shaglio
The Prince of Dorkness
I started a game with the CP last night and was dismayed to see that my garrisoned unit got obliterated by the AI units besieging my city. I was under the impression that this feature was only in the CBP. I searched through the Unified Change Log and couldn't find any reference to it in either the CP or CBP (so I'm guessing the UCL isn't up to date). EDIT: Also, I combed through all change logs from the latest New Beta/Version/Hotfix threads on the last two pages (back to the January 8 version) and I couldn't find any mention of this either.
1) Is this indeed supposed to be a feature in the CP?
2) If so, can anybody steer me in the right direction to disable it?
EDIT 2: I went back a third page and read the January 3 change log. Apparently garrisoned units taking damage is listed before the "Balance" section and thus in the CP (I can't believe I haven't played a single game with the CP all month ). So question #2 is still on the table.
2) If so, can anybody steer me in the right direction to disable it?
EDIT 2: I went back a third page and read the January 3 change log. Apparently garrisoned units taking damage is listed before the "Balance" section and thus in the CP (I can't believe I haven't played a single game with the CP all month ). So question #2 is still on the table.