G4TV Review of Civ V

tcjsavannah

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Critical of the diplomacy, but I can't fault them for that - "true" diplomacy is one of those things that'll never seem realistic when dealing with AI.
 
He is critical of diplomacy - but it sounds like he tried once and then gave up. . .then condemned the whole system.

I'm not saying he is wrong, only that he offers little evidence to support his condemnation.
 
He is critical of diplomacy, but what he says is true, you have no real idea throughout the whole game what the Ai thinks of you unless it declares war.
 
probably he played on a lower level - maybe that is why AI seemed to be not smart...
(I hope)
 
"As Civilization V is primarily a single player game, the AI has to be strong, and while the higher difficulty levels don't make the AI any smarter, the default AI level shouldn't be too shabby for the average player."

Also, if you look in the manual for difficulty, all it mentions are bonuses. Not better AI. I realize it's been stated by the marketing reps that on harder difficulties the AI focuses more on the 'perfect' decision. But that's an easy claim to make, as no-one can really prove them wrong.
 
"Civilization has always been a war game"

-G4TV reviewer

I think he probably isn't the best person to talk about diplomacy if this is what he thinks.
 
He's not the only one criticizing the diplomacy in this game. I think it is one of the issues in the game.
 
Well seeing as you can't influence other Civilizations to vote for you in the UN through Diplomacy (manual p.117 "Who votes? [...] Civilizations always vote for themselves, unless liberated.") it's only useful for trades and declaring war. So yes that's kind of an issue.
 
It's possible it isn't amazing but at the same time I don't think this guy gets it, for example

"In Civ 5, first contact only has three real options: requesting a Pact of Cooperation, asking them not to settle near you, or walking away. Each time I tried to request a Pact, they always answered with the equivalent of “No thanks.”"

Is it just me or does it sound like he went around trying to make deals with civs he just met? Maybe that's why he thinks it's bad he didn't give it time.
 
Sounds to me like the reviewer is a bit on the stupid side of the mental equality spectrum.
 
He's not the only one criticizing the diplomacy in this game. I think it is one of the issues in the game.

It seems to be mainly criticized because it hasn't been an aspect 2k has talked about as much as the new changes, so therefore it obviously must be an issue :rolleyes:. He called the civ series a war game, so I wouldn't take the review too seriously.

Edit, After Review: Pretty confusing article. He lightly criticized the new combat system and slammed diplomacy (and made the claim that it was a weak element in previous games?) then gave the game 5/5. G4 has a strange review system...

Sounds to me like the reviewer is a bit on the stupid side of the mental equality spectrum.
Repeatedly requesting a pact of friendship for leaders you just met (or haven't done anything with/for) is pretty dumb, so I have to agree with you there.
 
Big mainstream sites like that have never reviewed turn based strategy (heck PC in general..) games very well. For one, they allocate X time per game to their staff, whether it's Halo Reach, or Civ 5.

Now, I don't want to come off as slamming Halo, though I might not be an avid player, I have had fun playing Halo games, and other FPS titles, but it doesn't take as long to really see what they're about, and how good they are, as it does to really see a turn based game like Civ. If the reviewer isn't a fan of the genre, they aren't going to "get it" and obviously underscore the game.

For this reason, places like metacritic, and what I value even more - fansites like CFC and Apolyton, are much better places to get an accurate review of a game like Civ.
 
It seems to be mainly criticized because it hasn't been an aspect 2k has talked about as much as the new changes, so therefore it obviously must be an issue :rolleyes:. He called the civ series a war game, so I wouldn't take the review too seriously.
But he is right : civ games are war games ... we just tend to forget that because of the diplo coating and the fact that the AI tries to roleplay. I can't talk about civ V so far, but until now land is power in civ games and the best way to adquire land is to go Conan on a neighbour ...
 
Big mainstream sites like that have never reviewed turn based strategy (heck PC in general..) games very well. For one, they allocate X time per game to their staff, whether it's Halo Reach, or Civ 5.

Yes, I like how he ended with "PC gaming is far from dead, folks!". It's been a line gaming media have used for awhile: it was never true but sure sounds dramatic!

But he is right : civ games are war games ... we just tend to forget that because of the diplo coating and the fact that the AI tries to roleplay. I can't talk about civ V so far, but until now land is power in civ games and the best way to adquire land is to go Conan on a neighbour ...
Not to get technical, but Civ has always been a 4X game, war is only one aspect of gameplay. Building new cities and improving old ones is another key element. It's gone in CiV (sadly) but you could always, through the sheer force of your civilization's culture, acquire new cities through culture flipping, at least in CivIII and IV. And even when war becomes a necessity (or just a fun thing to do :)), you've always previously been limited by war weariness, which will eventually bring your empire's growth and production to a halt if you don't keep it in check (the best way being to end the war). In a real war game, there are rarely penalties for constant war, so I disagree with the reviewer, as would anyone who enjoys playing culture victory games.
 
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