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Getting Back Into Civ 4

Discussion in 'Civ4 - Strategy & Tips' started by Makonnen91, Dec 25, 2011.

  1. Makonnen91

    Makonnen91 Chieftain

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    First off, Xmas and Happy Holidays to everyone.

    Now lets get down to business shall we? lol
    Just yesterday I finally got my laptop fixed and I have been chomping at the bit to get into BTS. I have it installed and patched up to 3.19. The thing is....im just nervous to start up a new game after a long hiatus. I spent a large sum of time last night lurking the forums in search of useful info to help me regain my bearings. I found plenty but I believe i was a bit overwhelmed as well.

    I believe i last left off on the Monarch difficulty. Anyone have a condensed list of tips to help me get back on my feet?
     
  2. Seraiel

    Seraiel Chieftain

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    • Chop everything
    • Whip as much as you can
    • Build troops for the whole time in at least 1-2 cities
    • Chop more
    • Whip more
    • Spam cottages
    • Get a shrine
    • Build the GLH if you have enough coastal cities
    • Chop harder
    • Whip harder
    • Always work the food
    • Spam more cottages
    • Go for Oracle
    • Don't research too much, you'll get everything for free when Oracling
    • Take CoL instead of Alpha, only take Alpha if you're so far in front that no Civ has gotten writing
    • Start with building a worker (except you play HC, then settle on a plains hill work a forrested plains hill and spam Quechuas)
    • Run Buro in your city with the most research and don't forget to build an Academy there
    • Don't neglect ressource trade, it sometimes makes as much as 40% of the research
    • Chop
    • Whip
    • Whip buildings with max overflow before buildin a wonder, you won't get the malus then
    • Don't build too much, for early Domination Libraries, Barracks, Granaries and Courthouses are enough, though Courthouses aren't even necessary in every city and are up on debate right now to build at all, as a worked mine building wealth gives the same profit without having to invest 1 hammer
    • I said chop and whip!
    • Build enough workers, don't build too many roads, one road from one city to another is perfectly fine, there's no need to road every tile like crazy AI
    • I said build Units constantly!
    • Specialize your cities, the one with the most food gets GP farm, everything with more than 4 hills gets production, everything left is commerce, cities having a river and hills can be used as hybrid-cities having a library, working cottages and the mines and still produce troops, this is, to whip something useful in every city and keep whipping everytime everywhere but you can also build wealth instead to highten up the research
    • Mass-techtrade, especially 1 turn after a wonder has been built and failgold comes in, use the money for deficit research and unit upgrades
    • If you have stone or marble, build every wonder that's speed up with it for Failgold, except it's the GLH, the Oracle, the MoM, the Parthenon, the TGL or the Mids
    • Chop! Oh, no forrests left, ok, but I'm seeing... no, you have whipping anger in every city, well done :)
    • Take Mansa Musa in your game, direct your espionage on him, to see, what you're getting next and when
    • If you trade with Mansa, trade with everyone except worst enemies, or Mansa will do
    • Bribe Civs to war if you can, see that they are neighbours and have different religions and they will be declaring for the whole game
    • Go for Cuirrassiers asap
    • Settle where the food is, do not settle 1 tile far from the coast, use overlap, micro your tiles
    • Get BUG & BULL or simply BUFFY
    • Chop & Whip, or did we have that already? :rolleyes: I can't remember...
    • Research Aesthetics, Music, Theology, Paper, they're awesome traid bait
    • Give in to AI requests, unless they're requesting a tech only you have, unless again you have 5 techs they don't have, then give in and trade for cash afterwards
    • Always beg money from the AI, gives you a 10T peace treaty and makes deficit research easier
    • If you're #1 on the scorelist and have a large military, don't forget to request something from some lowbobs if they have anything
    • Build cottages, chop and whip! That's what I wanted to say all the time :D
    • Make use of golden Ages, switch to production tiles in them and don't whip before starting one or being in one, use caste + pacifism instead and starve out 2-3 GP's

    That's all that got on my mind right now.
     
  3. strijder20

    strijder20 Wallowing in irony

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    I stayed in tribalism on my first monarch games and I kept all my forests for oh-so-attractive lumbermills when I still played on noble :shifty:
    I think I'm going to get trouble with someone whose name starts with S and ends on eraiel...
     
  4. sossos

    sossos Chieftain

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    I cannot agree more, but with some addition:
    In a lot of cities, library can also be skipped if it's not GP city, all you need is granary and barrack in every city, then whip, whip, whip.
    If you have to fight to win the territory in your early eras and there is a crazy tech raider far far away, forget liberalism. Go Nationalism directly, steal tech and draft. You can be buffed with stone(castle) and constitution(if sb. reserched, it can boom your espionage points).
    6 theatres are also required, you know.
     
  5. Makonnen91

    Makonnen91 Chieftain

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    thank you both for the replies. There is just something about civ that makes me nervous to play it after being away for so long. It's like i do not want to start a game under prepared.

    I also think i will begin to choose a random civ this time around. I began to get too comfortable playing as only as Yaqob and Capac. I have not really explored the other traits as a consequence.
     
  6. georgel123

    georgel123 Chieftain

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    I'm going to disagree here. Libraries are used not just for +25% science, but also a little for the cultural bonus. Popping borders to the BFC is important, and unless you are Creative, culture has to come somewhere. Even more, for Oxford University you need a certain amount of libraries in your empire anyway. Barracks, however, I try to make it only in my capital and other high hammer cities, with one pumping military throughout the game. Unless I play as Zulu, I'd take libraries over barracks.
     
