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Glory In the Sun

Discussion in 'Never Ending Stories' started by ZeletDude, Dec 2, 2010.

  1. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Deadline: Friday April, 22nd



    Players – Anybody can play , but I reserve the right to decline a player a specific country (I.E major ones)

    Stories – Stories make the NES much more real, and are interesting to read whilest you wait for a new update, or for diplomacy to resume. Stories that have some form of effort put into them will be rewarded come update time.

    Updates: The next deadline for orders will always be posted at the top of the OP.

    Nations: Major powers are usually the leader of power blocks (I will list such nations below) while smaller ones usually find themselves affiliated with one power or another. The following is the nations template.

    Template
    Nation Name: Belgium
    Government Type; Leader: Constitutional Monarchy: Albert I, PM: Paul Naeyer
    Capital: Brussels
    Stability: 8
    Economic Power: 28/0
    Manpower: 524(+3)
    Army: 7 Infantry Division, 3 Cavalry Divisions, 2 Artillery Regiments
    Army Quality: 5
    Navy: 6 Cruisers, 10 Destroyers, 1 Submarine, 2 Coastal Gun Boats
    Navy Quality: 4
    Projects/Policy: (If apply)

    Colonies: +6 EP, 152 MP
    Spoiler :

    Belgian Congo:
    Stability: 5
    Economic Power: 6
    Manpower: 152
    Garrison: 2 Infantry Divisions, 1 Cruiser, 2 Destroyers




    Nation Name, And Status

    This is obviously the nations name and whether or not there independent, a satellite state, dominion, protectorate etc. of another country.



    Government

    The government of your nation is important for a variety of reasons. Holding elections, having regime change and your government in general will effect the rise and fall of stability and economy in your nation. For democratic nations, you must hold elections every few turns, or the people will become unhappy. With that, the politicans elected must act on the platforms they've promised the people; that's why they were elected! Playing in character makes the game a lot better, and interesting.

    Economy

    Economic Power: (Total Points Generated a Turn)/(banked)

    Instead of the previous workings of Industrial Capacity, we now have Economic Power, which represents all elements of the economy, not just industry. Economic power (or points, whichever you prefer) is spent on all other elements of your nation: economy, stability, military, and projects.

    You can generically no longer increase your economic power by spending +1 of your original economy. This allowed larger nations to gain more EP every other turn, and less expense to themselves, as smaller nations struggled. In order to increase your economy, you need to either spend EP on building projects, start trading with more and more nations, or decrease your military size.

    Stability

    Stability is how stable your nation is internally, ranked 1 to 10. As your nation gets closer to one, expect more and more rebellions, less EP to spend, and frankly a worse military. The closer you are to ten, you may find your economy and military doing suprisingly well, and a happy populace. Stability is affected 100%

    Manpower

    Manpower represents the amount of able-bodied people in your nation that could take up arms against an enemy. If your manpower reaches zero expect grave consequences for your nation...


    Army/Navy Quality
    This is how well your navy/army can fight. It is ranked on a scale of 1-10, (1 being lowest, 10 being highest). 1 is your military is outdated and poorly trained, 10 being technologically up to date on tactics and equipment.


    Projects/Policies

    These two stats help do all sorts of things, (increase EP, Army quality, navy quality, stability). They are two quite different things.
    Think of projects as a sort of "Wonder" like thing in Civ, say for example, Britain wants to build a Cape-To-Cairo railway.

    While a Policy is a government issue or social issue, such as increasing term length, health care, universal education, genocide of a specific people etc.
    These will have varying costs depending on how deep you go into it.
    "Segregation" would cost a lot less than "Extermination". They also can affect your stability and potentially EP gaining.

    And an example of how the stat would look is.

    Cape-To-Cairo railway (4/24/4) (amount spent/ total amount needed to spend/ turn needed to complete)

    Colonies/Possessions

    These are any outside territories that your nation control, they may either reduce or increase you're EP and always increase manpower.


    Designing Your Military

    As is available below, all unique units have their own stats and can be customized by players. You can develop new ships, vehicles or planes based on the technology which exists at the time (No laser death rays in World War 2). To do this You need only pay 20 EPin a single turn to commission your design for a new weapon.

    Requests for designs MUST come with details. What are your units strengths? What are your weaknesses? If you don't specify, I'm going to assume that it's mediocre. Take the time to truly design your designs.

    Your designs can be shared with as many people as you like and you can even build and sell off the weapons you design to other countries (maybe even make a profit!).

    You may also trade designs, and certain types of units (i.e. ships, planes, etc.) at your own discretion. Designs will allow a nation to build whatever unit it is, as they wish. At the same time, if you ever wish to buy a unit it, then rework the design, so you get the designs, and build whenever you wish, you must pay 5 EP, and lose a type of that unit. I.e.

    "Russia gives Austria 2 of its new Bordino Class Battleships. The Austrians wish to rework the planes, so that they have the designs also. The Austrians pay 5 EP, and lost one of the ships, leaving them with the designs, and 1 Bordino Class Battlehip."

    With that, and with the absense of a tech tree, by the usual definition, one may question how military/tech is to advance. Through designs. If your design is relying on tech not yet widely known or not within reach, then I may have you pay extra for the research. But I'd discuss the total with the player.

    Important: Each nation can only have a maximum number of 5 designs. This includes designs it gets from another nation. For instance say a nation has 2 ships designs, and 3 infantry designs, and it wishes to build another newer design it has to scrap a previous made design (you can't build the units but will still have any pre-built ones).

