Yeah this makes it hard to gauge how much faith you needWhy do Zealotry faith costs scale with production AND era?
You do know that only the founder's cities output extra pressure, right?I'm thinking Orthodoxy might be a bit overtuned. Ritual and Scripture were a bit redundant so I can see why they were merged but in my current game it's feeling a bit like pre-nerf Ritual from much older versions where once you hit a certain amount of spread and built roads, it turns into an unstoppable tidal wave and it wasn't too uncommon to see a single religion take over the entire world, at least on Pangea maps. Has anyone else had similar experiences? Might try it myself with a religious civ next game to see if I can replicate it. I think Ritual was in a good spot previously, it would generate additional pressure but it wouldn't really overwhelm a civ unless you converted everyone else around them or you're India or something like that.
It's particularly frustrating because afaik there's not really much you can do to defend against it except just buy Inquisitors over and over which gets progressively more expensive as the game goes on (or maybe the Enhancer that lets Missionaries erode existing pressure to use on other cities but that seems like a stretch), and you're punished for creating a religion that doesn't succeed since you can't take advantage of the Reformation belief of the religion that overwhelms you, or conquer another religion.
After two version with new Enhancers, what are everyone's thoughts?
I think Mandicancy is very much too weak compared to others, especially since it doesn't give +4f AND 4p to internal trade routes, but only 4f OR 4p.
Orthodoxy (increased religious pressure/distance) is too strong, in all of my games it always goes first and the AI that picks it eventually converts everyone else due to passive religious pressure.
With how punitive the new numbers for required social policies for wonders are, the "ignore all social policy requirements for wonders" part of Prophecy makes this enhancer OP.
How does everyone like Snycretism? I haven't seen it picked once by the AI, and for myself, I see little reason to pick it compared to some of the other Enhancers and due to the lost yields the strategy entails (Religous distress -> lost yields from lower happiness, loss of yields if you select a per follower belief, Holy Law etc.).
How does everyone feel about Inquisition? I like the concept but it looks a bit clunky (specifically the reverse scaling part). Is it abusable given repeat conversions? Why not increase the Gold given but make it so that it only works the first time a city is converted (if possible?).
I've yet to actually try it, though, so take my opinion with a pinch of salt.
If it's weak adding religious needs decrease on it would make sense.but given that Gazebo increased unhappiness from religious dissent, it's even worse than I previously thought.
If it's weak adding religious needs decrease on it would make sense.
How does everyone feel about Inquisition? I like the concept but it looks a bit clunky (specifically the reverse scaling part). Is it abusable given repeat conversions? Why not increase the Gold given but make it so that it only works the first time a city is converted (if possible?).
I've yet to actually try it, though, so take my opinion with a pinch of salt.
Playing mostly small map continents ive found orthodoxy surprisingly tame. I’ve been underwhelmed with its power
You do know that only the founder's cities output extra pressure, right?
My point is that if he's on the other side of the continent then Orthodoxy is less to blame. Also remember that an option always on the table is... murder.Yeah. It's Ethiopia who's doing it in said game, he's converted most of the main landmass via active or passive spread and the pressure is huge even though I'm nearly on the other side of it and have two religious buildings, and it only gets worse as the game goes on given that Inquisitors get more expensive and I believe pressure goes up due to population and the distance that pressure travels goes up due to railroads. I tried to do something similar in my own game as Ethiopia awhile back with Ritual but it never got to the point where I was able to passively convert entrenched civs on the other side of the continent, this is the post with the game if you're curious https://forums.civfanatics.com/threads/civ-stories-go-here.572957/page-4#post-14964824
Is this something you learned in Chicago?Also remember that an option always on the table is... murder.
There are some things you can only learn when public schools are insanely underfunded.Is this something you learned in Chicago?
Orthodoxy on Pangea is extremely strong, imo too strong compared to other enhancers, especially if the game involves more peaceful civs and you yourself want to play peacefully.