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G-Major CVII

Discussion in 'Civ5 - Hall of Fame Discussion' started by aafritz17, Jul 5, 2020.

  1. aafritz17

    aafritz17 Prince Hall of Fame Staff Supporter

    Joined:
    Oct 13, 2015
    Messages:
    387
    Gender:
    Male
    Location:
    Grand Rapids, MI
    While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the Gauntlet.

    (*) Please read the >> HOF rules << BEFORE playing!

    Settings (AND PLEASE DO NOT OVERLOOK THAT "NO CITY RAZING" MUST BE ON):
    • Expansion: Brave New World
    • Victory Condition: Diplomacy (though all victory conditions must be enabled)
    • Difficulty: Emperor
    • Map Size: Huge
    • Map Type: Small Continents
    • Speed: Quick
    • Leader: Any
    • Required: No City Razing
    • Opponents: Any
    • Version: SV8
    • Date: 1st to 31st July 2020
    The earliest finish date wins, with score as a tiebreaker.
     
  2. aafritz17

    aafritz17 Prince Hall of Fame Staff Supporter

    Joined:
    Oct 13, 2015
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    387
    Gender:
    Male
    Location:
    Grand Rapids, MI
    I jotted down half-a-dozen Civs with which I could try this one, and haven't yet had a decent attempt with the first one. Anybody else think this should go another month?
     
  3. aafritz17

    aafritz17 Prince Hall of Fame Staff Supporter

    Joined:
    Oct 13, 2015
    Messages:
    387
    Gender:
    Male
    Location:
    Grand Rapids, MI
    Hey, all, I am in a very busy stretch of RL, positive stuff, just sucking up all my little metabolisms :crazyeye:. So I am gonna take the easy way out here, extend both gauntlets through August. Hope that isn't a problem for anybody, and thanks for your consideration.
     
  4. Zlither

    Zlither Chieftain

    Joined:
    Mar 12, 2013
    Messages:
    91
    A beautiful (3 nearby mining) start - had all 4 cities planted before any of the nearby AIs did, partly though creative
    blocking. Decent middle game. Abysmal end, loosing 36 turns to [] forgetting to sell bldgs, [] two Coups at one time
    [] other mistakes. .... 247. This took longer than the minor despite being Diplo and Quick speed. :sad:

    Rome was in the game. Had 22cities.
    India was sending 3 great prophets at a time.

    Mods: Civ crash at 62; all saves available.
     
    Last edited: Aug 31, 2020
    zenmaster and aafritz17 like this.
  5. zenmaster

    zenmaster King Supporter

    Joined:
    Jul 25, 2007
    Messages:
    682
    Location:
    Hong Kong
    Hi, have been offline for awhile. Hope everyone is doing well.

    I tried Babylon, Spain, and Polynesia. Finished games for Babylon and Spain. Polynesia is nice in that it can explore fast and find all the civs, but the science/empire building is slower.

    With Babylon, it took awhile to find the last civ. Printing Press was researched a bit before I discovered it, so that delayed things. Babylon has that early science boost and the faster great scientists, yet building enough expansions goes so slowly on quick. I still didn't hit education at a faster pace compared to standard speed pace. With Spain, some early wonder money helped me get my expansion cities up faster, so everything went more smoothly. Finished in the T180s, which is not terrible on quick, but I always feel I should do better on Quick speed.
     

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