    Military and Mobilization

    Mobilization and total war is a key element of modern warfare. If you wish to declare mobilization in the course of a major conflict the following things happen:

    1. You can no longer spend your economy on stability efforts or projects. Anything non-military related really.
    2. You will increase your output of infantry, for the same cost. Instead of 1 Infantry Division, taking 1 EP, and 10 MP, you would get 2 Infantry Divisions, for 1 EP, and 20 MP.
    3. Naval costs do not apply, and therefor are the same even in mobilization.
    4. Reduces the cost of designing new weapons from 20 EP to 10 EP.
    5. Your economy would get a slight boost, but eventually (after a few years) will begin to fall.
    6. Your people will at first support the war effort, then slowly begin detesting it. The lack of domestic production doesn't help either!
    7. Constant mobilization, and demobilization to get the benefits will lead to economic stagnation, if not collapse.



    Land Unit Pricing

    Spoiler :
    Infantry Division: 1 EP and 10 MP, for 1 Division.

    Cavalry Division: 1 EP 5 MP for 1 Divisions.

    Artillery Regiment: 2 EP 5 MP for 2 Artillery Regiments


    Naval Unit Pricing

    Spoiler :

    Dreadnought: 6 EP and 2 Manpower for 1 ship. These vessels can travel only upon the open seas.

    Battlecruiser: 4 EP and 2 Manpower, for 1 ship. These vessels can only travel upon the open seas.

    Cruiser: 2 EP and 1 MP for 2 ships. They are useful at taking down enemy destroyers.

    Destroyer: 2 EP 1 MP for 4 ships. They are great for attacking undefended convoys, and protecting them too.

    Torpedo Boat: 2 EP 1 MP for 3: These small vessels are useful for attacking other destroyers but rather weak against the bigger ships.

    Coastal Gun Ship: These are ships built specifically to defend one’s coasts. 2 EP 1 MP for 1

    Submarines: These are underwater vessels and are good for attacking enemy convoys. 2 EP and 1 MP for 2



    Your Nations Map Color

    This is obviously you're nations color on the map. Dominions/Protectorates of countries will take a similar color as their master country


    Orders, Tips, and Updates

    If a question is asked in which the answer is clearly in the above ruleset, I will not answer it and will ignore you until you figure it out.

    Orders in by the deadline help you and me both.

    If anything is not clear or confusing above, please let me know and I will fix it.

    Thanks

    Everyone who helped (You know who you are )


    Notes;
    The year is 1897

    If any of you have questions regarding anything to do with the NES PM me.. or add me on Aim (same user name as here).

    I also have a MSN (PM me for the Email Address)

    Map
    Spoiler :
     
  2. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Europe Stats

    Spoiler :

    Austria-Hungary
    Constitutional Monarchy: Franz Joseph I
    Capital: Vienna
    Stability: 8
    Economic Power: 28/0
    Manpower: 2,356(+4)
    Army: 35 Infantry Divisions, 11 Cavalry Divisions, 13 Artillery Regiments
    Army Quality: 5
    Navy: 1 Battle-Cruiser, 11 Cruisers, 28 Destroyers, 6 Submarines, 4 Coastal Gun Ships, 3 Torpedo Boats
    Navy Quality: 4


    The Kingdom of Belgium/ Bombshoo
    Constitutional Monarchy: Albert I, PM: Paul Naeyer
    Capital: Brussels
    Stability: 9
    Economic Power: 30/0
    Manpower: 474(+3)
    Army: 12 Infantry Division, 3 Cavalry Divisions, 4 Artillery Regiments
    Army Quality: 6
    Navy: 6 Cruisers, 10 Destroyers, 1 Submarine, 6 Torpedo Boats, 2 Coastal Gun Boats
    Navy Quality: 4
    Projects/Policy: Belgian air research: (22/22/1), Congo Railroad (0/15/1)

    Colonies: +8 EP, + 152 MP

    Spoiler :
    Belgian Congo:
    Stability: 5
    Economic Power: 8
    Manpower: 152
    Garrison: 5 Infantry Divisions, 1 Cruiser, 2 Destroyers, 3 Torpedo Boats



    Bulgaria
    Absolute Monarchy: Ferdinand I
    Capital: Sofia
    Stability: 3
    Economic Power: 8/0
    Manpower: 321 (+2)
    Army: 2 Infantry Divisions, 1 Cavalry Division
    Army Quality: 3
    Navy: 1 Cruiser, 1 Destroyers
    Navy Quality: 1

    The Kingdom of Denmark
    Constitutional Monarchy: Christian IX, PM: Hugo Horring
    Capital: Copenhagen
    Stability: 8
    Economic Power: 12/12
    Manpower: 194 (+2)
    Army: 9 Infantry Divisions, 3 Cavalry, 2 Artillery Regiments.
    Army Quality: 5
    Navy: 5 Cruisers, 15 Destroyers, 4 Submarines, 3 Coastal Gunboats
    Navy Quality: 5

    Colonies: + 1 EP, + 18 MP
    Spoiler :
    Iceland:
    Stability: 9
    Profit: 1
    Manpower: 16
    Garrison: 1 Infantry Division, 2 Destroyers

