Good date for a rush?

Valivator

Warlord
Joined
Feb 11, 2008
Messages
128
I just rushed Shaka, killed him in 2000 B.C. with the native americans. Is this a decent date to be done with a rush?
 
I would say pends what level you play at. Native American rushing against warriors on lower levels is a no brainer. Quelcha rushes vs archers is very effective early on.

If you are playing Monarch or above thats not bad. It all depends how quickly you start pumping out those dog soldiers. Nice thing is they are resourceless but you do need more of them.

On a good game maybe 2 cities, 2 workers, a barracks and chop forest for units.

Still good job on 2000bc. :goodjob:
 
thanks, i will keep this in mind during future rushes. i am playing on noble, and he had 3 archers and 1 warrior (defending). It was nice, because it fit in nicely with my expansion plan. 2 cities by 2000 B.C
 
You only want 2 cities by 2000bc??

I normally tech bronze working asap and chop forest like crazy.

worker worker, settler at start with a warrior thrown in somewhere is optimal for me. Some player may tech a land tech like agriculture if they have a resource in capital BFC.

Worker chops forest to speed up 2nd worker. The 2 workers then chop forest to speed up settler. Build second city and repeat process.

I do think a second city by 3000bc or 2700bc with 2 workers is not impossible.

Alternative is to grow capital to size 3-4 and work land around capital then push settlers from capital. I have seen starts with 7 cities by 1500bc.

Always worth posting a save on here. :)
 
You only want 2 cities by 2000bc??

I normally tech bronze working asap and chop forest like crazy.

worker worker, settler at start with a warrior thrown in somewhere is optimal for me. Some player may tech a land tech like agriculture if they have a resource in capital BFC.

Worker chops forest to speed up 2nd worker. The 2 workers then chop forest to speed up settler. Build second city and repeat process.

I do think a second city by 3000bc or 2700bc with 2 workers is not impossible.

Alternative is to grow capital to size 3-4 and work land around capital then push settlers from capital. I have seen starts with 7 cities by 1500bc.

Always worth posting a save on here. :)

Really, the viability of this depends on level and map size... 7 cities in 1500bc can be your doom sometimes, especially if they are all size 1 working unimproved tiles... (I am not saying that for you, but some might not realize that mindless REX is not always good :) )


Cheers
 
Really, the viability of this depends on level and map size... 7 cities in 1500bc can be your doom sometimes, especially if they are all size 1 working unimproved tiles... (I am not saying that for you, but some might not realize that mindless REX is not always good :) )


Cheers

I was merely contrasting his expansion plans to a hard REXer. I am sure somewhere in between is a happy medium. You do still have to maintain an economy be it with specialists, cottages or through constant razing/ capturing of AI cities. If you are using 1-2 cities as worker/ settler pumps this allow the other cities to grow anyway.

For me JoaII is a great REXer. Faster workers and settlers at the start. of course growing the capital at the start allows faster production of worker/settler later and a chance to work the resources nearby. Again its finding the right mix of chopping and working land and having enough workers for this.

Thats whats good about Civ4. No one will ever play the exact same game if you give them the same map.
 
Double posted :)
 
I think having 3-4 cities by 2000bc is not unheard of. If you choose to grow your capital then 3 is more likely. An early rush really only needs 2-3 cities to pump out units. It's settling the copper/horse resource early that allows a good rush. So BW or AH would be needed. bronze working is best bet.
 
There's no "right" answer here.

It depends on how close the enemy's capital is and how much good land is available for expansion.

But generally, having 2 cities by 2000 BC is not enough.
 
I am sure somewhere in between is a happy medium.

Thats whats good about Civ4. No one will ever play the exact same game if you give them the same map.

Your first sentence is somehow what I wanted to express :)... and I can't agree more with the other...
 
ok, so i guess i will just have to do a bit more agressive rexing now. If only his second city had grown to size two. oh well.
 
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