CivilizedTiger
Prince
- Joined
- Nov 11, 2009
- Messages
- 523
I'm currently playing a Hemispheres game as Frederick (random number of continents made 4 or 5 of them (if 5, one is civ free )) and my civ is on a continent with a lot of surrounding islands and a lot of water all in all.
Early in the game I saw that this might be a good time to try something I almost never do, and built the Great Lighthouse, and I must say, I'm more than impressed. I had almost 200 beakers per turn in 1 CE, which is more than any other game I've played in which I went for cottages. Then I settled a lot of coastal cities, making all other goals secondary, seeing as my neighbour was rather peaceful, Huyana Capac. (the fact that he had no metals also played a part in my ignoring him ) Also, I decided I should try a SE of sorts, so I've built the Parthenon, the Colossus, the Great Library.
At some point, I attacked Huyana who had 3 cities and had built the Pyramids, the Temple of Artemis (I got some nice fail gold when he built it, although I'd have rather taken the temple, thank you ), the Church of Nativity and the Apostolic palace.
Now the war is over, I've met the rest of the world, and I'd like to ask for advice on how to proceed. I'm mainly curious about how to manage my almost complete lack of cottages (7 in the city which will soon become the buraucracy capital and 4-5 in another city), since specialists can't be too good for long. I'm mostly interested, though, in the viability of over sea trade routes, which is why I've named the topic the way I did. I have cities on 5 land masses now (main and 5 islands around it), I've built harbours in almost all coastal cities (and I only have 1 non-coastal city, which I've captured from Huyana)
Will these offer good enough commerce till at least the industrial age? Or should I start looking for another place to settle and fill with cottages?
What would you do from here on?
Thanks!
Save is with BUG 4.3 and BULL installed... somehow.
View attachment Frederick AD-0790.CivBeyondSwordSave
Early in the game I saw that this might be a good time to try something I almost never do, and built the Great Lighthouse, and I must say, I'm more than impressed. I had almost 200 beakers per turn in 1 CE, which is more than any other game I've played in which I went for cottages. Then I settled a lot of coastal cities, making all other goals secondary, seeing as my neighbour was rather peaceful, Huyana Capac. (the fact that he had no metals also played a part in my ignoring him ) Also, I decided I should try a SE of sorts, so I've built the Parthenon, the Colossus, the Great Library.
At some point, I attacked Huyana who had 3 cities and had built the Pyramids, the Temple of Artemis (I got some nice fail gold when he built it, although I'd have rather taken the temple, thank you ), the Church of Nativity and the Apostolic palace.
Now the war is over, I've met the rest of the world, and I'd like to ask for advice on how to proceed. I'm mainly curious about how to manage my almost complete lack of cottages (7 in the city which will soon become the buraucracy capital and 4-5 in another city), since specialists can't be too good for long. I'm mostly interested, though, in the viability of over sea trade routes, which is why I've named the topic the way I did. I have cities on 5 land masses now (main and 5 islands around it), I've built harbours in almost all coastal cities (and I only have 1 non-coastal city, which I've captured from Huyana)
Will these offer good enough commerce till at least the industrial age? Or should I start looking for another place to settle and fill with cottages?
What would you do from here on?
Thanks!
Save is with BUG 4.3 and BULL installed... somehow.
View attachment Frederick AD-0790.CivBeyondSwordSave