    Greenland
    Stability: 9
    Profit: 0
    Manpower: 2
    Garrison: None


    The Kingdom of the Netherlands/ DarthNader
    Constitutional Monarchy: Willhelmina, PM: Joan Röell
    Capital: Amsterdam
    Stability: 8
    Economic Power: 24/6
    Manpower: 3,212 (+4)
    Army: 12 Infantry Divisions, 5 Cavalry Divisions, 4 Artillery Regiments
    Army Quality: 6
    Navy: 14 Cruisers, 22 Destroyers, 10 Submarines, 6 Coastal Gunboats
    Navy Quality: 5

    Colonies: + 9 EP, + 2,800 MP
    Spoiler :

    Dutch East Indies:
    Stability: 6
    Profit: 7 EP
    Manpower: 2,700
    Garrison: 3 Infantry Divisions, 1 Cavalry, 4 Cruisers, 10 Destroyers

    Dutch Antilles
    Stability: 9
    Profit: 2 EP
    Manpower: 5
    Garrison: 2 Cruisers



    The Third French Republic/ Lord of Elves
    Republic: Émile Loubet
    Capital: Paris
    Stability: 8
    Economic Power: 39/14
    Manpower: 7,889(+3)
    Army: 95 Infantry Divisions, 12 Cavalry Divisions, 27 Artillery Regiments
    Army Quality: 8
    Navy: 9 Dreadnoughts, 31 Cruisers, 30 Destroyers, 10 Coastal Gun Boats, 11 Torpedo Boats
    Navy Quality: 7
    Projects/Policy: Grand African Railroad: (30/30/2)

    Colonies: + 15 EP + 5,766 MP
    Spoiler :

    Algeria
    Stability: 6
    Profit: 4
    Manpower: 2,000
    Garrison: 2 Infantry Division

    Benin
    Stability: 5
    Profit: 0
    Manpower: 48
    Garrison:

    Chad
    Stability: 6
    Profit: 0
    Manpower: 198
    Garrison:


    Djibouti
    Stability: 7
    Profit: 1
    Manpower: 14
    Garrison:


    French Guiana
    Stability: 7
    Profit: 1
    Manpower: 24
    Garrison:


    Gabon
    Stability: 6
    Profit: 1
    Manpower: 140
    Garrison:

    Kwangchouwan
    Stability: 6
    Profit: 0
    Manpower: 1
    Garrison: 2 Dreadnoughts, 15 Destroyers, 15 Cruisers

    Indochina
    Stability: 4
    Profit: 3
    Manpower: 1,900
    Garrison:


    Ivory Coast
    Stability: 5
    Profit: 1
    Manpower: 480
    Garrison:

    Madagascar
    Stability: 5
    Profit: 0
    Manpower: 275
    Garrison:

    Niger
    Stability: 5
    Profit: 0
    Manpower: 450
    Garrison:


    Senegal
    Profit: 5
    Economic Power: 1
    Manpower: 120
    Garrison: None


    Tunisia
    Stability: 6
    Profit: 1
    Manpower: 140
    Garrison:

    Also in control of:
    French West Indies, Reunion, Comoros, Tahiti, Polynesia, New Caledonia, New Hebrides. (+ 2 EP, + 124MP)



    German Empire/ TheLizardKing
    Constitutional Monarchy: Willhelm II, Chancellor: Chlodwig Hohenlohe-Schillingsfürst
    Capital: Berlin
    Stability: 9
    Economic Power: 51/3
    Manpower: 5,008(+3)
    Army: 93 Infantry Divisions, 5 WildenTruppen Regiments, 7 Cavalry, 15 artillery regiments
    Army Quality: 9
    Navy: 10 Dreadnoughts, 2 Battle-Cruisers, 25 Cruisers, 36 Destroyers, 5 Torpedo Boats, 6 Coastal Gun Boats, 5 Submarines
    Navy Quality: 7
    Projects/Policy: Colonial Infrastructure Expansion(Complete!), Merchant-Marine/Port Upgrades (4/14/1)

    Colonies: (+10 EP, + 1,299 MP)
    Spoiler :

    German Cameroon
    Stability: 7
    Profit: 2
    Manpower: 350
    Garrison: 2 Cruisers, 4 Destroyers, 2 Infantry Divisions

    German East-Africa
    Stability: 7
    Profit: 3
    Manpower: 420
    Garrison: 2 Cruisers, 3 Infantry Division

    German Togoland
    Stability: 7
    Profit: 1
    Manpower: 92
    Garrison: 1 Division

    German South-West Africa
    Stability: 7
    Profit: 1
    Manpower: 210
    Garrison: 2 Infantry Divisions

    German New Guinea
    Stability: 5
    Profit: 0
    Manpower: 193
    Garrison: 2 Dreadnoughts, 8 Cruisers, 5 Destroyers, 1 Cavalry Divisions, 4 Infantry Divisions

    Suriname
    Stability: 7
    Profit: 1 EP
    Manpower: 91
    Garrison:

    The Virgin Islands
    Stability: 8
    Profit: 2
    Manpower: 4
    Garrison:



    Greece/ The Farow
    Constitutional Monarchy: George I, PM: Theodoros Deligiannis
    Capital: Athens
    Stability: 7
    Economic Power: 10/1
    Manpower: 140 (+2)
    Army: 10 Infantry Divisions, 5 Cavalry, 5 Artillery
    Army Quality: 4
    Navy: 6 Cruisers, 3 Destroyers, 1 Torpedo Boat, 3 Coastal Gun Boats
    Navy Quality: 2
    Projects/Policy: Greek Modernization (14/22/1)



    The Kingdom of Italy/ Badunoff
    Constitutional Monarchy: Umberto I, PM: Antonio Starabba
    Capital: Rome
    Stability: 6
    Economic Power: 34/16
    Manpower: 3,522(+3)
    Army: 42 Infantry Divisions, 4 Cavalry Divisions, 3 Artillery Regiments
    Army Quality:6
    Navy: 9 Dreadnoughts, 25 Cruisers, 30 Destroyers, 15 Torpedo Boats, 5 Coastal Gun Ships
    Navy Quality: 5
    Project/Policy: Italian Modernization Program (11/24/1), Railroad Project (Complete!)

