This is Glory and Greatness, the development thread for the mod. Seasnake and Baldyr are the authors, I'm handling XML and Artwork and Baldyr is handling Python. Glory and Greatness has one simple goal, to be a really awesome version of the Civ IV BTS. This has gone through a few concepts, but thanks to awesome support from Baldyr, it currently looks like this: 40 civs with one leader only, each civ will have 1-2 UBs and 2-3 UUs, with a variety of civ-specific unique abilities. The 40 civs include the base 34 and the Iroquois (Native America is changed to Sioux), Gran Colombia, Israel, Songhai, Siam, and Polynesia. This mod uses Blue Marble and Chuggi's Improved Leaders, and a modified version of GeoModder's Ethnic Citystyles and Varietas Delectat. There are also several small changes for balance sake/fun (E.G. spies now move two and Bureaucracy allows for unlimited Spy Specialists). First thing's first, we're working on the Unique Civ Abilities. The following list is the first vision for how each civ could be different. What Baldyr and I are asking for, dear readers, is for people who are in the know to weigh in on this list. We need to talk about how we can accomplish these ideas, if they are good ideas to begin with, suggestions for better abilities, discussions on balance, etc. Forum feedback will be, we hope, a huge reason Glory and Greatness will truly be an excellent mod for an excellent game. UPDATED 12/13/2010 To clarify: Each civ has a unique Palace and a Unique Tech it starts the game with. So abilities can be based on their unique palace like a great wonder, or on tech (like the Mayans having the world centered). NOTES: Arsenal and Manufactuary are new buildings necessary to train certain units, Manufactuary for Artillery and Tanks, Arsenal for Cannons and Ships of the line, etc. Hit and Fade is Tsentom's skirmisher promotion, renamed to "Hit and Fade" because I hate that in the civpedia you click on the promotion and get the Malinese UU. I've done my best to choose evocative names for abilities, but I'm aware that it doesn't always correlate too well with ability. Suggestions appreciated.