I just submitted a better game: 1335 AD. It is not accepted yet, but I will use that game to answer your questions.
erikthecelt said:
How many cities before the first war?
I had three worker steal wars. My first real war was in 190 AD.
By 190 AD, I had founded 8 cities (capital plus 7).
erikthecelt said:
Do you have Feudalism before it starts or do you kill the first AI outright?
I had Feudalism before my first war. However, in this case, I finished off the first AI even though he would have capitulated. He only had two good cities, needed to raze the rest so the two I kept would not be culture pressured.
The remaining 9 AI's all capitulated. I generally kept 3-6 cities from each, probably razed 3-4 each.
erikthecelt said:
Is the tech path after CS to Machinery? When do you insert Construction and Currency?
Tech path:
Ag
BW (to chop settlers)
Wheel
Pottery (pottery early because I had a couple of good FP sites)
IW (popped from a hut)
Hunting (popped from a hut)
Writing
AH (no pastures, or would have been earlier... but needed to find horses)
Myst
Medit
PH
CoL
Math
CS (from Oracle)
Alpha
Sailing (trade)
Masonry (trade)
Construction (needed something to build while I research to maces)
Metal
Monarchy (trade)
Poly (trade)
Machinery
Mono (trade)
Currency (trade)
Feudalism
Calendar (trade)
(first war)
Horseback (trade)
Guilds
Compass (this may have been a trade)
Engineering (just for the movement bonus)
Optics
At this point, turned research off, don't need more. I sent out a couple of carracks with workers on board to look for the other AI and for huts.
Theology (trade)
Astronomy (popped from a hut)
Aesthetics (trade or capitulation)
Literature (popped from a hut)
Banking (trade or capitulation)
Music (trade or capitulation)
Paper (trade or capitulation)
research back on, also building research in many cities since I had nothing better to do
Gunpowder
Philo (trade or capitulation)
Drama (trade or capitulation)
Chemistry
erikthecelt said:
What do you build in your core cities?
Capital: Settlers, workers, Oracle, granary, library, forge, barracks, stable. Lots of units.
My 7 pre-war cities: Settlers, workers, granary, forge, barracks, stable, courthouse. Then units.
Cities captured in early or middle wars: Courthouse, then units. One got the FP.
Cities captured in late wars: no buildings, just units.