Dont you think they should adapt the squares you walk on so that there are fewer squares around the poles and more squares along the equator. It should be doable and provide for a more realistic game experience without altering anything else.
Alternatively the could make a times function so that you can take more steps when you move in the upper and lower parts of the map, coming to the same result.
Alternatively the could make a times function so that you can take more steps when you move in the upper and lower parts of the map, coming to the same result.
