tu_79
Deity
Hello everybody.
Since recent change limiting number of units, I'm curious if I am on the lower side that thinks that games were still too long, and total turns per game too low (at least before 2-27).
There are several ways of making a game longer:
- Engaging in wars more often (a must when going domination).
- Micromanaging everything (you puppet hater)
- Bigger maps (gimme more)
- Slower pace
I wish a standard game lasts no longer than ten hours, making use of some automatization, and that information era could be reached more often, so we get to see the big bad robot in action in standard pace. I know that several players just tire of a domination game and switch to any other victory condition to end the game sooner.
So, which is your prefered duration and what actions do you use to get it?
Since recent change limiting number of units, I'm curious if I am on the lower side that thinks that games were still too long, and total turns per game too low (at least before 2-27).
There are several ways of making a game longer:
- Engaging in wars more often (a must when going domination).
- Micromanaging everything (you puppet hater)
- Bigger maps (gimme more)
- Slower pace
I wish a standard game lasts no longer than ten hours, making use of some automatization, and that information era could be reached more often, so we get to see the big bad robot in action in standard pace. I know that several players just tire of a domination game and switch to any other victory condition to end the game sooner.
So, which is your prefered duration and what actions do you use to get it?