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Games You Are Nostalgic For

Discussion in 'All Other Games' started by Lord of Elves, Sep 23, 2010.

  1. cardgame

    cardgame Sensual Kitten

    Joined:
    Apr 1, 2009
    Messages:
    12,804
    Location:
    Misery
    wow, did I really just say ate?

    I meant eaten.
     
  2. Iranon

    Iranon Deity Whipping Boy

    Joined:
    Nov 14, 2007
    Messages:
    3,214
    Location:
    Germany
    While I've loved computer games since the mid-eighties, my fondest memories come from the early nineties..

    Master of Magic. Loved the variety, the glorious sense of escalation and the cavalierly approach to balance (Plenty of clearly overpowered starting choices. But also many options for clever tricks that have a chance of turning out even better).
    It was rough around the edges even for its time... and I didn't care. Since then, I have a soft spot for games to full of content that they don't need streamlining or getting the little things right.

    UFO: Enemy Unknown. Very tight, very atmospheric, still plays extremely well - we don't need any remakes.
    Shows that modest technology is enough if you use it sanely. Imo the graphics are functional enough to avoid registering as 'ugly', and I like the tactical implications and visceral pleasure of letting us level a map with explosives.
    Rather than removing that feature because even with 1000 times the computing power we can't do it in a way that's pretty enough.

    Ultima7. A living, breathing world that leave you free to do as you please, with a compelling storyline, great attention to detail and excellent implementation. The technological standards of the time work in its favour because they appear grown-up and offer consistency.
    Most characters have unique dialogue, enough to draw you in but never becoming overwhelming. You get a complete world, instead of having a limited number of characters and objects to interact with before extensive backdrops. There are no jarring quality contrasts (gorgeous lightning and pretty character models are apparently easier than convincing animations and not getting stuck in waist-high fences).
    At the time the game was criticised for being resource-demanding and tricky to run without having a gimmick that would justify this... but 'no holding back' coupled with 'no gimmicks' make it timeless.

    Cannon Fodder: Basic and unrefined gameplay, imprecise controls, ugly and unclear graphics even for its time, inconsistent and mostly fake difficulty... objectively it's a rather bad game. But thanks to its charm and attitude, I have to agree that war's never been so much fun.
     
  3. Kyriakos

    Kyriakos Alien spiral maker

    Joined:
    Oct 15, 2003
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    55,219
    Location:
    Thessalonike, The Byzantine Empire
    I still remember the first scene in Cannon fodder, where you saw a corpse gently floating on the river, carried away by the stream ;)
     
  4. ercolesptr

    ercolesptr Chieftain

    Joined:
    Jul 17, 2010
    Messages:
    23
    Location:
    Malta
    Since you seem to like games like Millenium and Deuteros I thought you might be interested in my current project called "Solar System" which is a realtime 3d strategy game project on the path of Millenium and Deuteros. If you want to see it download the source code from here:

    http://www.adrive.com/public/a06d628db13bd13bb2563e0121004cc88178916a80cb3e9b0eadcf6b9f64f904.html

    You will need the free edition of Gamestudio A8 to run it, which you can download from here:

    http://www.3dgamestudio.com/

    As I told you this is an open source project and still in early alpha stage, but you will get an idea of what it will be. Also if you like to help you are more than welcome.
     
  5. ATC1983

    ATC1983 Chieftain

    Joined:
    Apr 16, 2011
    Messages:
    89
    Location:
    Northern Ireland
    Powermonger.
     
  6. Thormodr

    Thormodr Servant of Civ Supporter

    Joined:
    Feb 15, 2005
    Messages:
    4,807
    Location:
    Vancouver, Canada
  7. remake20

    remake20 :)

    Joined:
    Apr 21, 2008
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    4,901
    These for one. I actually found my collection of these about 2 months ago and played through every one. :D

    This sparked a very faint memory. I think I played this when I was like 2-3, however my family never owned a windows computer.

    Other games:
    The entire Sly Cooper series
    Rollercoaster tycoon 1
    Backyard sports series
    Zoo tycoon 1
    Civ 3
     
  8. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    C64:

    Pirates!