    Colonies: (+1 EP, + 62 MP)
    Spoiler :

    Italian Somaliland
    Stability: 5
    Profit: 0
    Manpower: 40
    Garrison: 1 Infantry Division, 2 Destroyers

    Italian Eritrea
    Stability: 5
    Profit: 1
    Manpower: 22
    Garrison: 1 Infantry Division, 1 Cruiser, 2 Destroyer



    Luxembourg
    Constitutional Monarchy: Adolphe I
    Capital: Luxembourg
    Stability: 8
    Economic Power: 4/0
    Manpower: 25 (+0)
    Army: 2 Infantry Divisions, 1 Cavalry Division
    Army Quality: 5
    Navy: None
    Navy Quality: N/A


    Montenegro
    Ottoman Satellite State
    Principality: Nicholas I
    Capital: Cetinje
    Stability: 5
    Economic Power: 5/0
    Manpower: 35 (+1)
    Army: 1 Infantry Division, 1 Cavalry Division
    Army Quality: 2
    Navy: None
    Navy Quality: N/A


    The Ottoman Empire/Gamezrule
    Monarchy: Abdülhamid II
    Capital: Istanbul
    Stability: 5
    Economic Power: 23/9
    Manpower: 2,974 (+2)
    Army: 20 Infantry Divisions, 6 Cavalry Divisions, 10 Artillery Regiments
    Army Quality: 4
    Navy: 3 Dreadnoughts, 6 Cruisers, 3 Destroyers, 3 Torpedo Boats, 4 Coastal Gun Ships.
    Navy Quality: 4
    Projects/Policy: Army Modernization(5/10/1), Baghdad Railway(3/12/1), Governmental Reforms(2/8/1)


    The Kingdom of Portugal
    Constitutional Monarchy: Carlos I, PM: Ernesto Rudolfo.
    Capital: Lisbon
    Stability: 7
    Economic Power: 20/0
    Manpower: 1,249 (+2)
    Army: 5 infantry divisions, 1 cavalry division.
    Army Quality: 5
    Navy: 1 cruiser, 4. Destroyers, 3 coastal gun ships
    Navy Quality: 4

    Colonies: (+ 4 EP, + 570 MP)
    Spoiler :

    Portuguese East Africa
    Stability: 6
    Profit: 1
    Manpower: 260
    Garrison: 1 infantry division

    Portuguese West Africa
    Stability: 6
    Profit: 1
    Manpower: 240
    Garrison: 1 Infantry division

    Portuguese Guinea
    Stability: 5
    Profit: 1
    Manpower: 30
    Garrison: None

    Also in control of:
    Goa, Timor, The Azores, Madeira, Cape Verde, Macau, São Tomé and Príncipe (+ 1 EP, 40 MP)



    Romania
    Constitutional Monarchy: Carol I, PM: Petre S. Aurelian
    Capital: Bucharest
    Stability: 5
    Economic Power: 12/0
    Manpower: 669 (+2)
    Army: 9 Infantry Divisions, 2 Cavalry Divisions, 2 Artillery Regiments.
    Army Quality: 5
    Navy: 2 Cruisers, 3 Destroyers, 1 Torpedo Boat
    Navy Quality: 3


    Russia/ Eltain
    Absolute Monarchy: Nicholas II
    Capital: Saint Petersburg
    Stability: 6
    Economic Power: 36/28
    Manpower: 12,978 (+4)
    Army: 102 Infantry Divisions, 23 Cavalry Divisions, 16 Artillery Regiments.
    Army Quality: 4
    Navy: 3 Dreadnoughts, 3 Battle-Cruisers, 12 Cruisers, 12 Destroyers, 6 Torpedo Boats, 6 Coastal Gun Ships
    Navy Quality: 4
    Projects/Policy: Russian Modernization(Complete!), White Sea Canal (10/15/4), Trans-Siberian Railroad (10/22/4)


    The Kingdom of Spain
    Constitutional Monarchy: Alfonso XIII, PM: Antonio Castillo
    Capital: Madrid
    Stability: 6
    Economic Power: 18/3
    Manpower: 3,734/(1,150) (+2)
    Army: 39 Infantry Divisions, 11 Cavalry Divisions, 7 Artillery Regiments
    Army Quality: 6
    Navy: 1 Dreadnought, 8 Cruisers, 14 Destroyers, 4 Torpedo Boats, 6 Coastal Gun Ships.
    Naval Quality: 4

    Colonies: (- 5 EP, + 1,060 MP )
    Spoiler :

    Cuba
    Stability: 1
    Profit: -2
    Manpower: 150
    Garrison: 12 Infantry Divisions, 2 Cavalry Divisions, 2 Artillery Regiment, 4 Cruisers, 5 Destroyers, 1 Torpedo Boat.

