vexing
knows
- Joined
- Dec 24, 2010
- Messages
- 2,668
a checkup on mecca, currently with 9 citizens and lots of growth:
after building a settler i started on monastery, which will be 8 culture immediately and 10 soon when the fourth incense is picked up; more than stonehenge.
my settler escorted by two workers arrives at the location for my next city
given that i'm less than four turns (temple and monastery are both about to complete) from another policy, i just fortify the units to wait out the policy acquisition.
on turn 149 medina completes the temple (and i assign an artist to it), and mecca completes the monastery. i check out the engineer situation in mecca:
i signed my second wave of RAs starting on turn 117 so they're going to start resolving on turn 163. i really want the engineer complete by turn 161 and at the current rate it'll be complete on turn 164. there's not enough time to complete hagia sophia or of course porcelain tower directly so i am forced to rush buy a garden to reach that goal, which increases the gp points from 4 to 5 which will give the exact 161 finish date i need.
mecca starts on a watermill, mainly for the raw +1 production. an aqueduct would probably have been a better choice, it's basically equal to +40% of your excess food (and i'm at around 15, so that's +6). i end up not getting to it for a while, but i want the raw +1 production. after the watermill completes i will be building a temple.
i get my policy soon thereafter and choose reformation for an immediate +33% boost to culture in both my cities:
unfortunately the folks at firaxis have made the same mistake regarding this policy they previously made and fixed with the sistine chapel: the +33% ends with the values being rounded down, so my 24 base culture in mecca gives me +7, and my 12 base culture in medina gives me +3.
since i've now got this policy i also plant damascus, which starts building a monument while the two workers start improving the cows and marble.
i receive yet another lucky request from sidon
i wonder where i can find a natural wonder?
i start turn 158 to this
poor askia, i hardly knew you. thankfully i hadn't signed a second RA with him. i did sign RAs on 136 with catherine, 137 with wu, and 144 with darius. i wish i could say i avoided askia out of foresight, but it was just dumb luck and him being broke. i was really not paying any attention to the wars other civs had been engaged in. at least washington went north instead of east.
hanoi requested iron, and rio was getting close to lack of any friendship
i gift them 500 gold to get ally status, and gain their iron which boosts my status with hanoi the following turn.
meanwhile i've completed teching chivalry
this opens up the top three renaissance techs. i can't wait to build the Knight. i start teching machinery as i like the ironworks.
my archer previously gifted by belgrade randomly stumbles upon a natural wonder
i was in no danger of losing ally status with sidon, so i could have waited longer to hope for a doubled up wonder request, but any quest clearing resets the queue for getting a new quest from the city state. this is one of the main advantages players can exploit on the longer speeds, gold gifts are less efficient than normal but quests are given starting around the same number of turns and at the same frequency as standard or quick speed.
mecca started on the hagia sophia after completing the temple. right on schedule, turn 161, my engineer pops and i switch to porcelain tower and rush it
thank you for your sacrifice charles augustin de coulomb, somehow your death has resulted in the porcelain tower, which will bump all future RAs to 75% of median values. i move the scientist into the capital to wait for a dark day when i need a bulb.
after building a settler i started on monastery, which will be 8 culture immediately and 10 soon when the fourth incense is picked up; more than stonehenge.
my settler escorted by two workers arrives at the location for my next city
given that i'm less than four turns (temple and monastery are both about to complete) from another policy, i just fortify the units to wait out the policy acquisition.
on turn 149 medina completes the temple (and i assign an artist to it), and mecca completes the monastery. i check out the engineer situation in mecca:
i signed my second wave of RAs starting on turn 117 so they're going to start resolving on turn 163. i really want the engineer complete by turn 161 and at the current rate it'll be complete on turn 164. there's not enough time to complete hagia sophia or of course porcelain tower directly so i am forced to rush buy a garden to reach that goal, which increases the gp points from 4 to 5 which will give the exact 161 finish date i need.
mecca starts on a watermill, mainly for the raw +1 production. an aqueduct would probably have been a better choice, it's basically equal to +40% of your excess food (and i'm at around 15, so that's +6). i end up not getting to it for a while, but i want the raw +1 production. after the watermill completes i will be building a temple.
i get my policy soon thereafter and choose reformation for an immediate +33% boost to culture in both my cities:
unfortunately the folks at firaxis have made the same mistake regarding this policy they previously made and fixed with the sistine chapel: the +33% ends with the values being rounded down, so my 24 base culture in mecca gives me +7, and my 12 base culture in medina gives me +3.
since i've now got this policy i also plant damascus, which starts building a monument while the two workers start improving the cows and marble.
i receive yet another lucky request from sidon
i wonder where i can find a natural wonder?
i start turn 158 to this
poor askia, i hardly knew you. thankfully i hadn't signed a second RA with him. i did sign RAs on 136 with catherine, 137 with wu, and 144 with darius. i wish i could say i avoided askia out of foresight, but it was just dumb luck and him being broke. i was really not paying any attention to the wars other civs had been engaged in. at least washington went north instead of east.
hanoi requested iron, and rio was getting close to lack of any friendship
i gift them 500 gold to get ally status, and gain their iron which boosts my status with hanoi the following turn.
meanwhile i've completed teching chivalry
this opens up the top three renaissance techs. i can't wait to build the Knight. i start teching machinery as i like the ironworks.
my archer previously gifted by belgrade randomly stumbles upon a natural wonder
i was in no danger of losing ally status with sidon, so i could have waited longer to hope for a doubled up wonder request, but any quest clearing resets the queue for getting a new quest from the city state. this is one of the main advantages players can exploit on the longer speeds, gold gifts are less efficient than normal but quests are given starting around the same number of turns and at the same frequency as standard or quick speed.
mecca started on the hagia sophia after completing the temple. right on schedule, turn 161, my engineer pops and i switch to porcelain tower and rush it
thank you for your sacrifice charles augustin de coulomb, somehow your death has resulted in the porcelain tower, which will bump all future RAs to 75% of median values. i move the scientist into the capital to wait for a dark day when i need a bulb.