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Get it on...Bang a Gong Diplo thread

Discussion in 'Team BABE' started by Whomp, May 29, 2007.

  1. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    OK another meetup! A lot of old KISS guys on this team so we know they're idiots of the right kind. :crazyeye:

    What do you think of this note?
    If someone can send this via email that would be great.

     
  2. gmaharriet

    gmaharriet Ancient Crone

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    Northern California
    Yeah, we've got a lot of old friends on that team. I'll find it a lot harder to be enthusiastic about wiping GONG out than with SABER.

    I wonder if they can see me waving my hankie at them from the side of our boat. :mischief:
     
  3. Kickbooti

    Kickbooti Ecclesia Militans

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    Location:
    Northern Michigan
    The sooner we wipe out Gong, the sooner they can join us. We have to burn this village in order to save it...
     
  4. Wotan

    Wotan Chieftain

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    Go a PM from Killercane. He wants to talk trades. I guess we are already on top of this?
     
  5. Tubby Rower

    Tubby Rower Chronic Slacker

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    I sent the message via gmail yesterday after Whomp posted this thread. I couldn't access CFC anytime after that due to some network issues on my end :(
     
  6. Robi D

    Robi D Minister of (Dis)Order

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    Did he give any specific techs they want to trade?
     
  7. Wotan

    Wotan Chieftain

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    No, just said "wanna trade"? Sort of...
     
  8. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    I'll find 'Cane on IM tonight. He's usually on but working all day too.

    We're up contact with Saber, Wheel, IW, philo, CoL, MM and republic. They're up poly and monarchy. We may be able to structure a deal for poly and turn around and pick up a tech from Saber or Council or both.:mischief:

    I think we should meet Council to see what they have before we consumate any deals. It's a nice position having a big tech lead here. We could pull off some 2 or 3 fers here.
     
  9. Tubby Rower

    Tubby Rower Chronic Slacker

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    but the question is .... Do we want to??
     
  10. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    I think if we can "one off" techs we receive it should be considered.
    IE with poly which has no real benefit. If we can turn around and trade poly for other techs to Council and Saber to accelerate our tech pace we're all good. Another thing to consider is Gong may be interested in Republic since they're religious.
     
  11. Wotan

    Wotan Chieftain

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    We really should consider trying to slow down the tech pace. The longer we can benefit from our UU the better. problem could be to make the others slow the tech pace too, and we do not want to fall behind either. So if we trade we trade techs we do not have monopoly on. And try to keep them separated for as long as possible, so no contacts.
     
  12. ThERat

    ThERat Chieftain

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    agreed with Wotan as stated elsewhere already...need to make sure tech pace is slow
     
  13. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    Agreed on the pace but let's not be overly cautious to believe these guys won't trade to pick up the pace.

    The only techs I think we should trade are ones we pick up (or are not at monopoly) that can be traded around.

    btw I received a pm from Daghdha.
     
  14. gmaharriet

    gmaharriet Ancient Crone

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    Golly, I dunno why you didn't send a picture of me. After all, I'm the only one on the team who qualifies (in the VERY loosest sense of the word) as a "babe"...give or take a few decades. :rotfl:
     
  15. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    I had a nice conversation with Killercane tonight.

    They're looking for a long term deal and some tech deals that I'm so not sure about. Since we don't anticipate war with these guys soon I offered 20 turns of peace. Cane think we'll meet someone going west but that doesn't seem to be what Tubby's crystal ball says. They haven't met anyone and he forgot to ask who we knew.
    Spoiler :
    Whomp says:
    Hey Case
    casey j says:
    whats up buddy
    Whomp says:
    one sec
    Whomp says:
    What's happening?
    casey j says:
    fixing a bite to eat, one sec
    Whomp says:
    ok
    Whomp says:
    brb too
    casey j says:
    back
    casey j says:
    whats going on
    casey j says:
    k
    Whomp says:
    back
    Whomp says:
    did you like the picture we sent you guys?

    Love being lobbed around...

    casey j says:
    of course, always welcome
    casey j says:
    the BABES have an endless supply of material i surmise
    Whomp says:
    that's for sure
    Whomp says:
    good name for us whackos
    casey j says:
    well the GONGers were sure happy to see you
    casey j says:
    me- man i hope we meet BABE soon
    Whomp says:
    us with you too
    casey j says:
    JB- lets find BABES
    Whomp says:
    hehe
    Whomp says:
    that's hilarious
    casey j says:
    AK- i want the BABES
    casey j says:
    and then bam you appear
    Whomp says:
    is AK playing?
    casey j says:
    like some kinda spooky magic
    Whomp says:
    that's so funny
    casey j says:
    er bugsy i mean
    Whomp says:
    ok AK self banned himself
    casey j says:
    heh
    Whomp says:
    he doesn't want to go off on Dinsog
    Whomp says:
    didn't his team pull another wonder blunder?
    casey j says:
    yeah makes sense!
    casey j says:
    is he on the council?
    Whomp says:
    yep
    casey j says:
    i dont knwo SOZ isnt too bad, the thing is they better get Colossus soon!