    Puerto Rico
    Stability: 5
    Profit: 0
    Manpower: 110
    Garrison: None

    Philippines
    Stability: 1
    Profit: -3
    Manpower: 800
    Garrison: 10 Infantry Divisions, 3 Cavalry, 2 Artillery, 4 Cruisers, 5 Destroyers, 2 Torpedo Boats.


    Sweden
    Constitutional Monarchy: Oscar II, PM: Erik Gustaf Boström
    Capital: Stockholm
    Stability: 8
    Economic Power: 22/0
    Manpower: 747 (+3)
    Army: 18 Infantry Divisions, 5 Cavalry Divisions, 4 Artillery Regiments.
    Army Quality: 6
    Navy: 6 Cruisers, 8 Destroyers, 4 Coastal Gun Ships, 3 Torpedo Boats
    Navy Quality: 5


    Switzerland
    Confederation: Adolf Deucher
    Capital: Bern
    Stability: 9
    Economic Power: 15/0
    Manpower: 358 (+2)
    Army: 10 Infantry Divisions, 2 Artillery Regiments
    Army Quality: 6
    Navy: None
    Navy Quality: N/A


    United Kingdom/ Agent89
    Constitutional Monarchy: Victoria, PM: Robert Cecil
    Capital: London
    Stability: 8
    Economic Power: 46/13
    Manpower: 30,573 (+4)
    Army: 60 Infantry Divisions, 15 Cavalry Divisions, 14 Artillery Regiments
    Army Quality: 7
    Navy: 24 Dreadnoughts, 64 Cruisers, 62 Destroyers, 35 Torpedo Boats, 21 Coastal Gun Boats
    Navy Quality: 9
    Projects/Policies: Nicaraguan Canal Project: (22/34/4)


    Colonies: (+20 EP, + 24,357 MP)
    Spoiler :

    Australia
    Stability: 6
    Profit: 1
    Manpower: 400
    Garrison: 1 Infantry Divisions, 1 Dreadnought, 3 Cruisers

    British India
    Stability: 7
    Profit: 5
    Manpower: 20,600
    Garrison: 6 Infantry Divisions, 2 Dreadnoughts, 4 Cruisers, 2 Destroyers, 2 Torpedo Boats

    Nigeria
    Stability: 6
    Profit: 1
    Manpower: 1,300
    Garrison: 2 Infantry Divisions

    Egypt
    Stability: 5
    Profit: 2
    Manpower: 800
    Garrison: 2 Infantry Divisions, 3 Cruisers

    Sudan
    Stability: 5
    Profit: 0
    Manpower: 480
    Garrison: None

    Gold Coast
    Stability: 6
    Profit: 1
    Manpower: 22
    Garrison: 2 Destroyers

    British East Africa
    Stability: 7
    Profit: 2
    Manpower: 180
    Garrison: 1 Infantry Division, 3 Cruisers

    Sierra Leone
    Stability: 6
    Profit: 0
    Manpower: 100
    Garrison: None

    New Zealand
    Stability: 7
    Profit: 0
    Manpower: 96
    Garrison: None

    Malaysia(+ Singapore)
    Stability: 6
    Profit: 3
    Manpower: 85
    Garrison:2 Infantry Divisions, 2 Dreadnoughts, 3 Cruisers

    South Africa
    Stability: 6
    Profit: 1
    Manpower: 140
    Garrison: 3 Infantry Divisions.

    Also in control of
    British Indian ocean territories, Falkland Islands, British West Indies, Gibraltar, British Soloman Islands, Cyrpus, Belize (+4 EP, 250 MP)



    North American Stats

    Spoiler :

    Dominion of Canada
    Dominion of the United Kingdom
    Constitutional Monarchy: Victoria I, PM: Wilfrid Laurier
    Capital: Ottawa
    Stability: 8
    Economic Power: 21/0
    Manpower: 556 (+2)
    Army: 8 Infantry Divisions, 4 Cavalry Divisions, 2 Artillery Regiments
    Army Quality: 5
    Navy: 4 Cruisers, 10 Destroyers, 11 Torpedo Boats
    Navy Quality: 5

    Dominican Republic
    Republic: Ulises Heureaux
    Capital: Santo Domingo
    Stability: 6
    Economic Power: 4/0
    Manpower: 67 (+2)
    Army: 2 Infantry Divisions
    Army Quality: 3
    Navy: 2 Destroyers, 1 Torpedo Boat
    Navy Quality: 3


    El Salvador
    Republic: Rafael Antonio Gutiérrez
    Capital: San Salvador
    Stability: 7
    Economic Power: 3/0
    Manpower: 122 (+2)
    Army: 1 Infantry Divisons
    Army Quality: 3
    Navy: 2 Destroyers
    Navy Quality: 2

    Guatemala
    Republic: Jose Barrios
    Capital: Guatemala City
    Stability: 8
    Economic Power: 6/0
    Manpower: 110 (+2)
    Army: 2 Infantry Divisions, 1 Cavalry Division
    Army Quality: 3
    Navy: 1 Cruisers, 1 Destroyer
    Navy Quality: 3

    Haiti
    Republic: Tirésias Sam
    Capital: Port-Au-Prince
    Stability: 6
    Economic Power: 2/0
    Manpower: 104 (+2)
    Army: 1 Infantry Division
    Army Quality: 2
    Navy: 2 Coastal Gun Ships
    Navy Quality: 1


    Honduras
    Republic: Policarpo Bollina
    Capital: Tegucigalpa
    Stability: 8
    Economic Power: 5/0
    Manpower: 56 (+2)
    Army: 1 Infantry Division
    Army Quality: 2
    Navy: 2 Destroyers, 1 Coastal Gun Ship
    Navy Quality: 2

