World Size: Standard Map: Random AI Civs: Random Barbs: Roaming Victory Conditions: All ON(except Wonder) Allow Cultural Conversions: ON Respawn: OFF Cultural Starts: ON Difficulty: Monarchy Game will be played in Civ 1.29 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This training day game will be a chance to introduce new players to the SG form, other fanatics, and help them improve their play among others their share their addiction. Me & my co-trainers(they cant be assistants when theyre both as good if not better then me), will be providing tons of assistance, tips, turn reviews, and help to move you guys along to your goal. Weve decided on Monarch because its hard to teach diplomacy & trading when the AI isnt forcing you to trade. Also it will be nice to work on a training day game where time is against you & everyone will have to apply tips & strategies that theyve just recently learned in order to advance. Well be using the format: *pre-turn strategizing/suggestions *a trainee will take his turn *a trainer will shadow the turn(play the same turn) *trainee will post a turn log plus ideas he has & plans for the future *trainer will chime in with a critique of his turn(changes he could have made, suggestions for next time, ideas for the next player, ect) *then we go on to discuss the next turn. Rinse and repeat. The only variant is that we wont be allowed to build/rush the Great Library. This is so trading in the early game will be vital to our success. Capturing it down the line is still game though. Sign ups should be aware that SGs normally take around 3 months to complete, this one will probably take even longer with all the discussions. If you dont have this kind of time or commitment, dont sign up. If you're a chieftian/warlord player & afraid of signing up for a Monarchy game, don't be. I'm very confident in our success, I even wanted to make it Emperor but Bugs pointed out to me that we'd never get sign ups. Civ is open for debate. Once we get our roster set Ill post more details.