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Gods & Kings: The future of the past (TheVerge, 18.04.12)

Discussion in 'Civ5 - General Discussions' started by NeverMind, Apr 18, 2012.

  1. NeverMind

    NeverMind Proud to be Russian

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  2. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Mostly about Ed Beach.
     
  3. Haig

    Haig Chieftain

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    A very interesting article, gotta love Ed Beach as the designer!

    (article also says at the end he's releasing another game this spring, a boardgame called Virgin Queen)
     
  4. CTH

    CTH Chieftain

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    Good article, nothing directly new but I found this that I am not sure if it has been mentioned before. That one scenario is about the Protestant Reformation. More or less confirm that we will play during the 30 year war (go Sweden for last civ!)
    "Along with the expansion will be quasi-historical campaign scenarios, setting the player in the hot seat during some of the world's most tumultuous historical confrontations. Like the fall of the Roman Empire. Or, for example, the Protestant Reformation."
     
  5. Fern

    Fern Chieftain

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    Nice find, an interesting read as well.

    (Gotta love that picture of Gandhi!)
     
  6. TheMarshmallowBear

    TheMarshmallowBear Chieftain

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    No offence, but Ed's picture is actually really bad... it makes him.. creepy.. anybody agree or is it just me?
     
  7. AriochIV

    AriochIV Analyst

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    Ed Beach is not a pretty man, it must be said.

    Just in case anyone was still holding out hope to see Crusader units or the like. Assuming, of course, that the statement can be taken at face value -- there are a few inaccurate statements elsewhere in the article.
     
  8. Glassmage

    Glassmage The Desert Flame

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    No doubt this amazing man will make Gods and Kings and Civ5 as a whole the best games in the series.
     
  9. Pouakai

    Pouakai It belongs in a museum. Moderator

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    Sadly, it's true. The belief we extracted from the demo said 'allows you to purchase pre-industrial units with faith
     
  10. Scarpa

    Scarpa Chieftain

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    I reserve *some* doubt but have high hopes for the following reasons:
    - Ed developed the AI and has now seen how it works (or doesn't) in the wild. Given that they now just have to tune as opposed to rewrite the AI, I believe we will see a dramatic improvement across the board.
    - He seems to understand and relate to his audience (us) and seems rather humble. Seems he's more motivated by "get it right" rather than "this is my legacy".
     
  11. Glassmage

    Glassmage The Desert Flame

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    I rather have him than Jon Shafer.
     
  12. Camikaze

    Camikaze Administrator Administrator

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    Awesome find. :)

    Portrays Beach quite well, I think.
    This essentially represents Crusaders, though.
     
  13. MARDUK80

    MARDUK80 Chieftain

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    Great article, interesting read! :)

    Only thing I spotted was lack of info about Ed's involvement in Civilization III: Conquests expansion. From the article you got the feel he was hired in 2008 to work for CiV and had no earlier connection to Firaxis/Civ series.



    Really like the last paragraph. I really must buy both of those board games. :D
     
  14. klokwerk

    klokwerk Chieftain

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    Yeah, but making board games and developing AI are two very different things... I wish some wargame AI specialists helped him.
     
  15. No, making board games and programming AI are two very different things. A TBS game like civ is just a board game with a lot more variables. The large problem with making good AI is getting it to put the variables together properly, something that the ciV AI is currently (in a tactical sense anyway) unable to do. However I do think that most of the AI improvements will be the work of their programmers not Ed.
     
  16. MadDjinn

    MadDjinn Chieftain

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    the random point in here is that there *is* a team, and not just Ed. Though he could easily be designing the changes to the AI (Even if it's just 'We need it to do X') with others programming it.
     
  17. AriochIV

    AriochIV Analyst

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    I'm kind of hoping the fact that he's lead designer means that someone else is actually doing the AI coding. :D
     
  18. klokwerk

    klokwerk Chieftain

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    My understanding was he was the guy in charge of the AI too. Which makes more sense than what you seem to think in my opinion, since the AI is the most important part in such game.

    At least Ed was the AI guy on Civ 5 unless I'm mistaken, so it seems strange to make him the lead designer for the expansion and then take someone else to modify HIS own AI for the expansion. ;)

    At the very least he must work on his own AI with someone else. It would make more sense. Which is why I'm worried : there's no reason to think the AI would make a huge leap forward if the same persons are working on it.
     
  19. klokwerk

    klokwerk Chieftain

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    Ok, that's what I meant actually. I'm French and my English is not perfect.

    Developing means programming in French.

    I doubt you can conceive the AI without programming it yourself (outside of generic starting concepts) anyway. You either do it or you don't.
     
  20. Camikaze

    Camikaze Administrator Administrator

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    Wouldn't it be far easier for someone intimately familiar with the AI to fix it, rather than for someone new to come in and have to start from scratch?
     

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