    Amiga 500:

    - Populous
    - Pirates!
    - The Bards Tale I
    - Fate - Gates of Dawn
    - Dungeon Master

    PC:

    - Civ I
    - Might and Magic IV & V (as a combined world (of Xeen))
    - Heroes of Might and Magic III
    - Betrayal at Krondor


    Probably some more, but came to mind quickly...
     
  9. Rub'Rum

    Rub'Rum Hates acronyms

    Joined:
    Nov 25, 2007
    Messages:
    4,582
    Location:
    Québec
    I tried playing Betrayal at Krondor again recently and um... Didn't quite age well. The other games on your list aged better. Still like those Might and Magic games for instance. Even Bards Tale. Populous is still great fun.
     
  10. Akka

    Akka Moody old mage.

    Joined:
    Nov 14, 2001
    Messages:
    13,282
    Location:
    Facing my computer.
    Master of Magic has aged extremely well. I even manage to still find the graphics "cute", despite their horrid 320x200 resolution.
     
  11. Maniacal

    Maniacal the green Napoleon

    Joined:
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    18,778
    Location:
    British Columbia, Canada
    Tides of War was a fun age of sail type game, not terribly complex but I really enjoyed it as a kid. Too bad I haven't been able to get it working since I upgraded to Windows XP all those years ago.
     
  12. mech654

    mech654 Prince

    Joined:
    Oct 20, 2006
    Messages:
    336
    Location:
    Canada
    Here are the games that really stand out.
    Overkill
    Crystal Craves
    One Must Fall: 2097
    Pickle wars
    Command and Conquer(the N64 port)
    SkiFree
    Police Quest IV
     
  13. Double A

    Double A ♫We got the guillotine♫

    Joined:
    Aug 22, 2009
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    14,183
    Location:
    NC
    Gold Version, OoT, and Battlefront II are the most prominent. I was born in the 90's, so my list is rather small right now.

    I ate up HeartGold, but it wasn't as fun as Gold for whatever reason.

    I might actually buy a 3DS just for OoT. Also, Robin Williams told me to.
     
  14. Owen Glyndwr

    Owen Glyndwr La Femme Moderne

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    15,670
    Location:
    Chicago, IL
    All his crap movies aside, that is one classy man.
     
  15. Double A

    Double A ♫We got the guillotine♫

    Joined:
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    Location:
    NC
    Yeah, he's probably one of the few actors I genuinely like.
     
  16. Lord_Iggy

    Lord_Iggy Tsesk'ihe

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    Location:
    Yukon
    You know, last night I was playing Spore, and I felt the first twinge of nostalgia for a game that isn't old enough or dead enough to be nostalgic yet- then the game crashed, and I got tired of repeatedly playing 'Simon Says' with NPC creatures, and the feeling died. :p

    Hmm... on the SNES, I feel nostalgia for Super Mario Kart, Rock 'n Roll Racing, and Pilotwings. N64 gives me Mario Kart 64... and on the computer I imagine that Civ3 and Sim City 2000/3000 fit the ticket. Also, The Next Tetris, the weird Tetris variant that I learned to play with, that has now permanently screwed up my Tetris skills due to an expectation for the bricks to fall apart on landing. :p
     
  17. keneticpest

    keneticpest Chieftain

    Joined:
    Feb 27, 2011
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    20
    Heroes of Might and Magic III
     
  18. Save_Ferris

    Save_Ferris Admiring Myself

    Joined:
    Feb 26, 2011
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    3,138
    Location:
    Straight Outa Ponyville
    See my avatar.
     
  19. Iranon

    Iranon Deity Whipping Boy

    Joined:
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    Germany
    Hmm, Spore. I'm very nostalgic for the game we were promised.

    Twenty years ago, Maxis wasn't afraid to make things like SimEarth and SimLife. Ambitious, proper simulations to make little nerds dream, but more than a little rough and primitive in places.
    A logical continuation after 20 years of technology and design progress could have shown just how far games have come.
    A logical continuation after 20 years of technology, design and marketing progress showed exactly how far games have come.
     
  20. Lord_Iggy

    Lord_Iggy Tsesk'ihe

    Joined:
    Jun 7, 2005
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    24,544
    Location:
    Yukon
    I offer my disappointed agreement.
     

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