharing my opinion:

Civ: Any

Lame. Gandhi, Liz, Egyptian, blah, blah, blah...

No thanks, I'll pass!

I've mentioned that as well ad nauseum for some time now in any HOF discussion threads here and there. Except maybe for some one-off special challenge, I think all HOF games should have a designated leader for the human. BAsically just rotate through all the leaders. (G-Min forward/G-Maj in reverse or something like that)

I've honestly just plain lost interest in Gauntlets as they almost always seem to be "Civ:Any" which basically means usually one of 2 or 3 leaders. Forcing Civ/leader ensure that we play them all (good for Quatrros), have more variety, and it's kinda nice that folks' games are somewhat comparable.

I feel the same way about maps too.
 
It's true we should restrict to a leader given most remaining HoF players are the one who played for years.
 
Requiring a player Civ is boring. Part of the fun of Gauntlets is seeing which Civs players choose.

Sun Tzu Wu
 
Requiring a player Civ is boring. Part of the fun of Gauntlets is seeing which Civs players choose.

Sun Tzu Wu

I'll be blunt...that is complete nonsense, especially considering that generally only a very very select few civs are chosen by the very very few people that actually play Gauntlets. Also, you are claiming to get some sort of joy out of discovering who picked India or Egypt ...woopdoodee...and you don't even play Gauntlets. I think the point here is making it fun for the people who do and that comes with actually playing the game and playing different leaders, as opposed to some mild pleasure the audience gets by what amounts to a flip of a coin.
 
I'll be blunt...that is complete nonsense, especially considering that generally only a very very select few civs are chosen by the very very few people that actually play Gauntlets. Also, you are claiming to get some sort of joy out of discovering who picked India or Egypt ...woopdoodee...and you don't even play Gauntlets. I think the point here is making it fun for the people who do and that comes with actually playing the game and playing different leaders, as opposed to some mild pleasure the audience gets by what amounts to a flip of a coin.

I enjoy the challenge of trying to understand player Leader choices for gauntlets with respect to the gauntlets parameters which often diverges from what may be best for the HoF tables. Given that this gauntlet is quick speed, I'm not so sure that player leader choices will obviously be those with the best, early unique units. Note that deity gauntlets are usually offered with the Civ specified as Any; this is presumbly to avoid making the gauntlet too difficult, since any deity game may be daunting even for many players that usually play at a lower level.

Regarding your statement "you don't even play Gauntlets", please check who has the only perfect 200 score for Deity EQM Gauntlets. You probably meant that I don't play non-deity gauntlets, but this is a deity gauntlet, so I will try to find some time to play it.

I doubt that anyone will be flipping a coin to decide which Leader to play.

Sun Tzu Wu
 
while I am kinda newbie on deity difficulty (and don't plan to play this one), I would be pretty surprised if the winning leader won't be India nation.

Quick speed has "fast worker" written all over itself....
the spiritual trait + philo is only cherry on the top.... (spiritual being the best diplo trait and philo allowing some deep beelines along the machinery line)
 
I would probably go for a financial leader unless I could figure out how to get the pyramids...then I would want a Philo leader. My plan would be to play OCC, but the best game probably would come from an early UU to get a couple free cities. Seems like a great debate:

a) Financial
b) fast workers + Spiritual
c) early UU
d) Philo (for bulbing a lot)
e) OCC

"Civ: any" as proved to be an interesting topic over the years, but I understand the desire to usually force a leader when the plan of attack is obvious. In this case, I'd say it's not obvious which strategy to take and Civ:Any is very appropriate.
 
Civ: Any

Lame. Gandhi, Liz, Egyptian, blah, blah, blah...
!

Funny you mention three great (over-played) leaders, but check the HoF. There is a lot of Mansa and even a Joao! in #1 spots. I don't see any Egypt or Gandhi.

It's so hard to get land in Deity. The Joao strategy lets you colonize an unoccupied landmass early. Probably best on Terra, but it could work here. (too bad the setup is not "Map: Any" :mischief:

I totally understand the arguments against "Civ:Any" in general, but this particular gauntlet probably isn't the best place to make those arguments.

Is anyone going to play this one?
 
Noticed a week ago that my England QM slot was still empty and decided to use Liz for both gauntlets. I intend to play this one as a OCC. Mapfinder so far has given me two nice starts that I tried. The firrst turned out semi-isolation. The other was a quasi-pangaea (lucky find). Sadly, I got into a culture “war” with Gandhi. Ragequitted when my capital revolted just a few turns before I would have reached mass media (~1400AD). :lol:

I’m not used to deity. Will be glad, if I can get a win here.

Not sure though, whether I will stick with Liz. I don’t really like her starting techs. It takes too long to get to pottery/writing/alpha.
 
Early UU on deity quick sounds madness... but maybe i'm wrong. It sure is out of my league. If i ever be able to get a win here, it would be total peaceful game. I think gandhi is the obvious choiche, although if playing OCC the effectiveness of fast workers is limited somewhat and could open up to other leaders. My problem will be as usual managing diplo oversea and deity quick is a nightmare to me, so i will be lucky to get a victory
 
quick is painful with AI overseas. It's hard to get the +mods for Open borders, etc.

True, but this gauntlet allows the player to choose his opponents, so it shouldn't be too hard to get to 8 hidden diplomacy with a key number of them.

An Optics bee-line through Astronomy to Mass Media seems like a rather obvious tactic that could be used to mitigate this.

Sun Tzu Wu
 
I had a game where i was really close. OCC with gandhi, had good diplo setup with the biggest pop guy on the other continent (it really is important that your competitori is on the other side, cause getting votes there is painful), But couldn't keep up in tech and lost UN 1440 AD.

I'm starting to feel like OCC might not be the easiest way. Sure easy oxford helps, but if you're on a bulbing spree, it might be better just to go for 2 - 3 cities more. It also open up more viable start since you really need coast access.
 
I'm not sure that coast access is that necessary. The Deity AIs are quite quick to Optics and finding you. One could just station units in the "corners" of one's continent.

Sun Tzu Wu
 
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