The article is terribly written. It says utterly nothing and repeats itself. Admittedly they had nothing to write about, but stretching nothing over multiple paragraphs really stood out as a desperate attempt to reach a certain word count.
I think that actually designing Civ 7 is a real challenge, if it going to be more than Civ 6.5. Let's just consider the depiction of leaders. Civ 5 - static art. Civ 6 - Poser-style animations. What do you do for Civ 7 that looks different? Actors dressed up? You may think this is a trivial issue compared to gameplay, but Civ 7 has to look different to be truly Civ 7, and just having a retread of previous styles won't cut it.
Looking back a bit further ... Civ3 had static art for leaders, that changed with each era (4 times). Civ4 included animations that changed with the leader's mood, including different animations when declaring war. Civ5 went back to nearly static art again.I think that actually designing Civ 7 is a real challenge, if it going to be more than Civ 6.5. Let's just consider the depiction of leaders. Civ 5 - static art. Civ 6 - Poser-style animations. What do you do for Civ 7 that looks different? Actors dressed up? You may think this is a trivial issue compared to gameplay, but Civ 7 has to look different to be truly Civ 7, and just having a retread of previous styles won't cut it.
There were 43 civs at the end of Civ 5 (54 with Civ 6), and we only had 18 at the beginning of Civ 6. I don't think they'll have any issues pruning back the number of civs. We'll have like 20 at the beginning and probably end up with around 60.Here's another tricky question. What Civs will be included in Civ 7? How many? If they include all the civs currently in the game, it will be far more than any previous version on release. On the other hand, if they release with a much more limited selection, it will be a disincentive for people to adopt 7 over 6. Plus, if further civs come in as DLCs there will be cries of "Hey! I paid for this already!".
I will make a prediction."Firaxis has adopted a 'rule of thirds' for new Civilization entries: "one-third traditional gameplay, one-third is improved from the last version, and one-third is brand new." But the team also has to be careful with everything they add. 'We're now at the point where for every new feature we put in we have to take something out, because it's very easy to overwhelm the player with complexity or detail or things like that.'
I don't want the game released until it's polished. There's a chance I don't buy Civ 7 even when it's released unless the reviews say the vanilla of the game is complete. Otherwise it's probably more satisfying to play old civ games with much more content.
I will probably wait until at least the first expansion pack comes out for the game, unless the important things to me on my wishlist for the next civ game (posted on another thread) make the cut for the next civ game. Honestly, I'm kind of disappointed that some of the things I've asked for haven't been included in the game, but they've added silly things like zombies instead. Most likely I buy the next civ game at some point, whether or not it ever gets polished. But from what I remember from most previous civ games, launch was a fine mess.Good luck with that. There is zero chance they release a polished game. The up front budget will not cover everything they want to put into the game at launch. There will be a gap between what they try to put into the game, and what they can afford to put into the game, and between what they want to put into the game and what they have time to put into the game.
Add to that the new model of releasing without sufficient quality control and letting players do it for you to save some cash, and a polished product being released becomes an impossibility.
VI *still* isn't polished. They brazenly left us with this heap. No way VII is polished on release or at any other time, unless there is a revolution within the company.
I agree.Good luck with that. There is zero chance they release a polished game. The up front budget will not cover everything they want to put into the game at launch. There will be a gap between what they try to put into the game, and what they can afford to put into the game, and between what they want to put into the game and what they have time to put into the game.
Add to that the new model of releasing without sufficient quality control and letting players do it for you to save some cash, and a polished product being released becomes an impossibility.
VI *still* isn't polished. They brazenly left us with this heap. No way VII is polished on release or at any other time, unless there is a revolution within the company.
Pretty sure it's about making the reader scroll past as many ads as possibleThe article is terribly written. It says utterly nothing and repeats itself. Admittedly they had nothing to write about, but stretching nothing over multiple paragraphs really stood out as a desperate attempt to reach a certain word count.
Raining on wet here...I am more interested in a final patch for CIV VI, at least fix the AI science obsession. I don't mind losing a game now and then for the AI but losing because the freakin mongols got to alpha centauri first is very little immersive. I don't think the game is unplayable or unfun but come on... mongols should run you over not soar into the heavens!
As someone who went into the office every day during the shutdowns, I'm not accepting the excuse that Firaxis' choice to let their programmers sit at home in their underwear and pretend to work has delayed the game. I know that my frustration with Firaxis won't actually make the game come out any faster. But they have lost much of the goodwill I had towards them.
Yes, clearly your impatient desire for games is more important than limiting the spread of a deadly disease.
How much more entitled can you get?
It depends on the tasks and also whether or not you and your employees were set up for it. I can WFH easily now the kids are away and there are spare rooms I can convert, my daughter in a smaller house with 2 under 7s? Not so much!Working from home should not be a significant problem for development tasks.