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Game Tracking Thread

Discussion in 'BTS Multi-Team Demogame II' started by DaveMcW, Apr 1, 2010.

  1. DaveMcW

    DaveMcW Chieftain

    Joined:
    Oct 8, 2002
    Messages:
    6,489
    This thread is for issues that affect turn-players. Please take general discussion of the game to another thread.

    Stuff like:
    - The pitboss server is down
    - Timeouts
    - The first team in a war ended their turn, so the second team can play now

    Joining the game:
    Multiplayer -> Direct IP Connection
    Network Address: daveshack.dyndns.org:2056

    Leaving the game:
    Esc -> Exit to Main Menu
    DON'T EXIT TO DESKTOP, IT MAY CRASH THE SERVER!

    CivStats: Game Overview pw=mtdg

    Team Emails:
    Mavericks: team.mavericks.civfanatics @ gmail.com
    AMAZON: TeamAMAZON1@gmail.com
    Sirius: sirius.mtdg >AT< gmail.com
    CDZ: team.cdz<at>gmail.com
    Merlot: merlotdip@gmail.com
    Quatronia: quatronia10@gmail.com

    Further Reading:
    The Ruleset
    Game Settings
     
  2. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    Given the holiday weekend, all teams please check in with your availability to play. Launch date/time will be derived from that input.

    Fortunately I can just edit Dave's post to include the server/port and civstats info. :D
     
  3. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,101
    Location:
    London
    We can play already know, from Quatronia, we are all on the ball.
     
  4. Indiansmoke

    Indiansmoke Chieftain

    Joined:
    Dec 12, 2006
    Messages:
    4,124
    Location:
    Athens, Greece
    Given Easter weekend I think Monday will be a good time to start.
     
  5. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,101
    Location:
    London
    I think we can make turn 0 tomorrow, just to get the team acquainted with the save and so on, but we are ready to start sooner. The Easter is the very time we have to play, a lot of us.
     
  6. Sommerswerd

    Sommerswerd All Your Trickle Down are Belong to Me

    Joined:
    Oct 10, 2007
    Messages:
    10,258
    Location:
    Give them to me the tax cuts
    After the weekend would be best. We have alot of discussion and polls on AMAZON you see, so time for all the decision making is very much appreciated.:)
     
  7. remake20

    remake20 :)

    Joined:
    Apr 21, 2008
    Messages:
    4,901
    I think we need to wait until Monday at least to start.
     
  8. Earthling

    Earthling Chieftain

    Joined:
    Nov 9, 2008
    Messages:
    8,518
    Monday actually sounds fine to me; I see a lot of discussion I think needs to happen too.

    However I do hope when we get started that the early turns, 10 or so at least, can go at a reasonable pace, but that's more of a good luck to all the turnplayers then!

    Edit: Oh, yeah sorry not a turnplayer right now. Didn't know all those here were/are? but I'll stay out. Guess the Monday date is pretty set anyway.
     
  9. remake20

    remake20 :)

    Joined:
    Apr 21, 2008
    Messages:
    4,901
    I take it we should not post here saying we have played the turn. Am I right?
     
  10. classical_hero

    classical_hero In whom I trust

    Joined:
    Jan 30, 2003
    Messages:
    33,209
    Location:
    Perth,Western Australia
    I would say wait until Tuesday, since that is the end of the Easter Long Weekend.
     
  11. Lord Parkin

    Lord Parkin aka emperor

    Joined:
    Apr 27, 2004
    Messages:
    6,373
    Location:
    New Zealand
    I am unable to participate much until the end of Monday (GMT+12), so starting then would be fine for me.

    That would be correct. Just if the server has problems, or you can't connect to the game, etc.
     
  12. Lord Parkin

    Lord Parkin aka emperor

    Joined:
    Apr 27, 2004
    Messages:
    6,373
    Location:
    New Zealand
    Perhaps all teams should set up a team email address for future correspondence, and they should be displayed in the first post of this thread for ease of reference later?

    I'll get us started - anyone who meets Team Sirius in-game is welcome to contact us at: sirius.mtdg >AT< gmail.com

    We will look forward to hearing from you. :)
     
  13. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,101
    Location:
    London
  14. DMOC

    DMOC Mathematician

    Joined:
    Aug 23, 2007
    Messages:
    5,592
    team.mavericks.civfanatics @ gmail.com
     
  15. remake20

    remake20 :)

    Joined:
    Apr 21, 2008
    Messages:
    4,901
  16. ash88

    ash88 Hail to the King Baby -DN

    Joined:
    Jun 26, 2009
    Messages:
    352
    Location:
    Castle Merlot
  17. remake20

    remake20 :)

    Joined:
    Apr 21, 2008
    Messages:
    4,901
    Are we going to start today? I can't wait. Or is it tomorrow? :(
     
  18. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    After work today -- should be around 8-9pm, UTC-7.
     
  19. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    The pitboss server has been started, all systems go! First post updated with game address and civstats link.
     
  20. Lord Parkin

    Lord Parkin aka emperor

    Joined:
    Apr 27, 2004
    Messages:
    6,373
    Location:
    New Zealand
    Excellent, thanks Dave. Just tried logging in, and it all works fine. :)

    One question, what's the Civstats registration password? Obviously only one person in a team at a time can get the email notifications, but if they get busy they can just unregister and someone else can register in their place. ;)
     

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