I started civ with the fourth game and really got into it when they released civ v. I was really excited when they released civ vi but always went back to the fifth game because of some issues I had with it. They created an amazing diplomacy system in that the ai doesn't hate you automatically for going to war and you have a good chance of allying with a few people regardless of your playstyle. But alliances were pointless in the vanilla game. Research agreements were essential at higher levels but still pretty uninteresting, joint wars were useless because while civ v ai could put up a good fight with one another civ vi ai seem to only be able to take a city at most, and no world congress/diplomatic victory? maybe the rise and fall alliances helped but to me it didn't seem worth it without a victory condition or a world congress. The second major issue I had with it was that strategic resources went back to the boring civ iv standard of 1 yield allowing you to build as many as you need. This was a creative improvement in from iv-v and I liked that the demand for strategic resources forced you to fight wars against some civilizations. I just played an earth true start locations in civ V and in the 1800's I had to fight people that I didn't want to in order to get oil so I could get ahead of my true enemies. This system was very realistic and really made me feel immersed into the game. In civ vi all I had to do was build a single oil rig and I could sustain a navy big enough to fight off the rest of the world combined. This also balanced the game because larger civ's could never really build an army big enough relative to their landmass without resorting to cheaper units. Anyways what i'm really saying is that I'm incredibly excited for this dlc because it seemed to address my major qualms with the game while also finding a way to give me things I didn't even think to ask for. What are your thoughts? Am i massively over-hyping it/are there other issues in civ vi that were ignored?