As of the last few patches Germany have been receiving a steady stream of direct and indirect nerfs, actually just two(three?) of them but they were both pretty gigantic, so I would like to comment on them.
First of all, the latest one, UA got reduced from giving yields in all cities per city-state ally to just getting yields in your capital per city state ally.
This is pretty damn massive, as the way the German UA scaled was by grabbing more territory. Now it just flat out caps out with number of controled city-states, 16x3 = 48 gold/culture on a standard map, yes that sounds like a pretty big number but that is assuming that you control all city-states on a map, which is unlikely.
I can understand that the main problem with the german UA was that it scaled to insanity on bigger maps, as bigger maps had more city-states and more room to place cities. Likewise it got a lot worse as mapsize shrunk, I personally thought it was completely fine when I tried it out on a small map. Anyways since the scaling with number of city-states still exist the 'cap' is a lot higher on bigger map still.
Next up, the changes to tourism and trade-routes made the German UB pretty damn useless, using traderoutes on city-states is now even weaker, as you lose out on science, gold and tourism, which increase the other two bonuses.
Along with this change, the building itself got changed, it now replaces a custom-house instead of a bank, a change which imo would be fine. The techs are pretty even when it comes to priority, customhouse is cheaper, but banking takes you into the renaissance era, so it has more appeal.
Anyways, if you disregard the production from traderoutes, the new Hanse seems to just be a worse version of a custom-house, instead of providing +3 culture for 2 maintenance it provides +2 gold for 2 maintenance.
Anyways with these two(or three) changes I feel like Germany is getting way too weak, how do you feel about it?