RStark
Prince
- Joined
- Nov 20, 2011
- Messages
- 504
Hello,
I'd like to create an 8 player FFA game with some unusual settings. Let's try out how viable Culture Victory in MP is. I also want to make Tradition and Liberty starts more equally beneficial in this game.
Proposed game settings:
- Only Culture Victory is achievable. However, you can just kill all other civs on the map and win CV by means of war.
- Map size: standard for 8 civs.
I want more civs to survive till the discovery of Printing Press and foundation of the World Congress.
- Map type: the Ice Age, narrow continents.
A round world. Its northern and southern parts are covered by everlasting ice and eternal snow. It's possible to travel through the shallow waters from one continent to another. A well-balanced map in terms of both aquatic and terrestrial conflicts.
- The number of CS on the map: (number_of_players)*2 = 16
- Start from Classical Era.
- Quick game speed.
- Age of the world, mean temperature and rainfall: random!
- Sea level: low. So we have more space to colonize.
- Resource distribution: scarce. I think Tradition civs have a higher chance to be left without strategical resources in this case.
- Immortal difficulty level.
- Agressive barbarians. Maybe someone starts with Honour?
- No ruins (Tradition civs usually produce more scouts than Liberty civs, because they don't need to build a monument early).
- All other settings by default.
- Time limit is adjustable. 2 days and 5 skips before kick is by default.
To participate only G&K, BNW and Ancient Wonders DLC are required. Civs were picked by random.
(If you'd like to join in, please indicate your Steam nickname and Time Zone, if you have not already done it in the info of your GMR account).
The GMR game was launched. The list of civs and participants:
Brazil - rstark84
France - thegreycat (previously Foffaren)
Spain (destroyed) - PrimEvalCiv
Egypt - banman39
Poland - Tabarnak
Ethiopia - gertadam (previously cpm4001 & Atradie & kingmorgan)
Indonesia - NullMaster (m4stermel)
Ottoman Empire (destroyed) - EEE_boy
I'd like to create an 8 player FFA game with some unusual settings. Let's try out how viable Culture Victory in MP is. I also want to make Tradition and Liberty starts more equally beneficial in this game.
Proposed game settings:
- Only Culture Victory is achievable. However, you can just kill all other civs on the map and win CV by means of war.
- Map size: standard for 8 civs.
I want more civs to survive till the discovery of Printing Press and foundation of the World Congress.
- Map type: the Ice Age, narrow continents.
A round world. Its northern and southern parts are covered by everlasting ice and eternal snow. It's possible to travel through the shallow waters from one continent to another. A well-balanced map in terms of both aquatic and terrestrial conflicts.
- The number of CS on the map: (number_of_players)*2 = 16
- Start from Classical Era.
- Quick game speed.
- Age of the world, mean temperature and rainfall: random!
- Sea level: low. So we have more space to colonize.
- Resource distribution: scarce. I think Tradition civs have a higher chance to be left without strategical resources in this case.
- Immortal difficulty level.
- Agressive barbarians. Maybe someone starts with Honour?
- No ruins (Tradition civs usually produce more scouts than Liberty civs, because they don't need to build a monument early).
- All other settings by default.
- Time limit is adjustable. 2 days and 5 skips before kick is by default.
To participate only G&K, BNW and Ancient Wonders DLC are required. Civs were picked by random.
(If you'd like to join in, please indicate your Steam nickname and Time Zone, if you have not already done it in the info of your GMR account).
The GMR game was launched. The list of civs and participants:
Brazil - rstark84
France - thegreycat (previously Foffaren)
Spain (destroyed) - PrimEvalCiv
Egypt - banman39
Poland - Tabarnak
Ethiopia - gertadam (previously cpm4001 & Atradie & kingmorgan)
Indonesia - NullMaster (m4stermel)
Ottoman Empire (destroyed) - EEE_boy