T_KCommanderbly
Prince
Fighters and Bombers
Republic:
V-19
Details: V-19 was one of the first clone fighters, thus invented early for the Republic, and will be the first available air/space unit for the Republic. V-19 is used as an All Purpose Fighter, used for all purposes in the air and space. Cost is expensive as all Republic equipment is in order to have a powerful unit.
Stats:
10
Speed: 16 tiles
Cannot Capture cities or units
+100% vs Bombers
ARC-170
Details: ARC-170 was invented (to replace V-19) for the purpose of longer travel with lower expense without giving up any main combat features. Making this unit is moderate cost which makes it a unique unit to have being the republic. The ARC was invented through the middle of the clone wars meaning this will be your third available fly unit as republic.
Stats:
11
Speed: 20 tiles
Cannot Capture cities or units
+100% vs Bombers
V-Wing
Details: Because of the CIS dogfighters, there was an extreme call for a formiddle weapon, this was the V-Wing. V-Wing is very expensive like other republic units. V-Wing was invented Late and will be the last available fly unit for republic.
Stats:
5
+300% verse Fighters
+300% verse Bombers
Speed: 22
Cannot Capture cities or units
Republic Gunship (LAAT)
Details: One of the Republic's strong points is its assault transport, that acts as a ground support and transport. It was also very expensive, and was invented very early the 2nd available fly unit.
Stats:
14
Speed: 10
Cannot Capture cities or units
75% verse all ground units
CIS:
Vulture Droid
Details: Vulture droids were all purpose fighters that were extremely fast but lacked strength and attack. Fairly Cheap and are the first available fly unit too the CIS forces.
Stats:
8
+100% vs Bombers
Speed:22
Cannot Capture cities or units
Droid Tri-Fighters
Details: Tri-Fighters were also extremely fast and great dog fighters, but low strength and attack. They were moderate price and the 2nd fly unit available to the CIS.
Stats:
4
+350% verse Fighters
+350% verse Bombers
Cannot Capture cities or units
Belbullab-22
Details: Little faster but weaker then the competor V-Wing
Stats:
12
Speed: 14
Cannot Capture cities or units
75% verse all ground units
Empire:
TIE-Fighter
Details: Very Cheap but weak, the TIE-Fighter was made to swarm and easily defeat pirates to enlarge there empire to the larger parts of the galaxy. The first available unit to the Empire.
Stats:
6
Speed:22
+100% vs Bombers
+300% vs barbarian/pirate
Cannot Capture cities or units
TIE Interceptor
Details: Cheap but weak, Interceptor was made for dogfights which it excelled at. Third available unit to the Empire.
Stats:
3
Speed: 28
+400% vs Fighters
+300% vs Bombers
Cannot Capture cities or units
TIE Bomber
Details: Slow, weak and Cheap typical Empire unit, used specifically for ground attacks
Stats:
10
Speed: 10
Cannot Capture cities or units
100% verse all ground units
Rebal Alliance:
X-Wing
Details: Easily the best all purpose fighter, moderate in cost. 1st available unit to the Rebal Alliance
Stats:
12
Speed: 18
+100% vs Bomber
Cannot Capture cities or units
A-Wing
Details: Best Dog fighter there is, tremendous speed and agility, also used for recon, because of its fast engine. Third available unit and is expensive.
Stats:
5
Speed: 34
+400% verse AP Fighters
+300% verse Fighters
Cannot Capture cities or units
B-Wing
Details: Last available unit for the Rebals, very unique in that its not meant for taking ground forces but for plain strength and heavy weapons. Expensive but worth it.
Stats:
16
Speed: 8
+15% vs all ground forces
+25% vs Bomber
Cannot Capture cities or units
Y-Wing
Details: Speciffically for bombing units but also used as an all purpose fighter, but it struggled with speed and was moderate cost. Second fly unit to the Rebals.
Stats:
12
Speed: 8
+100% verse ground units
+25% verse fighters
Cannot Capture cities or units
I think this looks fair, Considering the Rebals strong area and the Empire's weak area.
