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Gene Vault not working

Discussion in 'CivBE - Bug Reports' started by Veras, Nov 2, 2015.

  1. Veras

    Veras Chieftain

    Joined:
    Mar 16, 2013
    Messages:
    547
    Location:
    Brasília. Not the faction.
    So today I was interested in spamming some cities in other islands, so the Gene Vault bonus of a free worker in every new city seemed great, except that in this particular game the new worker just wasn't happening when I found new cities.

    Anyone else got this problem?
     
  2. Ramalhão

    Ramalhão Chieftain

    Joined:
    Dec 28, 2003
    Messages:
    237
    Gender:
    Male
    Location:
    São Paulo/SP - Brasil
    Yes. It is not working after the last patch. Initially I thought it could have happened because I had a growing outpost while it had finished, but in another game there was not a single outpost and I was sure that it is not giving any new workers.
     
  3. Gorbles

    Gorbles Load Balanced

    Joined:
    Nov 24, 2014
    Messages:
    1,777
    Location:
    UK
    I've noticed this as well.
     
  4. rawrkitty

    rawrkitty Chieftain

    Joined:
    Aug 9, 2014
    Messages:
    84
    It doesnt work for me at all, i've tried 5 different games and can confirm, no worker is given upon completion of a city or forming of a station.
     
  5. cloudness

    cloudness Chieftain

    Joined:
    Mar 5, 2015
    Messages:
    7
    Confirmed as of v1.1.3. Really messes up my Daoming Sochua build order.
     
  6. legalizefreedom

    legalizefreedom Inefficiency Expert

    Joined:
    Jan 26, 2013
    Messages:
    436
    Location:
    Texas
    Confirmed Borked.
     
  7. nimling

    nimling Chieftain

    Joined:
    Mar 25, 2007
    Messages:
    349
    I wonder how long it will take for this one to be acknowledged?

    Note that the Gene Vault has never worked as intended, being based on the broken code from communitas (and probably discovered from a nixed feature in Civ5 vanilla that was left buggy). It used to give workers whenever a new city was acquired, including conquest and city trades. How this happened I can only guess, but it is probably an easily preventable mess left unfixed due to shallow pigheadedness.

    Moderator Action: The Bug Reports forum is NOT a general debate forum. Please confine posts within this forum to confirming bugs along with questions aimed towards reproducing them.
    Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
     
  8. shinzai

    shinzai Chieftain

    Joined:
    Jan 6, 2016
    Messages:
    1
    Hi, sorry for the necroing but is still a bug?
     

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