Gold - Where Will You Be Spending It?

Jon the Bastard

Warlord
Joined
Apr 8, 2009
Messages
283
Location
San Francisco, CA
So, one of the things many of those involved with making the game have talked about or mentioned in passing during an interview is the fact that gold now takes on a whole new dynamic within the game. There are many more things to spend gold on in Civ V and you also spend more gold on upkeeping certain thing such as roads. So, I wanted to see what you guys think you will be spending most of your gold on. Will you spend it on military upgrades, purchasing land, bribing City-States, Research Pacts, buying buildings... the list could go on.

Personally, I think I will be spending a lot on bribing City-States because I am a diplomatic player through and through. I expect to spend a lot of purchasing land my first few games simply because I find it to be an interesting concept.
 
I'd rate myself as abysimal at diplomacy. I prefer to be isolated and build up without dealing with annoying AIs making unreasonable demands. I'd guess that at least this time around they can't ask for tech all the time. I think I'm going to have to change my style and embrace diplo a bit more - kinda looking forward to it, and I think I'll spend plenty on city states too.

It's kinda hard to say though without playing. Even with the 2 hours worth of demo we didn't really get to see much normal gameplay flow.

I can see research agreements taking a fair amount of my gold too. I love tech and random tech for a few hundred gold seems like a nice deal.
 
I'm actually considering playing as America now, cause I want to buy tiles!!
 
I would spend it in the bar so I can be drunk enough tip pass out. It makes the waiting seem less...
 
I think I'm gonna like being a builder. I was always a warmonger in civ 4, but the ability to buy land, infrastructure... I'm going to spend my $ on building up an empire and paying off threats. I'll get rid of those threats later when I'm way ahead in tech.
 
Cocain and whore.

...

I think I'll keep it to buy/upgrade unit so I don't loose production time in my city. I'll definitly consider bribing the city state too but sometime... having the military should help with the state mission so it can balance.
 
I did like Greg's tactic in the stream video of building a quick unit and then paying for immediate upgrade to the samurai. I bet I'll be wasting a LOT of gold on that, because I'm almost always in a rush.
 
Hopefully in a quality house of ill repute...
 
Upgrading units. War chest. Depending on the ratios between production cost/rush-buy cost/maintenance to delay getting certain things (e.g. walls, additional troops), by saving the money for it - then, in case of actual necessity, rush-buy them.
 
I'll buy land, bribe rivals, rush an army, and form a research agreement.

In other words, im gonna do it all.
 
First on anything that helps science (including, probably, buying happiness items), second, on city states, third, on upgrades for experienced units. Fourth priority would be rushing important buildings.
 
Initital Thoughts...
Buying units in the ancient era so that production can be used on important buildings (esp. granary, but also monument) as well as a possible settler.

Once I get to the classical age I figure any pre-planned ideas are likely to go out the window.
 
Unless my cities are growing at a really fast rate or the AI is doing a bad job I likely won't buy any tiles. I'm thinking City States and rushing buildings or units.
 
I did like Greg's tactic in the stream video of building a quick unit and then paying for immediate upgrade to the samurai. I bet I'll be wasting a LOT of gold on that, because I'm almost always in a rush.

Do we know what these costs are going to be? If this is truly a valid tactic, compared to the gold cost of rush-buying the samurai directly, then upgrading may be set as too cheap.
 
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