Knocked my date down to 1525AD with Asoka (if accepted).
15 cities. Only 2 with 10+ cottages, 2 half cottaged, 1 wonder city, 1 GP farm, rest production.
10 (instead of 8) Opponents: Lizzy, Izzy, Churchill, Vicky, Gandhi, Hannibal, Lincoln, Washington, Nappy, Pacal
I popped 2 settlers and several workers. Both settlers were used to take AI capitals (Vicky, Pacal) with 9 warriors (1 was popped). York was cottaged floodplains, while Mutal (pigs, 3 banannas, 2 irr. rice) was used as a settler pump, then NE city.
I had 5 cities at 2000BC and 13 at 1AD. Jungle sites were selected for Luxury/health resources first.
Built Moat, NE, Oxford, Oracle, Mids, GW, MoM, Taj, ND, HG, Angkor (didnt need this one after all, but I thought I would need the Prophet slots in my NE city to diversify GP late in the game for GAs).
No barracks/banks/markets/cols/theatres, granaries everywhere, 7 unis, only a few courthouses built late, forges/libraries/supermarkets/grocers/aquaducts in almost all cities, factories/coal plants in all except Mutal and Bombay, levees on all rivers, a couple temples/hospitals here and there as needed.
Capital Bombay built Worker, switch to Scout, finish Worker, Warrior, Granary(whipped), Library(whipped), Oracle (while running 2 sci), Warrior, Worker, Settler(whipped), Aquaduct, switch to University
At endgame, I had 13 Warriors, 2 Archers, 31 Workers, and 2 scouts.
Mistakes:
1) Angkor b/c my capital produced the extra non Sci/Mer GP late. Those hammers could have built eaerier health buildings instead and/or helped/allowed me to run more specialists
2) workshopping and not farming more grassland in NE city. I popped a GM for a 4GP GA on the same turn that I launched. I started my first GA on turn 150. I spent the 4 turns before launch out of GA, which could have been avoided. Faster GP production would have shaved off at least 1-2 turns.
3) made a switch from Caste to slavery to whip Universities, but it didn't really save any time, but cost me tiles worked
4) Late Oxford. I think it was up circa 1000AD. I am curious when other players are getting this built. Can it be done in the BCs if enough early cities are settled?
Popping early settlers is the single biggest factor in this game! I played this game almost as well as I am able. The only way I can see getting this 10-15 turns faster is with more cities by 2000BC (iggymnrr's 1800BC date is reasonable as well). 4 quick settlers would let you rush 3 AI and have another city staring to farm GP or build Mids/Oracle, depending on the map (whichever is more efficent to settle first - I would prefer a stone city that uses a popped worker to get the Mids up asap). Getting into Rep and and having 4-5 dedicated cottage cities early would make all the difference. Ideally, I would like to have 8 cities at 2000BC. Cottaged capital in or close to CS with or close to academy can be done. The other 7 cities would be assigned to be a high food Settler/Worker pump, a GP farm, a wonder city, and 4 dedicated cottage cities. Having 7-8 earlt cities also makes it much easier to get Oxford fast.