Civic modifiers does affect the AI just as much as the player though, but the bonuses and penalties from civics are overshadowed by the bonuses the AI get from the games difficulty level and are thus not that noticeable in the bigger picture.
I understand It's just my poor way of wording a problem.
Agreed. If the player is finding the AI too difficult than that's a good reason to back down on difficulty. I'd prefer to see average players enjoying Noble level than knocking the AI down to the point that we can all play Deity level. If it gets to where Deity cannot be won, I'm fine with that.
I have No problem with that either. What I do have though is the AI racing 2 Eras ahead even with the slowed down start that the Civics now give for the game up to Tribalism and then Sed Life.
On Emperor the game I'm referring to, I have 5 cities now. The only AI I have met has 21. I just got galley's And he running around in Deceres. I still have stone axe and spear. And if it were no for the only horse resource on my small continent I would be overrun by the Barbs and Neanderthals.
A Side step for a moment when you are isolated and there is No Obsidian on your land mass it irks me no end that the Barbs and Neandethal units can have Obsidian straight away and then have regular spearman too. Yeah I know it's based on the leading player's tech. But the unfairness gets to me at times. (Rant over)
As for the throttling back on Gold during the early game what I'm using to do so is working. Just don't know yet How Hard it should work..
Hi Joseph. I am starting a new game soon, and will post my input as requested above, plus game saves at era transition points. A couple of questions on specific set-up options to best help your analysis:
- any preference for specific game speed within the "Long thru Marathon" range?
- would like to run with Complex Traits on (would be my third time), but won't if it complicates your analysis
- any other game customization options, map set-up or BUG option settings that I should specifically use or avoid for consistency with your previous measurements?
Hello SirJohnEh!
Right now any one of the 3 in that ranges would be good. Be warned though if you choose Marathon it will take almost 3 maybe 4 x as long to reach Sed Life now with this New Set of staring Civics. The AI will race by you if you are using any Difficulty of Monarch and above.
Complex traits is No problem. I have 2 test games with it on too. Only I don't have Dev Leaders on in either. Which I assume you will want. And that is fine.
I'm testing with No Tech Diffusion No WFL so that I can see how the base AI handles these changes. (So far they are doing very well with it). I'm also keeping the Combat Options plain jane as I am trying to see how the AI grows and develops without constant warring. Warring will happen though. I just don't need for me the added attention grabbers like SM and Combat Mod options. But you are More than free to use what you want in this regard.
As for Map been using Standard size , low sea levels with 7AI (the default) on either C2C_World or PM3. Earth like but Start Any where. Ben leaving all AI Random not that this really matters.
Will tell you this though If you play Lincoln it's a rough start. I've found Roosevelt and Deganiwida a bit more flexible.
I'm basically keep the Set up Option set and BUG options pretty plain. I have been using 1 City Tile start though for all my games. The Barb cities now expand after a reasonable time. Thr game I was complaining about above on Emperor their Main City is size 6 now and the 2nd one is already size 3. It's been a all out war to keep from getting overrun by the Barbs. I do Not have Neanderthal Cities Option On but there are tons of them running around too. Good thing I Don't have Peace Among NPCs turned On. If I did I would've lost that game already to the combined Barb and Neander assaults. I may have activated the Option Barb World in that game. Need to recheck the Settings to see if I did.
So basically I guess keep the Options simple. And using Rev, I have No idea how it will react any more. Been some work done on it. But I did not want the added Distraction of trying to avoid city revolts.
Can't think of anything else atm. Good to see you Back!