Gifted tech during alliance in a new age?

templar_x

usually walks his talks
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Unfortunately I do not have a screenshot, but this is what happened in an unmodded c3c game:

My son plays the Koreans, they have an alliance with Japan against England.
He does not own GLib, and!, it is at the turn of the Medieval to the Industrial Era. He is first to reach the IA.
IBT comes, and with a window very similar to the one when you receive a tech via the GLib, upon entering the IA, he received Chivalry "from the Japanese". That is what the dialog window said!
(Besides, he gets Steam as his SCI free tech, just to add this piece of info...)

I have never seen this before, and I have no clue what this event was. Does anyone know about this mechanic?

t_x
 
I have played with locked alliances a fair bit and never seen that. I can't even begin to think what would trigger that. Obviously the function on the bargaining table exists to gift gold, luxuries, resources and tech but I have never seen the AI do any if that.

Funny to be learning how to make 'iron horses' with steam and be gifted knights! You'd have to force a smile when accepting that. But "never look a gift horse in the mouth" as they say. :p
 
It reminds me a little bit of a post by BlackBetsy in the "Interesting Screenshots"-Thread (https://forums.civfanatics.com/threads/interesting-screenshots.192414/post-16671193). BlackBetsy got a message, that "our Alchemists have learned the secret of "Code of Laws" - in the middle age, and upon researching Feudalism. The idea at that time was that researching Feudalism and maybe getting it from the Great Library the same turn might have thrown off the game.

But this does not seem to be the case here. I assume Cavalry was already researched and not actually gifted by the Japanese.
 
It reminds me a little bit of a post by BlackBetsy in the "Interesting Screenshots"-Thread (https://forums.civfanatics.com/threads/interesting-screenshots.192414/post-16671193). BlackBetsy got a message, that "our Alchemists have learned the secret of "Code of Laws" - in the middle age, and upon researching Feudalism. The idea at that time was that researching Feudalism and maybe getting it from the Great Library the same turn might have thrown off the game.

But this does not seem to be the case here. I assume Cavalry was already researched and not actually gifted by the Japanese.
Oh, that is good memory from your side! :salute: But you´re right, it is not the same thing (bug?), as the dialogue box explicitly said, that one other tribe gifted us the tech. Really, really strange.

Cavalry indeed was already researched, and put to very good use. ;) I think MT still was his monopoly tech at that time even.

t_x
 
Cavalry indeed was already researched, and put to very good use. ;) I think MT still was his monopoly tech at that time even.

Oh, I was referring to Chivalry :lol: It would be interesting how it was obtained in that game by the player and Japan.

It seems really obscure. Maybe your PC was just hit by a cosmic ray?
 
My son, with a little help from his senior player dad ;D, had beelined MT and held that as a monopoly tech when he changed the eras (I think, MAG was the last tech).

Chiv had been researched by the AI, but had not been obtained by him, as this only hampers the upgrade path. So, indeed, he still "lacked" CHIV as an optional tech, when he entered the IA.

Interesting link that you sent, I have not heard about that before!

t_x
 
My son plays the Koreans, they have an alliance with Japan against England.
He does not own GLib, and!, it is at the turn of the Medieval to the Industrial Era. He is first to reach the IA.
IBT comes, and with a window very similar to the one when you receive a tech via the GLib, upon entering the IA, he received Chivalry "from the Japanese". That is what the dialog window said!
(Besides, he gets Steam as his SCI free tech, just to add this piece of info...)

I have never seen this before, and I have no clue what this event was. Does anyone know about this mechanic?
I have noticed such messages (of a not fitting old tech given by a random civilization) several times when playing scientific civs entering a new era and receiving their bonus tech. Korea in the standard game is a scientific civ. In my eyes it is a pure coincidence, that here the message appeared using Japan as the random wrong civ, giving that wrong ancient tech. I think it has nothing to do with alliances, but is a glitch for scientific civs when receiving their bonus tech by entering a new era.

Edit: In a quick search I found a post about that problem in Civ 3 Vanilla: https://forums.civfanatics.com/threads/bug.133803/#post-3246861
 
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Lots of thanks for this explanation! I did never notice this (minor) bug before, and it is funny to learn about it so so much later about our old game. ;)

Unfortunately I do not have the save of my son´s game, so I cannot check. But from your post I assume, that the said tech (here: CHIV) in fact IS NOT transferred to the player, correct? It is just wrong information in that dialogue window, and the free tech actually is - whatever it is by F6? (here: STEAM).

If I had the save, I could say whether he got CHIV as well...

t_x
 
I have noticed such messages (of a not fitting old tech given by a random civilization) several times when playing scientific civs entering a new era and receiving their bonus tech. Korea in the standard game is a scientific civ. In my eyes it is a pure coincidence, that here the message appeared using Japan as the random wrong civ, giving that wrong ancient tech. I think it has nothing to do with alliances, but is a glitch for scientific civs when receiving their bonus tech by entering a new era.

Edit: In a quick search I found a post about that problem in Civ 3 Vanilla: https://forums.civfanatics.com/threads/bug.133803/#post-3246861
Probably a pointer error, similar to when you've captured another civ's capital very early and hook up a resource or lux the first time. The popup message says you've brought <resource/lux> into <the captured capital> instead of your own.
 
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