  7. MyOtherName

    MyOtherName Chieftain

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    Monuments, for example. Libraries cost three times as much! (if you're not creative) Using the library for a border pop is a huge waste in a city that doesn't need the :science: bonus or specialist slots.

    Using the library for border pops is usually only in cities that will want a library anyways, and don't need a border pop soon but will want one sometime in the distant (but not too distant) future.
     
  8. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    Makonnen...I replied to your BAT issue in the general forum. I'm familiar with the issue. I expect you've been perusing over on the BUG forum. Let me know if you have any questions.
     
  9. PattonTwo

    PattonTwo Chieftain

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    Thanks Seraial for the nice list. But you were going to say something about whipping and chopping but must have become sidetracked, it wasn't clear.
    Thanks again!
     
  10. Zx Zero Zx

    Zx Zero Zx Chieftain

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    Build more workers, settle cities faster, build more units, build more siege, attack faster.
     
  11. GGracchus

    GGracchus Tribune of Rome

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    What seraiel said...except the parts about the shrine and Oracle, as on higher difficulties oracle is not a guarantee(especially without marble) and going for early religion and the GProphet to get the shrine can divert beakers and great person points respectively from getting worker techs and a great scientist respectively. Of course, if he means conquering it, go ahead. ;)
     
  12. Balam_br

    Balam_br Chieftain

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    Thanks Seraiel. Im still struggling to consistently win monarch dif. and some of your tips will really help me to improve.
     
  13. cseanny

    cseanny Chieftain

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    I'm going to say true, but I prefer early libraries for immediate beakers and border pops. With non CRE leaders 1 food tile, 3 chops and some production or 2 chops and whip, border pop, and 2 scientist. Lets you pass up researching myst, work your second ring faster, and use immediate beakers to power towards Alpha/Currency for REXing or early Monarchy for quick vertical.

    Besides, you're going to want an early academy and run 2 scientist in your Capital asap. Non financial leaders can pull in 30 beakers around 1800-1600 BC to once again, help you quickly get to your early tech of choice. Unless your financial scientist are the clear winner imo.....just to get you to trade/build research/gold or go vertical. Go normal from there.
     
  14. GGracchus

    GGracchus Tribune of Rome

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    True, but in the border cities where they aren't heavily developed, they can't run scientists(you want them to grow) and you aren't generating many beakers, and in that case it'd be easier to get a monument and then go for a granary to grow faster. In your capital, of course, unless charismatic, you can easily skip monument for library, since you have culture from a palace.
     
  15. cseanny

    cseanny Chieftain

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    This is the best answer ever lol ;) But seriously, it's perfect.

    This is style dependent and preference not to mention you'll be restricted by a smaller happy cap. I like to found a total of 4 early cities no later than 1800 BC (Monarchy) and have the Capital running 2 scientist by 1800-1600 BC, 2nd city does the same thing around the same exact time. Beeline toward Priest and when thats researched my 3rd city begins 2 scientist as my Capital removes theirs and begins Oracle and grab CoL.

    Lot's of babbling, I know. It's in my nature lol. My basic goal if the map doesn't say REX me is to have 4 cities, an Academy, Monarchy, Alpha, Oracle, CoL (religion) and a settler almost finished by 1000 BC. This lets me get 5 cities and run a very powerful 13+ Capital with Bureaucracy in the 600-300 BC range. If you timed everything right you have your workers ready to spam farms everywhere outside your Capital and be running 14-18 Pop cities everywhere very shortly after 1 AD.

    What can I say? I like me some Libraries lol ;)
     
  16. GGracchus

    GGracchus Tribune of Rome

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    What difficulty do you play on? Monarchy 1800 BC isn't easy and Oracle isn't guaranteed on immortal, save if you have marble/ind/preferably both. For example, even with a nice start TMIT in his latest video series didn't have either monarchy or alphabet by 1600 BC, and only had 3 cities. It is a question of style, but I like to grow my cities until the happy cap then run scientists. On immortal though I don't go Oracle but instead try and expand more, grabbing key worker techs and alpha/aesthetics as trade bait.
     
  17. cseanny

    cseanny Chieftain

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    I wasn't totally specific so I'll make a few clarifications ;)

    For Monarchy and below I like to have my 3rd settler finished no later than 1800 BC and can usually begin construction of the Oracle around 1500-1400 BC. Monarchy isn't usually researched until right around 1200-1000 BC, give or take a few years. When playing Immortal/Deity there's never a need to research up to Monarchy, always Asthetics (trade bait). For the higher levels I'd also prioritize culture, granaries, and barracks before Libraries (excluding the Capital).
     
  18. Seraiel

    Seraiel Chieftain

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    TY! One little mistake in it, found out that Oracling Currency is WAY more powerful then Oracling CoL.

    Oracle is something I get in 9/10 games when starting to build it from 2500 BC onwards. I never have Masonry by that time as I go for Alpha or Math by that time to Oracle Currency. Marathon though.
     
  19. cseanny

    cseanny Chieftain

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    Good point!! More trade routes and building gold to keep your research high as you power towards CS or any other tech you want.
     
  20. Seraiel

    Seraiel Chieftain

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    Not only. You can trade techs for money and money for techs which boosts research tremendously (like getting 600g with Mysticism-trades just think of such a sum at 2000 BC!) and it let's you trade ressources for gold which again is like 10-20% research. Currency through Oraccle made me reach Liberalism 500y earlier then before.
     

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