Game I'm playing

Conditional Zenith

Chieftain
Joined
Mar 21, 2001
Messages
69
Location
Australia
I started a Prince/7/Raging/Normal game and got warrior code and bronze
working at the start. I founded my city and narrowly averted defeat at
about the 23rd turn from a rival warriors unit (got a phalanx just in time).
I then got on with the game. I got quickly to about 8 cities defended by
phalanx and was expanding. However I encountered a rival who attacked all
my unwalled at this stage cities with chariots and captured them all except
for my capital which was walled and defended by pikemen. This leaves me
with one size 5 city with a food surplus of 2, production of 4, science of
7, tax of 3, palace, barracks and city walls. It is defended by a pikemen
and 2 legions. I have no wonders and next to no hope of getting one (4
production remember). I have 2 alliances (one of them is about as small as
me) and am at war with 3 civs. I am a monarchy (only government I have
apart from despotism). I have a 36 turn discovery rate, I'm researching
philosophy. There is one unoccupied direction to expand in but it is
swarming with rivals troops.

Basically I'm screwed. Should I play with one city or try and expand again?
Any advice?

 
I guess it depends why you're playing!
If you're playing just for fun, you might want to simply start again.
If you want to learn something from the experience, you might try and salvage something.
Do you have diplomacy and gold - can you bribe yourself a solution?

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<IMG SRC="http://www.anglo-saxon.demon.co.uk/stormerne/stormerne.gif" border=0>
 
Yikes
eek.gif

Even though you may not last too long, I would try to stick it out and see what you could learn - you may actually find that it can be fun in some way.

Some things you may try:
1. Stormerne's idea about diplomats is a good one. If you cannot afford to bribe cities, perhaps individual units. Remember, if a city was once yours, it will be less expensive to bribe it back to your side - and you just may pick up some extra units to boot. If you can't afford to bribe, perhaps there is some technology you could steal that may help.
2. Is there technology that you could trade with your allied civs? If not, you may even want to offer them some that they may not have. This could help in several ways. Giving techs can help lower the amount of turns until your own next tech is discovered. It also continues to build goodwill and may provide an ally the ability to cause some of your current enemies some anguish (you can ask them to declare wars on your enemies, but honestly they are usually not very much help).
3. I would try to make peace with whomever is attacking. If it means giving techs then so be it - you need time to regroup. I would then build some units, but if you can get a settler out WITH a legion or other unit to build another city I would try that too. This way you have a city with defense it in already. Then build as many units that you can and try to take back what was once yours (Though I still think the diplomat idea is better).
4. You may want to switch some of your workers around in your city. Putting workers on forests, etc can help with production and allow you to build more units and putting them on water or specials could help your trade and/or science rate.
5. Pray
6. Cheat

Well, 5 may not help so much and with 6 I was just kidding - cheating is lame but many people have extolled the therapeutic effects of blowing the crap out of the civ that's annoying you so much.

Good luck!!

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Diplomacy - the art of
saying "Good Doggie"
until you can find a rock
 
Definitely stick it out. This is the type of game you can learn a ton from. Survive this and you should never play anything below King ever again!

You might try to trade techs like crazy. If you can get in the middle of two other civs you can trade what each of them researches to the other, then they are happy and you get the research of both civs until you can get back on your feet. You may not get the exact techs you want, but at least you won't fall woefully behind.

Definitely try to build your city base back up if you can (try to claim that unoccupied area w/settler and legion for immediate defense.) Definitely try to get another civ to attack the one that took your cities. Maybe it will drain their forces away from your side.

You can try to Demand tribute from some of your friends to get more cash, but if you only have a few troops they'll probably laugh at you. Maybe hit up that small civ for some gold. If you find one that is giving, bug them every couple turns until they stop giving. Tribute and Tipping Huts for gold (to buy back your cities) is probably your best chance. It sounds like you are early enough in the game that you could still recover.

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DEATH awaits you all...with nasty, big, pointy teeth.
 
I think its fun to try to save yourself when you think you are almost gone. kinda like "custards last stand" or whatever his name was... was he in the alimiao? or however you say that??? man, I am horrible at american history...
smile.gif
luckley for me, I am canadian
tongue.gif
 
lol.gif


it's "custer" i think... and it wasn't the alamo. it was against the indians out west, i'm pretty sure it was "the battle oflittle big horn"

not even kidding
 
What I want to know is...

How did this game turn out???



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DEATH awaits you all...with nasty, big, pointy teeth.
 
Originally posted by TimTheEnchanter:
What I want to know is...

How did this game turn out???


<h3><font size="red">There is only one answer to that--DEATH!</FONT></H3>


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Join me in World Conquest

<FONT COLOR="blue"><FONT face="lucida handwriting">Hold on through today means that there will be a tommorrow
</FONT c></FONT f>

Check out Arcade Portal and
 
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