SittingDuck
Chieftain
- Joined
- Oct 31, 2005
- Messages
- 2
Anyone else hate it how archers can take out a tank?
I modded Civ III pretty easily and just upped all the stats for modern units by a power of 10 and this solved the problem. Nothing like rolling into a city that is still using pre-industrial units!
I'm going to try it with Civ IV. I've been looking at the XML and think I need to modify the following:
In CIV4UnitInfos.xml
iPower
In reading the manual I think that's it. They mention that all we have this time around is power.
Does anyone know if there are any other attributes that would need to be modified?
I see iCombat and iXPValueAttack and iXPValueDefense
But I can't tell what they do. The latter 2 seem really low on a modern unit (a tank for example) to be really used.
Any insights would be appreciatted.
I modded Civ III pretty easily and just upped all the stats for modern units by a power of 10 and this solved the problem. Nothing like rolling into a city that is still using pre-industrial units!
I'm going to try it with Civ IV. I've been looking at the XML and think I need to modify the following:
In CIV4UnitInfos.xml
iPower
In reading the manual I think that's it. They mention that all we have this time around is power.
Does anyone know if there are any other attributes that would need to be modified?
I see iCombat and iXPValueAttack and iXPValueDefense
But I can't tell what they do. The latter 2 seem really low on a modern unit (a tank for example) to be really used.
Any insights would be appreciatted.