ywhtptgtfo
Emperor
- Joined
- Jun 13, 2010
- Messages
- 1,746
I tried a Large Archipelago map with 10 Civs and 20 CS's on King difficulty and Marathon mode. It seems the game's still going at snail pace.
I was Ramesses and grabbed the wonder bonus policy. Aside from an early DoW by Caesar in the same island (which I swiftly crushed), I was basically just city around building wonders (which take about 30-50 turns to complete on average). I nabbed probably 60-70% of all wonders and took the lead after mid-game.
For most of the game, I had only 5 cities. Despite getting all the science and culture buildings, my policy and science rate is still pretty slow (~40-50 turns per policy and 20-40 turns for techs). While things sped up towards the end, the game's pretty much over.
As for production, things are just as slow. It takes at least 12 turns to build a caravel in my best production city. I even bought all the hammer buildings and got the policies with hammer bonuses (i.e. the +3 for coastal and +1 from tradition). Since things are going so slow, I mostly delegate my cities to build wonders while I rush-bought most of their buildings (too bad they nerfed Big Ben).
On the diplomatic side, things are also boring. I get denounced over and over again and I had to do the chore of renewing trade deals (i.e. ripping off A.I.).
For war, it's mostly unexciting. I build 6 frigates and they raped every civ I ever fought with. In fact, I was in Modern Era, the A.I.s were in Industrial and I still managed to steam-roll their empires with those wooden ships. Since the A.I.'s were so bad at naval warfare (i.e. sending their embarked tanks and infantries towards my caravels/frigates), they had never been much of a threat (except for Siam when it pulled a sneak-attack on one of my new cities).
Right now, I am still mostly spamming the end turn button. Occasionally, I gave away a few luxuries to bribe A.I.'s into wars with each other.
I miss the atmosphere of fear in Civ 4.
I was Ramesses and grabbed the wonder bonus policy. Aside from an early DoW by Caesar in the same island (which I swiftly crushed), I was basically just city around building wonders (which take about 30-50 turns to complete on average). I nabbed probably 60-70% of all wonders and took the lead after mid-game.
For most of the game, I had only 5 cities. Despite getting all the science and culture buildings, my policy and science rate is still pretty slow (~40-50 turns per policy and 20-40 turns for techs). While things sped up towards the end, the game's pretty much over.
As for production, things are just as slow. It takes at least 12 turns to build a caravel in my best production city. I even bought all the hammer buildings and got the policies with hammer bonuses (i.e. the +3 for coastal and +1 from tradition). Since things are going so slow, I mostly delegate my cities to build wonders while I rush-bought most of their buildings (too bad they nerfed Big Ben).
On the diplomatic side, things are also boring. I get denounced over and over again and I had to do the chore of renewing trade deals (i.e. ripping off A.I.).
For war, it's mostly unexciting. I build 6 frigates and they raped every civ I ever fought with. In fact, I was in Modern Era, the A.I.s were in Industrial and I still managed to steam-roll their empires with those wooden ships. Since the A.I.'s were so bad at naval warfare (i.e. sending their embarked tanks and infantries towards my caravels/frigates), they had never been much of a threat (except for Siam when it pulled a sneak-attack on one of my new cities).
Right now, I am still mostly spamming the end turn button. Occasionally, I gave away a few luxuries to bribe A.I.'s into wars with each other.
I miss the atmosphere of fear in Civ 4.