I was told, in a previous thread, to upload screenshots of about every twenty turns, and ask for tips on how to proceed.
I'm playing on Noble difficulty and with Elizabeth, on a huge Pangea map w/ temperate climate and random sea level and shore line. I'm planning on getting a culture victory, and a diplomatic victory if I can't get a culture victory. This means I'll need lots of commerce for building culture, as well as lots of gold to gift to neighbors for diplomatic purposes.
Here's the first screenshot I've got after I regenerated the map to give myself plenty of resources for my capital (including a gold mine next to a river! With Elizabeth's "Financial" trait, that'll give me nine commerce right off the bat, without any need to work the cottages!).
http://s2.postimg.org/nmocpjo7t/Screenshot_1.png
My plan, right now, is thus:
First, build a work boat while the other warrior goes off exploring on auto-pilot. But first, I'll send him off to the North for the first couple of turns; that way, he won't go for the goodie hut, and I can be guaranteed something good when I get the goodie hut from the first borders expansion.
The work boat is designed so I can gain a few population before having to create a worker. When the worker is finished, he goes STRAIGHT for the gold mine to give myself a head start on commerce, and then followed by the corn.
Once the worker is created, then I'll create a warrior to start off.
First tech: Agriculture, followed by bronze working, so I can have slavery and the ability to chop wood for extra hammers. Then hunting (so the worker can work the squirrel) and then sailing (that way, all these resources will be connected to the capital with no need for roads, and I can also build a galley to protect my clam from barbarians, and another one to explore the coast).
That's my plan initially. Thoughts?
I'll make a hard save, so if you guys give me any suggestions I haven't thought of, I can go back and correct my mistakes.
I'm playing on Noble difficulty and with Elizabeth, on a huge Pangea map w/ temperate climate and random sea level and shore line. I'm planning on getting a culture victory, and a diplomatic victory if I can't get a culture victory. This means I'll need lots of commerce for building culture, as well as lots of gold to gift to neighbors for diplomatic purposes.
Here's the first screenshot I've got after I regenerated the map to give myself plenty of resources for my capital (including a gold mine next to a river! With Elizabeth's "Financial" trait, that'll give me nine commerce right off the bat, without any need to work the cottages!).
http://s2.postimg.org/nmocpjo7t/Screenshot_1.png
My plan, right now, is thus:
First, build a work boat while the other warrior goes off exploring on auto-pilot. But first, I'll send him off to the North for the first couple of turns; that way, he won't go for the goodie hut, and I can be guaranteed something good when I get the goodie hut from the first borders expansion.
The work boat is designed so I can gain a few population before having to create a worker. When the worker is finished, he goes STRAIGHT for the gold mine to give myself a head start on commerce, and then followed by the corn.
Once the worker is created, then I'll create a warrior to start off.
First tech: Agriculture, followed by bronze working, so I can have slavery and the ability to chop wood for extra hammers. Then hunting (so the worker can work the squirrel) and then sailing (that way, all these resources will be connected to the capital with no need for roads, and I can also build a galley to protect my clam from barbarians, and another one to explore the coast).
That's my plan initially. Thoughts?
I'll make a hard save, so if you guys give me any suggestions I haven't thought of, I can go back and correct my mistakes.