    Mexico
    Republic: Bernardo Reyes
    Capital: Mexico City
    Stability: 8
    Economic Power: 13/0
    Manpower: 1,105 (+2)
    Army: 13 Infantry Divisions, 3 Cavalry Division, 5 Artillery Regiment
    Army Quality: 4
    Navy: 1 Dreadnought, 2 Battlecruisers, 6 Cruisers, 7 Destroyers, 4 Torpedo Boats, 2 Coastal Gun Ships.
    Navy Quality: 4
    Projects/Policies: National Rail Project: (7/18/2)

    Nicaragua
    Republic: Jose Zelaya
    Capital: Managua
    Stability: 6
    Economic Power: 5/8
    Manpower: 57 (+2)
    Army: 2 Infantry Divisions
    Army Quality: 3
    Navy: 1 Destroyer, 2 Torpedo Boats
    Navy Quality: 2


    United States/ Germanicus12
    Federal Republic: William Jennings Bryan
    Capital: Washington D.C
    Stability: 6
    Economic Power: 35/17
    Manpower: 7,483 (+5)
    Army: 41 Infantry Divisions, 8 Cavalry Divisions, 3 Artillery Regiments
    Army Quality: 6
    Navy: 4 Dreadnoughts, 2 Battle-Cruisers, 10 Cruisers, 14 Destroyers, 14 Torpedo Boats, 18 Coastal Gun Boats, 30 Submarines
    Navy Quality: 6

    Colonies: (+ -1 EP, + 98 MP)

    Spoiler :

    Alaska
    Stability: 8
    Profit: -1
    Manpower: 98
    Garrison: None




    South American Stats

    Spoiler :
    Argentina
    Federal Republic: Jose Uriburu
    Capital: Buenos Aires
    Stability: 7
    Economic Power: 12/0
    Manpower: 586 (+2)
    Army: 3 Infantry Divisions, 2 Cavalry Divisions
    Army Quality: 4
    Navy: 3 Cruisers, 3 Destroyers, 4 Torpedo Boats, 2 Coastal Gun Boats
    Navy Quality: 4

    Bolivia
    Republic: Severo Fernandez
    Capital: La Paz
    Stability: 6
    Economic Power: 8/0
    Manpower: 156 (+2)
    Army: 4 Infantry Divisions, 1 Cavalry Division
    Army Quality: 4
    Navy: None
    Navy Quality: N/A

    Brazil/Karalysia
    Federal Republic: Prudente Morais
    Capital: Rio De Janeiro
    Stability: 9
    Economic Power: 18/0
    Manpower: 1,704 (+3)
    Army: 12 Infantry Divisions, 3 Cavalry Divisions, 2 Artillery Divisions
    Army Quality: 5
    Navy: 1 Dreadnought, 4 Cruisers, 5 Destroyers, 4 Torpedo Boats, 2 Coastal Gun Boats
    Navy Quality: 4
    Projects/Policies: Estado Novo Project: (24/34/2), Railroad Project (4/13/2)

    Chile
    Republic: Federico Echaurren
    Capital: Santiago
    Stability: 7
    Economic Power: 11/0
    Manpower: 446 (+2)
    Army: 6 Infantry Divisions, 2 Cavalry Divisions
    Army Quality: 4
    Navy: 3 Cruisers, 2 Destroyers, 3 Torpedo Boats, 3 Coastal Gun Boats
    Navy Quality: 4

    Colombia
    Republic: Miguel Tobar
    Capital: Bogota
    Stability: 5
    Economic Power: 10/0
    Manpower: 469 (+3)
    Army: 3 Infantry Divisions, 2 Cavalry Divisions
    Army Quality: 4
    Navy: 4 Cruisers, 3 Destroyers, 4 Coastal Gun Boats
    Navy Quality: 4

    Ecuador
    Republic: Eloy Alfaro
    Capital: Quinto
    Stability: 6
    Economic Power: 6/0
    Manpower: 133 (+2)
    Army: 2 Infantry Divisions, 3 Cavalry Divisions
    Army Quality: 3
    Navy: 4 Destroyers, 3 Torpedo Boats
    Navy Quality: 3

    Paraguay
    Republic: Juan Equsquiza
    Capital: Asunción
    Stability: 6
    Economic Power: 7/0
    Manpower: 77 (+2)
    Army: 1 Infantry Division, 2 Cavalry Divisons
    Army Quality: 3
    Navy: None
    Navy Quality: N/A

    Peru
    Republic: Nicolás de Piérola
    Capital: Lima
    Stability: 6
    Economic Power: 9/0
    Manpower: 376(+2)
    Army: 2 Infantry Divisions, 1 Cavalry Divisions
    Army Quality: 4
    Navy: 2 Cruisers, 3 Destroyers, 4 Torpedo Boats
    Navy Quality: 4

    Uruguay
    Republic: Juan Borda
    Capital: Montevideo
    Stability: 7
    Economic Power: 4/0
    Manpower: 132 (+2)
    Army: 1 Infantry Division, 2 Cavalry Divisions
    Army Quality: 4
    Navy: 2 Destroyers
    Navy Quality: 2

    Venezuela
    Republic: Joaquín Crespo
    Capital: Caracas
    Stability: 5
    Economic Power: 9/0
    Manpower: 276 (+2)
    Army: 3 Infantry Divisions, 2 Cavalry Divisions
    Army Quality: 4
    Navy: 3 Destroyers, 4 Torpedo Boats
    Navy Quality: 4
     
