Killtech
Discutator
balancing is the answer. too much commerce to be more secific. maybe you don't want to even know which heavy cuts i made to the commerce and production with my balancing changes to get more stable time progression and balanced game play.That is pretty cool. I had to go back to my older laptop to salvage Education, and I have to check out the Palace mod. I do have to ask, why did Afforess cut some of the some of the Early Buildings? I know he did not care much for the concept of the Timekeepers, which was difficult to work in due to the Tech Tree, but the Basketweavers seemed to be a crucial building.