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Games larger than 22 civs.

Discussion in 'Civ5 - Creation & Customization' started by SG-17, Feb 26, 2015.

  1. SG-17

    SG-17 Deity

    Joined:
    Sep 23, 2006
    Messages:
    2,615
    Seeing the AI games has got me curious, what resources would you need to run a game with more than 22 civs?

    I normally play Giant TSL Earth with 22 civs and 30 city states. I have an AMD Phenom II x4 965 BE at 3.4ghz, a 6870 1gb, and 8gb of RAM. I have my PC hooked up to my TV so I only run at like 768p. The only slowdowns I ever experience are during the first turn when everyone is settling their first cities.

    What's the theoretical maximum number of civs and CSes I could use without experiencing bad slowdown? I'm at work now so I won't be able to try it myself for a while.
     
  2. danielisamazing

    danielisamazing Chieftain

    Joined:
    Sep 3, 2013
    Messages:
    25
    well this is what I (and most people, I think) use.
    Spoiler :
    http://forums.civfanatics.com/showthread.php?t=397387

    allows you to have 43 civs on the map, but I think with 43 civs you can only have 20 city states.


    EDIT: I just realized I totally misread your question lol. I feel like the best thing to do would be to just try it and see, no harm in that.
     

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