Am I the only one who has an issue with the fact that the resource game in Civ V has essentially been boiled down to a balancing act between gold and happiness? Gold is simply overpowered and a surplus of gold can be easily used to more than mitigate the effects of a shortage of any other resource. low production: just buy everything you need low food/science: just bribe a bunch of maritime city-states and they'll provide all the food you need. Raising your population and thus your science. low culture: buy cultural buildings low happiness: buy happiness buildings need to expand your borders: buy tiles It seems to me, based on an admittedly short few days of experience, that an entirely feasible(perhaps even optimal) strategy exists in which nearly ever tile is improved with a trading post(except map resources) and every effort is made to max gold generation through means such as social policies. It just seems like gold should be maxed at all costs to the exclusion of nearly every other strategic consideration. Now I could be wrong, and in fact I hope I am wrong. Can someone please explain to me how I am wrong?