Republic:
V-19
Details: V-19 was one of the first clone fighters, thus invented early for the Republic, and will be the first available air/space unit for the Republic. V-19 is used as an All Purpose Fighter, used for all purposes in the air and space. Cost is expensive as all Republic equipment is in order to have a powerful unit.
Stats:
10
Speed: 16 tiles
Cannot Capture cities or units
+100% vs Bombers
ARC-170
Details: ARC-170 was invented (to replace V-19) for the purpose of longer travel with lower expense without giving up any main combat features. Making this unit is moderate cost which makes it a unique unit to have being the republic. The ARC was invented through the middle of the clone wars meaning this will be your third available fly unit as republic.
Stats:
11
Speed: 20 tiles
Cannot Capture cities or units
+100% vs Bombers
V-Wing
Details: Because of the CIS dogfighters, there was an extreme call for a formiddle weapon, this was the V-Wing. V-Wing is very expensive like other republic units. V-Wing was invented Late and will be the last available fly unit for republic.
Stats:
5
+300% verse Fighters
+300% verse Bombers
Speed: 22
Cannot Capture cities or units
Republic Gunship (LAAT)
Details: One of the Republic's strong points is its assault transport, that acts as a ground support and transport. It was also very expensive, and was invented very early the 2nd available fly unit.
Stats:
14
Speed: 10
Cannot Capture cities or units
75% verse all ground units
CIS:
Vulture Droid
Details: Vulture droids were all purpose fighters that were extremely fast but lacked strength and attack. Fairly Cheap and are the first available fly unit too the CIS forces.
Stats:
8
+100% vs Bombers
Speed:22
Cannot Capture cities or units
Droid Tri-Fighters
Details: Tri-Fighters were also extremely fast and great dog fighters, but low strength and attack. They were moderate price and the 2nd fly unit available to the CIS.
Stats:
4
+350% verse Fighters
+350% verse Bombers
Cannot Capture cities or units
Belbullab-22
Details: Little faster but weaker then the competor V-Wing
Stats:
12
Speed: 14
Cannot Capture cities or units
75% verse all ground units
Empire:
TIE-Fighter
Details: Very Cheap but weak, the TIE-Fighter was made to swarm and easily defeat pirates to enlarge there empire to the larger parts of the galaxy. The first available unit to the Empire.
Stats:
6
Speed:22
+100% vs Bombers
+300% vs barbarian/pirate
Cannot Capture cities or units
TIE Interceptor
Details: Cheap but weak, Interceptor was made for dogfights which it excelled at. Third available unit to the Empire.
Stats:
3
Speed: 28
+400% vs Fighters
+300% vs Bombers
Cannot Capture cities or units
TIE Bomber
Details: Slow, weak and Cheap typical Empire unit, used specifically for ground attacks
Stats:
10
Speed: 10
Cannot Capture cities or units
100% verse all ground units
Rebal Alliance:
X-Wing
Details: Easily the best all purpose fighter, moderate in cost. 1st available unit to the Rebal Alliance
Stats:
12
Speed: 18
+100% vs Bomber
Cannot Capture cities or units
A-Wing
Details: Best Dog fighter there is, tremendous speed and agility, also used for recon, because of its fast engine. Third available unit and is expensive.
Stats:
5
Speed: 34
+400% verse AP Fighters
+300% verse Fighters
Cannot Capture cities or units
B-Wing
Details: Last available unit for the Rebals, very unique in that its not meant for taking ground forces but for plain strength and heavy weapons. Expensive but worth it.
Stats:
16
Speed: 8
+15% vs all ground forces
+25% vs Bomber
Cannot Capture cities or units
Y-Wing
Details: Speciffically for bombing units but also used as an all purpose fighter, but it struggled with speed and was moderate cost. Second fly unit to the Rebals.
Stats:
12
Speed: 8
+100% verse ground units
+25% verse fighters
Cannot Capture cities or units
I think this looks fair, Considering the Rebals strong area and the Empire's weak area.