  3. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    African Stats

    Spoiler :
    Africa Stats

    Abyssinia
    Monarchy: Menelik II
    Capital: Addis Abeba
    Stability: 5
    Economic Power: 2/0
    Manpower: 406 (+2)
    Army: 4 Infantry Divisions
    Army Quality: 2
    Navy: None
    Navy Quality: N/A

    Liberia
    Federal Republic: William Coleman
    Capital: Monrovia
    Stability: 6
    Economic Power: 3/0
    Manpower: 67 (+1)
    Army: 1 Infantry Division
    Army Quality: 2
    Navy: None
    Navy Quality: N/A


    Morocco
    French Protectorate
    Monarchy: Abdelaziz
    Capital:Fez
    Economic Power: 8/0
    Manpower: 465 (+1)
    Army: 4 Infantry Divisions
    Army Quality: 4
    Navy: None
    Navy Quality: N/A



    Asian Stats
    Spoiler :


    Afghanistan
    Monarchy: Abdur
    Capital: Kabul
    Stability: 5
    Economic Power: 4
    Manpower: 500 (+0)
    Army: 2 Infantry Divisions
    Army Quality: 1
    Navy: None
    Navy Quality: N/A

    Bhutan
    Dominion of United Kingdom
    Absolute Monarchy: Sangye
    Capital: Thimphu
    Stability: 5
    Economic Power: 1/0
    Manpower: 28 (+0)
    Army: 1 Infantry Division
    Army Quality: 1
    Navy: None
    Navy Quality: N/A

    Qing Empire
    Monarchy: Guāngxù
    Capital: Beijing
    Stability: 4
    Economic Power: 24/0
    Manpower: 30,012 (+4)
    Army: 21 Infantry Divisions, 14 Cavalry Divisions
    Army Quality: 3
    Navy: 4 Cruisers, 3 Destroyers, 2 Torpedo Boats
    Navy Quality: 3

    The Republic of Hawaii
    Republic: Sandford Dole
    Capital: Hilo
    Stability: 8
    Economic Power: 1/0
    Manpower: 15 (+0)
    Army: 0 Infantry Divisions
    Navy: 0 Coastal Gun ship
    Navy Quality: 0


    The Empire of Japan/ Adrogan
    Absolute Monarchy: Meiji, PM: Itō Hirobumi
    Capital: Tokyo
    Stability: 8
    Economic Power: 37/0
    Manpower: 4,346(+4)
    Army: 35 Infantry Divisions, 3 Sekko Heidan Regiments, 12 Cavalry Divisions, 6 Artillery Regiments
    Army Quality: 7
    Navy: 5 Dreadnoughts, 20 Cruisers, 31 Destroyers, 4 Coastal Gunboats, 2 Submarines
    Naval Quality: 7
    Projects/Policies: Japanese air research: (22/22/1)

    Colonies: (+ 2 EP, + 240 MP)

    Spoiler :
    Formosa
    Stability: 5
    Profit: 1
    Manpower: 240
    Garrison: 3 Infantry Divisions, 1 Cavalry Division, 2 Cruisers



    Korean Empire
    Constitutional Monarchy: Emperor Gojong, Premier Han Gyuseol
    Capital: Seoul
    Stability: 7
    Economic Power: 14/0
    Manpower: 1,128 (+1)
    Army: 15 Infantry Divisions, 4 Cavalry Divisions, 4 Artillery regiments
    Army Quality: 5
    Navy: 1 Dreadnought, 2 Cruisers, 3 Destroyers, 2 Coastal Gun Ships, 3 Torpedo Boats
    Navy Quality: 4



    Nepal
    Absolute Monarchy: Tribhuvan Bir Bikram
    Capital: Kathmandu
    Stability: 5
    Economic Power: 3/0
    Manpower: 100 (+1)
    Army: 2 Infantry Divisions
    Army Quality: 2
    Navy: None
    Navy Quality: N/A


    Oman
    British Protectorate
    Monarchy: Faisal bin Turki
    Capital: Muscat
    Stability: 5
    Economic Power: 5/0
    Manpower: 53 (+1)
    Army: 2 Infantry Divisions, 1 Cavalry Division
    Army Quality: 2
    Navy: None
    Navy Quality: N/A

    Persia
    Absolute Monarchy: Mozaffar Qajar
    Capital: Tehran
    Stability: 8
    Economic Power: 11/5
    Manpower: 615 (+2)
    Army: 17 Infantry Divisions
    Army Quality: 4
    Navy: 2 Coastal Gun Ships
    Navy Quality: 1


    Siam
    Monarchy: Rama V
    Capital: Bangkok
    Stability: 6
    Economic Power: 12/0
    Manpower: 718 (+2)
    Army: 4 Infantry Divisions
    Army Quality: 3
    Navy: 4 Cruisers, 8 Destroyers
    Navy Quality: 3

     
  4. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Alliances

    The Franco-Russian Alliance- The Third French Republic, Russia
    The Quadruple Alliance Alliance- The German Empire, Austria-Hungary, Italy, Spain
    The Mexican-Colombian Alliance- Mexico, Colombia
    The Mexican-American Alliance Mexico United States Broken 1899
    Brazilian-Chilean Alliance Chile, Brazil
    Brazilian-Ecuadoran Alliance Brazil, Ecuador


