Spatzimaus
Mad Scientist
I'll be spending it at Amazon.com.
But seriously, Greg made a comment during the video that I'd missed the first time: that the units available at the start of the game (Settler, Worker, Warrior, Scout) would ALWAYS be purchaseable with gold. The implication being, you can't automatically rush-build the later units (depending on certain SPs or techs?), but you'll always be able to quickly build a new Worker or Settler. (Or rush a Warrior and upgrade it to an Infantry?)
Obviously, the emphasis of this game has been shifted away from the early Settler spam for territory, and that it's now more about developing the few cities you already have. But I can see this being a HUGE benefit on a Terra-type map, where you discover The New World and quickly need to send five or six Settlers before the other civs can claim the good spots.
But the main use for gold, IMO? Bribing city-states. Given their benefits, it seems like it's important to keep nearby city-states on your good side, and gold lets you do that without running lots of missions for them. (First, they might not offer you missions that often. Second, they might be asking you to attack some other city-state, and maybe you don't want to do that because they're your friend as well. So pay them both gold, and everyone's happy.
But seriously, Greg made a comment during the video that I'd missed the first time: that the units available at the start of the game (Settler, Worker, Warrior, Scout) would ALWAYS be purchaseable with gold. The implication being, you can't automatically rush-build the later units (depending on certain SPs or techs?), but you'll always be able to quickly build a new Worker or Settler. (Or rush a Warrior and upgrade it to an Infantry?)
Obviously, the emphasis of this game has been shifted away from the early Settler spam for territory, and that it's now more about developing the few cities you already have. But I can see this being a HUGE benefit on a Terra-type map, where you discover The New World and quickly need to send five or six Settlers before the other civs can claim the good spots.
But the main use for gold, IMO? Bribing city-states. Given their benefits, it seems like it's important to keep nearby city-states on your good side, and gold lets you do that without running lots of missions for them. (First, they might not offer you missions that often. Second, they might be asking you to attack some other city-state, and maybe you don't want to do that because they're your friend as well. So pay them both gold, and everyone's happy.