    Whomp says:
    SoZ on this map makes me wonder
    Whomp says:
    they better manage their unit counts
    casey j says:
    yes ours would be bad in Republic, we were going to offer you monarchy for Rep, and trying to calculate when we should change
    casey j says:
    if you wanted to do a deal along those lines
    Whomp says:
    I'll check
    Whomp says:
    You guys could use republic i'd think
    Whomp says:
    and the anarchy was likely pretty minimal
    casey j says:
    well its an improvement of like 50 gpt, but more than half of that would be eaten up by unit cost
    casey j says:
    so maybe after the Golden Age
    Whomp says:
    are you fighting already?

    casey j says:
    what all techs do you guys have?

    Ah that's why...
    casey j says:
    no Pyramids=instant golden age for Celts

    Whomp says:
    ahah
    Whomp says:
    let's see
    casey j says:
    we have up to monarchy, philo, lit, and are getting IW this turn I think, no math, CoL or MM.
    Whomp says:
    we have philo, lit, CoL, MM
    Whomp says:
    just got myst
    casey j says:
    wait i dont think we have philo
    Whomp says:
    missing poly
    casey j says:
    you have math?
    Whomp says:
    Nope
    casey j says:
    do you have any huts left to pop?
    Whomp says:
    one this turn
    Whomp says:
    hold on we may have maths...
    Whomp says:
    eek
    Whomp says:
    maths would come before poly right?
    Whomp says:
    with a hut
    casey j says:
    yeah its cheaper
    Whomp says:
    that's what I thought
    casey j says:
    we have 2 huts left
    Whomp says:
    settle popping is fun
    Whomp says:

    casey j says:
    my idea was we could trade across, and pop the huts and share the wealth in tech. if we dont pop a tech to make it more even, we could give you gold
    casey j says:
    only if we had math though
    Whomp says:
    ok i'll have to find out
    casey j says:
    you have republic?
    Whomp says:
    we do
    Whomp says:
    we have IW
    casey j says:
    ah we are 2 turns from IW
    casey j says:
    did you get the philo free tech?
    Whomp says:
    we did
    casey j says:
    nice, you took CoL?
    Whomp says:
    we took MM
    casey j says:
    ah you probably have some more contacts then, or will soon with the Lighthosue
    Whomp says:
    I think so. Have you met anyone?
    Whomp says:
    I'll show if you show.

    Map info
    casey j says:
    nope, we sent curraghs out in 4 directions, hopefully 2 will make it
    Whomp says:
    Well our galley is in your way this turn
    casey j says:
    there looks to be a similar safe spot west of our respective positions, we can send you directions if you like
    Whomp says:
    it looks like sea from the pic
    casey j says:
    where is your galley in respect to the 2 coast tiles?
    Whomp says:
    you have a curragh on coastal and there's a coastal 1SE that we landed on
    casey j says:
    ah ok
    Whomp says:
    and it's surrounded by sea tiles
    casey j says:
    yep theres a similar spot west that i think you can just make
    casey j says:
    which will probably lead to contact with someone else

    Whomp says:
    ok
    Whomp says:
    thanks
    Whomp says:
    you have the coastal we're on
    Whomp says:
    sea, ocean sea
    casey j says:
    ok like ours, we are north
    Whomp says:
    then coastal
    Whomp says:
    interesting map
    casey j says:
    yep rik did a good job with the surprises
    Whomp says:
    for sure

    Long term plans?
    casey j says:
    so what do you guys want as far as long term?
    Whomp says:
    I think we're looking for a long term partner
    casey j says:
    same here
    Whomp says:
    We're not looking towards helping scientifics
    Whomp says:
    we learned that lesson last game
    Whomp says:
    keep their pace down
    casey j says:
    we figured sending monarchy on over so you could have a wonder for the golden age, rather than sumeria getting it (or at least they would have to research it)
    Whomp says:
    OK well that might be useful
    Whomp says:
    we're in anarchy now
    casey j says:
    ah how long?
    Whomp says:
    it was 7 iirc
    casey j says:
    from last turn?
    Whomp says:
    yep
    casey j says:
    that might work pretty all right if we traded
    casey j says:
    we have 2 turns left on IW (or 1 after this turn), and we could then do math in 4
    Whomp says:
    I think we're on it too
    casey j says:
    on math? going to complete in anarchy?
    Whomp says:
    i think so
    Whomp says:
    it was like two turn iirc
    casey j says:
    ah well that throws a wrench in the even tech trade then
    Whomp says:
    well let's see if i can work something with our peoples
    Whomp says:
    ladies I should say
    casey j says:

    casey j says:
    see what you can come up with. we probably want to at least trade poly and monarchy straight across for CoL and Republic. It would be nice to have several shots at popping Construction and Currency

