My apologies in advance if someone else has already covered this... but I'm wondering if anyone else has tried to putting the GlobeTheatre & National Park in the same city. The obvious benefit is the only limit on population is
. I've done this in one of my cities in a game playing as Huana running a Cottage Economy. Because of the CE, I'm not using many specialists so I've haven't generated too many Great People in the early and middle game. I'm thinking this would make an excellent late game
farm if you're not running a dedicated Specialist Economy with specialized cities already generating lots of
points. (That being said, I doubt this maneuver would help a SE very much).
I'm just thinking about the attributes of these wonders and how to make the most of them. Since each Forest Reserve provides a free specialist, a large number of forested tile definitely desirable. But this pretty much means that particular city cannot be cottaged, nor can any of tile in the BFC be improved until it has a forest. Then again, having all forests isn't ideal either because growth will be slow due to 1 or 2
/ per tile, so ideally a flood plain/food resource or 2 will really help.
The advantages:
Disadvantages:
If anyone sees any weaknesses or benefits I have forgotten, please let me know.
. I've done this in one of my cities in a game playing as Huana running a Cottage Economy. Because of the CE, I'm not using many specialists so I've haven't generated too many Great People in the early and middle game. I'm thinking this would make an excellent late game
farm if you're not running a dedicated Specialist Economy with specialized cities already generating lots of
points. (That being said, I doubt this maneuver would help a SE very much).I'm just thinking about the attributes of these wonders and how to make the most of them. Since each Forest Reserve provides a free specialist, a large number of forested tile definitely desirable. But this pretty much means that particular city cannot be cottaged, nor can any of tile in the BFC be improved until it has a forest. Then again, having all forests isn't ideal either because growth will be slow due to 1 or 2
/ per tile, so ideally a flood plain/food resource or 2 will really help.The advantages:
- A full powered GTNP (GlobeTheatre + NationalPark city) will have around 16 -18 forest preserves. Fantastic synergy with Environmentalism.
- A full powered GTNP will have an insane number of specialists, hence sick
points.
Disadvantages:
- The GTNP cannot have any other National Wonders.
- From the get-go, tile improvements around the GTNP must focus on promoting forest growth: no improvements on non forested tiles, and no chopping in the GTNP's BFC.
- The GTNP's development as a city will be hindered by the preparations, hence until the wonders are in place, it will not be as useful in the early game.
- The
farm benefit isn't as helpful for SE
If anyone sees any weaknesses or benefits I have forgotten, please let me know.
. so as long as my designated NPark city stays happy enough until i can make them (SciM i think?), i haven't needed Globe there if it has a bunch of forests. i did build it in NParkville once, when i wanted to run a lot of artists to harass the bad guys with
, but that's another matter entirely
.