    Treaties

    The Treaty of Paris, 1898.The French Republic , Félix Faure; The German Empire, Willhelm II; Morocco, Abdelaziz; The United Kingdom of Great Britain, Robert Cecil;

    The Treaty of London Greece,Theodoros Deligiannis; Russia, Tsar Nicholas II; Bulgaria, Ferdinand I; Ottoman Empire, Abdülhamid II; Romania, Carol I

    The Treaty of Philadelphia The German Empire, Kaiser Willhelm II; Austria-Hungary, Franz Joseph I; The Kingdom of Italy, Umberto I; The Kingdom of Spain, Alfonso XIII; The United States of America, William Jennings Bryan
     
  5. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Wars

    Current Wars:
    None



    Past Wars

    Name: German-American War
    Year: 1899-1900
    Combatants The United States, Hawaii VS Germany, Italy, Austria-Hungary, Spain
    Losses: 55,540 Americans, 42,150 Spaniards, 39,060 Germans, 257 Italians, 1,024 Austrians
    Description: Following the explosion of the Maine in Havana Harbor the United Stated declared war on the Kingdom of Spain. Spain was soon joined by it's newfound allies, Germany, Italy, and Austria-Hungary who declared war upon the United States. The United States' first strike against Spain was an invasion of Cuba which was quickly repulsed by the much larger German and Spanish Garrison. A few months later American troops invaded the Philippines and captured Manila. In 1900 the US forces were withdrawing from the Philippines and the whole Filipino Squadron was destroyed by the blockading German navy. In November on a platform of peace The Democratic Part candidate William Jennings Bryan won the Presidency and peace was signed with The Quadruple alliance shortly there afterward.

    Name: Second Turko-Russian War
    Years: 1898-1899
    Combatants Russia, Greece, Romania VS. The Ottoman Empire, Bulgaria
    Losses: 272,100 Russians, 40,000 Greeks, 152,250 Ottomans, 25,000 Romanians, 1,200 Bulgarians (490,550 total military deaths)
    Description: The Ottoman Empire was invaded by Romania and Greece, Russia cited the Armenian genocides as the cassus beli. Russia advanced into Armenia quickly but then were repulsed by the Ottomans and trench warfare occurred with neither side gaining much land for the remainder of the war. In the west Romania and Greece fared quite well and both defeated major Ottoman armies. The United Kingdom then proposed the Treaty of London ending the war, creating Armenia and Albania as protectorates of the Ottoman Empire and freeing Bulgaria.
     
  6. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Infantry Designs
    Spoiler :

    Sekko Heidan
    Spoiler :

    Cost: 2 EP, 10 MP for 1 Regiment
    Year Developed: 1898
    Developed By: Empire of Japan
    Nations able to use: Empire of Japan

    This unit is designed as one of the first commando scout troops in the world, it is excellent for penetrating and disrupting enemy lines, it also excels at acting as a scouting party for the army.


    WildenTruppen
    Spoiler :

    Cost: 2 EP, 10 MP for 1 Regiment
    Year Developed: 1899
    Nations able to use: German Empire

    These troops are specialized in raiding coastal villages, inciting fear in all enemies of the Empire. These troops are trained for years and rarely ever retreat, they fight to the last man if need be to protect their country and Kaiser.
     
  7. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    Just in case (2)
     
  8. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
  9. Lord of Elves

    Lord of Elves Suede-Denim Secret Police

    Joined:
    Oct 31, 2009
    Messages:
    6,922
    Gender:
    Male
    Location:
    right behind u ;)
    The Third French Republic is here.
     
  10. DarthNader

    DarthNader Destroyer of Worlds

    Joined:
    Feb 7, 2008
    Messages:
    2,677
    Location:
    Guido Island
    Claiming Mexico
     
  11. Karalysia

    Karalysia Chieftain

    Joined:
    May 29, 2009
    Messages:
    8,438
    Brazil.
     
  12. germanicus12

    germanicus12 First Citizen of Rome

    Joined:
    Jan 18, 2007
    Messages:
    4,627
    Location:
    Ancient Rome
    The United States is here.
     
  13. Agent 89

    Agent 89 Chieftain

    Joined:
    Apr 26, 2009
    Messages:
    978
    United Kingdom here.
     
  14. Behind The Mask

    Behind The Mask Chieftain

    Joined:
    Jun 1, 2010
    Messages:
    776
    The Ottoman Empre has arrived.
     
  15. Julius Gandi

    Julius Gandi The Foreign Disease

    Joined:
    Nov 30, 2003
    Messages:
    1,042
    Location:
    Inner Mongolia
    I shall taketh the Austria.
     
  16. Omega124

    Omega124 Challenging Fate

    Joined:
    Nov 1, 2008
    Messages:
    7,007
    Gender:
    Female
    Location:
    Albany, New York
    Requesting Qing China. No more humility!
     
  17. badunoff

    badunoff Chieftain

    Joined:
    Apr 15, 2010
    Messages:
    361
    Location:
    White House
    Requesting japan.
     
  18. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,472
    Location:
    Boise, ID
    It's taken. Perhaps something else? We need Italy
     
  19. badunoff

    badunoff Chieftain

    Joined:
    Apr 15, 2010
    Messages:
    361
    Location:
    White House
    Sure.
     
  20. Adrogans

    Adrogans Quiet Laughter...

    Joined:
    Oct 21, 2006
    Messages:
    4,210
    Location:
    The Woods
    Japan here again yo.
     

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