    Whomp says:
    so true
    casey j says:
    if you wanted to avoid popping poly we could send it over this turn
    casey j says:
    but then i guess you would get HBR or monarchy since you are still on math
    casey j says:
    i dont know, we ould have to work out logistics
    Whomp says:
    we have HBR
    Whomp says:
    we're finishing masonry not maths
    Whomp says:
    so we don't have maths yet
    Whomp says:
    i had to look at a picture to figure out our tech path hehe
    casey j says:
    ah ok
    casey j says:
    were you shooting for the pyramids or just straight to the Lighthouse
    Whomp says:
    lighthouse
    Whomp says:
    We kind of felt this was an arch pretty early
    casey j says:
    I dont remember when we first thought that
    casey j says:
    we didnt send out a curragh for a long while

    Whomp says:
    when we kept walking into coast and didn't meet anyone we kinda knew
    casey j says:

    Whomp says:
    it will be quite a bit different than last game
    Whomp says:
    though trading luxs and resources is going to be a problem

    Peace offer....I didn't see any downside with extending peace terms for 20.
    casey j says:
    so do you want to sign a peace deal while we talk to our teams?
    casey j says:
    indeed, very different
    Whomp says:
    I think we can do that
    casey j says:
    how long?
    Whomp says:
    I'd say let's do 20 turns and hammer out a plan
    Whomp says:
    I know we'd prefer not to accelerate the scientifics
    casey j says:
    alright, im sure we will be fine with that.
    casey j says:
    i thought you guys might trade one of them up for the free tech

    Good point...
    Whomp says:
    well we'll see but i'm not sure either or our UU's benefit from a fast pace
    casey j says:
    yeah, i would hate to creat a scientific bloc against us though

    Whomp says:
    that's true
    casey j says:
    we have furs and silks btw, not that it helps anyone much!
    Whomp says:
    we saw that play out last game
    Whomp says:
    i'm trying to think what our two luxs are
    Whomp says:
    incense
    Whomp says:
    dyes
    casey j says:
    ah
    casey j says:
    well if we did math next, and we swapped:

    He wants to deal...

    casey j says:
    US- give math, poly, monarchy
    casey j says:
    you- give CoL, MM, Republic, philo and HBR
    casey j says:
    we benefit by something like 400-500 beakers
    casey j says:
    but we have 3 huts between us to pop, if we dont get tech to share, we can make it up with gold
    Whomp says:
    you have wheel?
    casey j says:
    so we can at least buy what we dont have
    casey j says:
    hmm let me check
    casey j says:
    why no, we dont
    casey j says:
    its only a 1 turn tech though
    Whomp says:
    ok
    casey j says:
    currency would be a 4 turner i guess, with any luck we could be Medieval by turn 100


    Whomp says:
    did you get iron and horses on the island?
    casey j says:
    getting iron after this turn, dont have the wheel
    Whomp says:
    ah right
    casey j says:
    no iron/horses?
    casey j says:
    or on the islands off our shore
    Whomp says:
    horses are there so I'm thinking he gave you iron
    casey j says:
    hmm interesting
    Whomp says:
    my guess is he made these things unbalanced
    casey j says:
    what does a hwacha need
    casey j says:
    iron and saltpeter?
    Whomp says:
    i think so
    Whomp says:
    cannon
    casey j says:
    brb
    Whomp says:
    salt only

    Inquiry into their turnplayer
    Whomp says:
    PrinceMyshkin is like brand new to CFC
    Whomp says:
    He must know what the heck he's doing
    casey j says:
    yeah he is pretty good actually, has a good grasp on new things
    Whomp says:
    i'm sure it's all layed out too
    casey j says:
    he showed up in the HOF forums a while back so I knew he was pretty decent.
    Whomp says:
    gotcha


    More BS...about stuff and things.

     
  16. Tubby Rower

    Tubby Rower Chronic Slacker

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    Cane's comments doesn't conflict with my own.....

    if we go (north-)west along that coastal bit and then (south-)west along that other coastal bit, we should come into contact with 2 more teams' home continents. So yes if we go due west then we should meet someone indicating that to the NW is GONG.
     
  17. Tubby Rower

    Tubby Rower Chronic Slacker

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    it sounded like they had some more huts to pop. I wonder if they are talking about their resource isle or if they are talking about on their continent.

    I also found it odd to be in GA this early in the game without population needed to make it pay off. They must be planning for an early war as well.
     
  18. Wotan

    Wotan Chieftain

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    How many huts did we encounter on the starting island? 3? And we have popped another hut on the first resource island. Have they saved 2 huts on their starting island?

    Their UU suggest an early war but the layout of the map should tell them it could be costly in Galleys. Both crossings need two risky passages so on average they will see one Galley lost for every two units making it across... Seafaring would have been a great trait to have on this map. ;)
     
  19. Tubby Rower

    Tubby Rower Chronic Slacker

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    Byzantines would have been the most awesome-est
     
  20. Robi D

    Robi D Minister of (Dis)Order

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    True but then no one chose seafaring and we built the GLH so sea crossings are other peoples problem and not ours;)
     

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