Hello, First off, I do love what you've done with civ5. It's a whole new game and I'm loving it to pieces, been playing nothing else for about 2 weeks! Now, to the topic of gamespeed and instant yields. I do like to play slower games, I never play on standard, most of the games I end up playing on epic, and I also had one marathon game in those two weeks (which I ended somewhere before industrial era; immortal AI is bloody brutal in this mod!). However, I do think that the policy trees being the way they are, all those instant yields (notably in the opening policies) make those trees strictly inferior to tradition. This is in my opinion objectively true on marathon, while on epic I had a good time with the liberty(think it's called differently?) still, despite it likely performing less well than it is designed to be (around standard). The thing is, on marathon, all yield-per-turn are king. Border growth takes so much longer to pop, and population takes so much longer to increase, that those instant yields pale in comparison to the per turn yields offered from tradition. Basically everything that has instant yields becomes less viable on marathon, because the condition for the yield to trigger will be spread out over many more turns and allow for about three times as many yields-per-turn to happen in the meantime. There appears to be only one religious tenet that adjusts it's instant yield to gamespeed (iirc the instant faith yield when expanding great people?). I found this very confusing, not because I think adjusting it to gamespeed is bad - quite the opposite, I wish it was the case for every instant yield - but because it felt so randomly placed on just one single religious tenet. So I am wondering whether it would be a good idea to adjust all instant yields to gamespeed (which also should affect UA, for carthage for example - 200 gold on marathon is much less valuable than on standard) to keep the balance intended alive on marathon speeds? Perhaps I'm just missing something, perhaps I'm flat out wrong for some reason I cannot see; if that's the case, please let me know. But as far as I can tell, instant yields are much better on quick speed and much worse on marathon.