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Gods & Kings huge GMR

Discussion in 'Civ5 - Multiplayer' started by D!CK_VII, Aug 24, 2012.

  1. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485



    game page

    http://multiplayerrobot.com/Game/Details/1528

    must have the expansion Gods and Kings
    my gmt-5 usa central time zone
    would like players with gmt-3 to -7 for possible multiple turn days
    though other time may not be excluded

    huge map
    many civs
    standard pace
    continents lots of land with large oceans
    no barbs? (my preference)
    no goody huts? (my preference)
    policy/promotion saving
     
  2. Zorzak

    Zorzak Emperor

    Joined:
    Oct 26, 2008
    Messages:
    1,123
    Location:
    Poland
    I'm from GMT+1 time zone. Of course ignore me, if you want only your time zone players, no problem, but i can play many turns between 16:00-02:00 (GMT+1) every day (weekend all time).
     
  3. Turjo

    Turjo Warlord

    Joined:
    Mar 31, 2010
    Messages:
    106
    Gender:
    Male
    Location:
    Orem
    DLCs?
     
  4. Stephanovitch3

    Stephanovitch3 Celtic Diety of Wales

    Joined:
    Apr 16, 2010
    Messages:
    93
    Location:
    Wales
    Are you planning on an evening play? I could join and yeah all DLC's?


    Living In the Valleys gyda sheep ;)
     
  5. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    all i have is the mongol dlc now
     
  6. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    not totally life has it issues but on occasion to knock a few turns in a day would be cool. i feel that will be easier accomplished w/ players in the same time zone range.
     
  7. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485

    you are not excluded yet i have several civ4 pbem going w/ players in europe so i'm not totally opposed to letting you join.
     
  8. Icono

    Icono Chieftain

    Joined:
    Jul 17, 2011
    Messages:
    21
    Location:
    North Carolina
    I would be interested. All DLCs and G&K. GMT-7
     
  9. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    can i make a list of eveyone here? please pic your civ
     
  10. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
  11. AxeMurder

    AxeMurder Chieftain

    Joined:
    Mar 23, 2012
    Messages:
    12
    signed up:
    robh GMT -5 Random Civ please.
     
  12. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    glad to hear it
     
  13. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
  14. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
  15. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
  16. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    almost full need one more player. can i get him/her here?
     
  17. tb3

    tb3 Chieftain

    Joined:
    Sep 3, 2012
    Messages:
    23
    Location:
    Australia
    I see the game has started but I haven't received any emails so far. I take it I'll get an email when it's my turn, and I then load up the hotseat game which will GMR will somehow put in the right directory.

    This is my first GMR game obviously. Have played 150 or so hours of single and internet multiplayer Civ 5 games.
     
  18. Zorzak

    Zorzak Emperor

    Joined:
    Oct 26, 2008
    Messages:
    1,123
    Location:
    Poland
    This is something like tutorial:
    http://www.youtube.com/watch?v=UQNczFe5Icc

    ...and you haven't recived any turns becouse, not that something is wrong with your account/email/connection/settings, but (as you probably know or thinking about it) GMR/play by email games usually takes much time/are slow, especially that we have 12 players and 3 days turn timer to each of us = 1+- turn on week+-.
     
  19. tb3

    tb3 Chieftain

    Joined:
    Sep 3, 2012
    Messages:
    23
    Location:
    Australia
    Thanks for the link.

    Wow, I thought three days was for all 12 players to finish. So this game is likely to take a couple of years?!?

    You really would not want to screw up the start.
     
  20. D!CK_VII

    D!CK_VII Prince

    Joined:
    May 9, 2010
    Messages:
    485
    basically the 3day timer gives you a little room in case life happens. if everyone just plays their turn when they get it things should run smoothly. the desk top app is a good addition to this type of play sometimes email get lost or confused w/ spam.
     

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